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author | Hop311 <Hop3114@gmail.com> | 2023-02-26 17:12:07 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-26 17:12:07 +0100 |
commit | 93c6b207c11fdaba484410eb53fc11b35fbbb3bd (patch) | |
tree | 911753c663adb3955ab15cc8b5ac37498c2fda6e /game/src/OptionMenu/MonitorDisplaySelector.gd | |
parent | a37c5085c3b7ee515789d681c8c18d71071fb771 (diff) |
Add Setting Sanatization (#21)
Diffstat (limited to 'game/src/OptionMenu/MonitorDisplaySelector.gd')
-rw-r--r-- | game/src/OptionMenu/MonitorDisplaySelector.gd | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/game/src/OptionMenu/MonitorDisplaySelector.gd b/game/src/OptionMenu/MonitorDisplaySelector.gd index f2f0dc8..b665658 100644 --- a/game/src/OptionMenu/MonitorDisplaySelector.gd +++ b/game/src/OptionMenu/MonitorDisplaySelector.gd @@ -2,13 +2,17 @@ extends SettingOptionButton func _setup_button(): clear() - for screen_index in range(DisplayServer.get_screen_count()): + for screen_index in DisplayServer.get_screen_count(): add_item("Monitor %d" % (screen_index + 1)) default_selected = get_viewport().get_window().current_screen -func _on_item_selected(index): - var window := get_viewport().get_window() - var mode := window.mode - window.mode = Window.MODE_WINDOWED - get_viewport().get_window().set_current_screen(index) - window.mode = mode +func _on_item_selected(index : int): + if _valid_index(index): + var window := get_viewport().get_window() + var mode := window.mode + window.mode = Window.MODE_WINDOWED + get_viewport().get_window().set_current_screen(index) + window.mode = mode + else: + push_error("Invalid MonitorDisplaySelector index: %d" % index) + reset_setting() |