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author George L. Albany <Megacake1234@gmail.com>2023-02-21 08:49:46 +0100
committer GitHub <noreply@github.com>2023-02-21 08:49:46 +0100
commitfb9e316a18139ea6b6ffe3b237796b42d7114738 (patch)
tree7eb315989e19d1e8eabea955330e3a2e5469c876 /game/theme_assets/main_menu_button.png.import
parent0b3f9cb21cfa86e98649066ff7d260b4f9022023 (diff)
Add stylized theme to MainMenu (#12)
* Add stylized theme to MainMenu Increase message queue memory size by 4 Add default_theme.theme Refactor SampleGame.gd to better account for refactoring via @export nodes Properly aligne SampleGame scene Reorganize MainMenu into its own directory Add main_menu_border_paper.png Add main_menu_button.png * Add background image to theme Implement StyleBoxCombinedTexture Allows drawing an array of textures all at once Make MainMenu Panel a PanelContainer for consistency * Implement MainMenu button press, hover, and focus styles Improve MainMenu button disabled style * Add Godot's latest documentation to the README.md
Diffstat (limited to 'game/theme_assets/main_menu_button.png.import')
-rw-r--r--game/theme_assets/main_menu_button.png.import34
1 files changed, 34 insertions, 0 deletions
diff --git a/game/theme_assets/main_menu_button.png.import b/game/theme_assets/main_menu_button.png.import
new file mode 100644
index 0000000..745b2e1
--- /dev/null
+++ b/game/theme_assets/main_menu_button.png.import
@@ -0,0 +1,34 @@
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+}
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+
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