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author Hop311 <Hop3114@gmail.com>2023-03-22 17:56:24 +0100
committer GitHub <noreply@github.com>2023-03-22 17:56:24 +0100
commiteb87e2af53bd693e04739aaee84fde408e72f3a9 (patch)
treedf2d5211157f9222c3c7fc21888bea08411c8c9b /game/src/OptionMenu/GeneralTab.gd
parent540dddf46e80a91c77e465cbf6fdb81dd9977057 (diff)
Basic Game Session skeleton (#67)
* Fixed grab_focus error on not is_inside_tree * Moved SampleGame to GameSession/GameSession * Basic GameSession and GameSessionMenu/Escape Menu * Map Control Panel skeleton * Added requirement comments * Removed unnecessary CenterContainer
Diffstat (limited to 'game/src/OptionMenu/GeneralTab.gd')
-rw-r--r--game/src/OptionMenu/GeneralTab.gd5
1 files changed, 3 insertions, 2 deletions
diff --git a/game/src/OptionMenu/GeneralTab.gd b/game/src/OptionMenu/GeneralTab.gd
index 8aed783..3d98678 100644
--- a/game/src/OptionMenu/GeneralTab.gd
+++ b/game/src/OptionMenu/GeneralTab.gd
@@ -1,8 +1,9 @@
extends HBoxContainer
-@export var initial_focus: Button
+@export var initial_focus: Control
func _notification(what : int) -> void:
match(what):
NOTIFICATION_VISIBILITY_CHANGED:
- if visible: initial_focus.grab_focus()
+ if visible and is_inside_tree():
+ initial_focus.grab_focus()