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author Spartan322 <Megacake1234@gmail.com>2023-06-03 20:37:10 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-06-03 20:37:10 +0200
commitcef940108fe15752c3ef66f43f5169403fa2f71d (patch)
treefe4de5a05830e3bddeae78f74f729503b7cee1e9 /game/src/OptionMenu/MonitorDisplaySelector.gd
parent73e29d02e48739aba5ca5db1b9575c67e795400f (diff)
Reorganize the file structure of the files in `game/src`
Diffstat (limited to 'game/src/OptionMenu/MonitorDisplaySelector.gd')
-rw-r--r--game/src/OptionMenu/MonitorDisplaySelector.gd18
1 files changed, 0 insertions, 18 deletions
diff --git a/game/src/OptionMenu/MonitorDisplaySelector.gd b/game/src/OptionMenu/MonitorDisplaySelector.gd
deleted file mode 100644
index 7de033a..0000000
--- a/game/src/OptionMenu/MonitorDisplaySelector.gd
+++ /dev/null
@@ -1,18 +0,0 @@
-extends SettingOptionButton
-
-func _setup_button() -> void:
- clear()
- for screen_index in DisplayServer.get_screen_count():
- add_item("Monitor %d" % (screen_index + 1))
- default_selected = get_viewport().get_window().current_screen
-
-func _on_option_selected(index : int, by_user : bool) -> void:
- if _valid_index(index):
- var window := get_viewport().get_window()
- var mode := window.mode
- window.mode = Window.MODE_WINDOWED
- get_viewport().get_window().set_current_screen(index)
- window.mode = mode
- else:
- push_error("Invalid MonitorDisplaySelector index: %d" % index)
- reset_setting(not by_user)