diff options
author | hop311 <hop3114@gmail.com> | 2024-06-04 00:54:38 +0200 |
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committer | hop311 <hop3114@gmail.com> | 2024-06-06 21:30:56 +0200 |
commit | 0ba36e6762615d17605a573a036aff5bf84dfc95 (patch) | |
tree | aea64483ffb003d74c0671f9f2a4db878a3b8cb3 /game/src | |
parent | fb74bc86d194b50cb3277c7f367a5e5a0316c948 (diff) |
Province const/mutable + proper State namesprovince-const-mutable
Diffstat (limited to 'game/src')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd | 1 | ||||
-rw-r--r-- | game/src/Game/GameSession/ProvinceOverviewPanel.gd | 6 |
2 files changed, 4 insertions, 3 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index 15f8dca..c3e091e 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -458,6 +458,7 @@ func _update_province_list(scroll_index : int = -1) -> void: GUINode.format_province_name(province_list_info[name_key]) if type == MenuSingleton.LIST_ENTRY_PROVINCE else province_list_info[name_key] ) + _province_list_name_labels[index].set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS) if _province_list_size_labels[index]: _province_list_size_labels[index].set_text(GUINode.int_to_string_suffixed(province_list_info[size_key])) diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd index 7482673..5616927 100644 --- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd +++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd @@ -242,7 +242,7 @@ func _set_core_flag(core_index : int, country : String) -> void: func _update_info() -> void: const _province_info_province_key : StringName = &"province" - const _province_info_region_key : StringName = &"region" + const _province_info_state_key : StringName = &"state" const _province_info_slave_status_key : StringName = &"slave_status" const _province_info_colony_status_key : StringName = &"colony_status" const _province_info_terrain_type_key : StringName = &"terrain_type" @@ -268,8 +268,8 @@ func _update_info() -> void: _province_name_label.text = GUINode.format_province_name(_province_info.get(_province_info_province_key, _missing_suffix)) if _region_name_label: - _region_name_label.text = _province_info.get(_province_info_region_key, - _province_info_region_key + _missing_suffix) + _region_name_label.text = _province_info.get(_province_info_state_key, + _province_info_state_key + _missing_suffix) if _slave_status_icon: _slave_status_icon.visible = _province_info.get(_province_info_slave_status_key, false) |