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author Hop311 <hop3114@gmail.com>2023-03-04 19:06:05 +0100
committer Hop311 <hop3114@gmail.com>2023-03-04 19:06:05 +0100
commit3e088a2642d2d05eed011b2dd1bdee566225719f (patch)
tree4b80e3cbc20413f9b1ea57fed5a6f7a847328a29 /game/src/OptionMenu/ScreenModeSelector.gd
parent3a46095b678d75292090802280ce9dbd3f2d24dc (diff)
Comments marking implemeneted requirements
Diffstat (limited to 'game/src/OptionMenu/ScreenModeSelector.gd')
-rw-r--r--game/src/OptionMenu/ScreenModeSelector.gd3
1 files changed, 3 insertions, 0 deletions
diff --git a/game/src/OptionMenu/ScreenModeSelector.gd b/game/src/OptionMenu/ScreenModeSelector.gd
index b4fc5ab..f17fefb 100644
--- a/game/src/OptionMenu/ScreenModeSelector.gd
+++ b/game/src/OptionMenu/ScreenModeSelector.gd
@@ -1,5 +1,8 @@
extends SettingOptionButton
+# REQUIREMENTS
+# * UIFUN-42
+
enum ScreenMode { Unknown = -1, Fullscreen, Borderless, Windowed }
func get_screen_mode_from_window_mode(window_mode : int) -> ScreenMode: