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author | 2024-07-25 00:21:27 +0200 | |
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committer | 2024-07-25 00:21:27 +0200 | |
commit | 35ccace5c13b547025a6b823442f7abed676a19f (patch) | |
tree | 72262f7d0d16ce06ad3deef026f3506ab6d8add7 /game/src | |
parent | d4b223b491ec2d9b32393c4c58ad85f18bd9566e (diff) |
Fix checkbox theme and positioningfix-checkbox
Diffstat (limited to 'game/src')
-rw-r--r-- | game/src/Game/GameSession/ProvinceOverviewPanel.gd | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd index 5616927..f162370 100644 --- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd +++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd @@ -200,16 +200,6 @@ func _ready() -> void: push_error("Failed to generate building slot ", current_slot_count, " / ", target_slot_count) break - # TODO - fix checkbox positions - for path : NodePath in [ - ^"./province_view/province_buildings/rallypoint_checkbox", - ^"./province_view/province_buildings/rallypoint_merge_checkbox", - ^"./province_view/province_buildings/rallypoint_checkbox_naval", - ^"./province_view/province_buildings/rallypoint_merge_checkbox_naval" - ]: - var rally_checkbox : CheckBox = get_check_box_from_nodepath(path) - rally_checkbox.set_position(rally_checkbox.get_position() - Vector2(3, 3)) - hide_nodes([ ^"./province_view/province_view_header/state_modifiers", ^"./province_view/province_view_header/occupation_progress", |