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author | Hop311 <hop3114@gmail.com> | 2023-03-04 19:06:05 +0100 |
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committer | Hop311 <hop3114@gmail.com> | 2023-03-04 19:06:05 +0100 |
commit | 3e088a2642d2d05eed011b2dd1bdee566225719f (patch) | |
tree | 4b80e3cbc20413f9b1ea57fed5a6f7a847328a29 /game/src/OptionMenu/ScreenModeSelector.gd | |
parent | 3a46095b678d75292090802280ce9dbd3f2d24dc (diff) |
Comments marking implemeneted requirements
Diffstat (limited to 'game/src/OptionMenu/ScreenModeSelector.gd')
-rw-r--r-- | game/src/OptionMenu/ScreenModeSelector.gd | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/game/src/OptionMenu/ScreenModeSelector.gd b/game/src/OptionMenu/ScreenModeSelector.gd index b4fc5ab..f17fefb 100644 --- a/game/src/OptionMenu/ScreenModeSelector.gd +++ b/game/src/OptionMenu/ScreenModeSelector.gd @@ -1,5 +1,8 @@ extends SettingOptionButton +# REQUIREMENTS +# * UIFUN-42 + enum ScreenMode { Unknown = -1, Fullscreen, Borderless, Windowed } func get_screen_mode_from_window_mode(window_mode : int) -> ScreenMode: |