diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-05-20 10:39:37 +0200 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-05-20 10:39:37 +0200 |
commit | 3bf63f1615868cb4a8625356a49eff4aed36879c (patch) | |
tree | 54d7092a3f68740e92008e073334d6beb3154a8b /game/src/OptionMenu/MonitorDisplaySelector.gd | |
parent | e80966ad4d92599bd5f899dfa708d2e6d131b7e7 (diff) |
Add revert dialog functionality to ScreenModeSelector
Fix recursion bug caused by invalid default value in `reset_setting`
Add `option_selected` signal to SettingOptionButton
Allows discerning between user option selection and system option selection
Add `no_emit` bool defaulted to false for `SettingOptionButton.reset_setting`
Add push_error for failing to generate option as well
Generalize ResolutionRevertDialog functionality
Using the `dialog_reverted` signal enables custom revert functionality instead
Disables process function while not visible
Displayed time is more correct
Add Resolution `resolution_added`, `resolution_changed`, and `window_mode_changed` signals
Add `get_resolution_name` to Resolution
Change ResolutionSelector `_sync_resolutions` to use `Resolution.resolution_added` signal
Reduces unnecessary resolution option list rebuilds
Move Resolution display_name functionality to ResolutionSelector
Makes it easier to denote default functionality an inline fashion
Add SettingRevertButton to automatically handle revert setting behavior
Rename VideoTab VBoxContainer/GridContainer to VideoSettingGrid
Rename VideoTab VBoxContainer to VideoSettingList
Remove `horizontal_alignment` from AutosaveIntervalLabel
Diffstat (limited to 'game/src/OptionMenu/MonitorDisplaySelector.gd')
-rw-r--r-- | game/src/OptionMenu/MonitorDisplaySelector.gd | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/game/src/OptionMenu/MonitorDisplaySelector.gd b/game/src/OptionMenu/MonitorDisplaySelector.gd index b665658..7de033a 100644 --- a/game/src/OptionMenu/MonitorDisplaySelector.gd +++ b/game/src/OptionMenu/MonitorDisplaySelector.gd @@ -1,12 +1,12 @@ extends SettingOptionButton -func _setup_button(): +func _setup_button() -> void: clear() for screen_index in DisplayServer.get_screen_count(): add_item("Monitor %d" % (screen_index + 1)) default_selected = get_viewport().get_window().current_screen -func _on_item_selected(index : int): +func _on_option_selected(index : int, by_user : bool) -> void: if _valid_index(index): var window := get_viewport().get_window() var mode := window.mode @@ -15,4 +15,4 @@ func _on_item_selected(index : int): window.mode = mode else: push_error("Invalid MonitorDisplaySelector index: %d" % index) - reset_setting() + reset_setting(not by_user) |