diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-03-23 08:38:29 +0100 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-03-23 08:38:29 +0100 |
commit | b7ab82d05186a39cba25eb3428828ef54686e3fb (patch) | |
tree | 0b9f3dccbe5639b8c856124f70b493990501761e /game/theme_assets | |
parent | 961b7bb155205e4e0e497a6dd944f72967f4c302 (diff) |
Make default_theme.tres the project theme
Remove default_theme as theme for GameMenu
Usable as a result of Godot 4.0.1 update
Move theme resources to theme directory
Move theme_assets to theme/assets
For better theme organization
Remove scene/node specific theme overrides
Use theme_type_variation for nodes in MainMenu, OptionsMenu, CreditsMenu
Decreases coupling of theme values in scenes and the scene tree
Assign theme resources to MainMenu, OptionsMenu, and CreditsMenu
Separates general default theme values and scene specific theme values
Reduces the specificity and verbosity of theme type variation names
Rename MainMenu/Panel/VBox/Margin2 to BottomMargin
For better clarity of Margin's purpose
Add newline to end of CreditsMenu.gd
Diffstat (limited to 'game/theme_assets')
-rw-r--r-- | game/theme_assets/main_menu_background.png | bin | 7817823 -> 0 bytes | |||
-rw-r--r-- | game/theme_assets/main_menu_background.png.import | 34 | ||||
-rw-r--r-- | game/theme_assets/main_menu_border_paper.png | bin | 4496997 -> 0 bytes | |||
-rw-r--r-- | game/theme_assets/main_menu_border_paper.png.import | 34 | ||||
-rw-r--r-- | game/theme_assets/main_menu_button.png | bin | 121864 -> 0 bytes | |||
-rw-r--r-- | game/theme_assets/main_menu_button.png.import | 34 | ||||
-rw-r--r-- | game/theme_assets/main_menu_button_normal.stylebox | bin | 497 -> 0 bytes |
7 files changed, 0 insertions, 102 deletions
diff --git a/game/theme_assets/main_menu_background.png b/game/theme_assets/main_menu_background.png Binary files differdeleted file mode 100644 index 7d64b9f..0000000 --- a/game/theme_assets/main_menu_background.png +++ /dev/null diff --git a/game/theme_assets/main_menu_background.png.import b/game/theme_assets/main_menu_background.png.import deleted file mode 100644 index 271c7a7..0000000 --- a/game/theme_assets/main_menu_background.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dapuqgpjs56bs" -path="res://.godot/imported/main_menu_background.png-c4fc744a964a06c84b08c83d86c1109c.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://theme_assets/main_menu_background.png" -dest_files=["res://.godot/imported/main_menu_background.png-c4fc744a964a06c84b08c83d86c1109c.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/theme_assets/main_menu_border_paper.png b/game/theme_assets/main_menu_border_paper.png Binary files differdeleted file mode 100644 index 0693ce5..0000000 --- a/game/theme_assets/main_menu_border_paper.png +++ /dev/null diff --git a/game/theme_assets/main_menu_border_paper.png.import b/game/theme_assets/main_menu_border_paper.png.import deleted file mode 100644 index d01f7b1..0000000 --- a/game/theme_assets/main_menu_border_paper.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://q25s41oavuxw" -path="res://.godot/imported/main_menu_border_paper.png-a42b85887a8e3c9c1d1136c72c94fdc0.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://theme_assets/main_menu_border_paper.png" -dest_files=["res://.godot/imported/main_menu_border_paper.png-a42b85887a8e3c9c1d1136c72c94fdc0.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/theme_assets/main_menu_button.png b/game/theme_assets/main_menu_button.png Binary files differdeleted file mode 100644 index b84c8a3..0000000 --- a/game/theme_assets/main_menu_button.png +++ /dev/null diff --git a/game/theme_assets/main_menu_button.png.import b/game/theme_assets/main_menu_button.png.import deleted file mode 100644 index 745b2e1..0000000 --- a/game/theme_assets/main_menu_button.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://c0p34i3d3b0pw" -path="res://.godot/imported/main_menu_button.png-c10c48e0a8cab217f3c5b89e1e5b8b32.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://theme_assets/main_menu_button.png" -dest_files=["res://.godot/imported/main_menu_button.png-c10c48e0a8cab217f3c5b89e1e5b8b32.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/theme_assets/main_menu_button_normal.stylebox b/game/theme_assets/main_menu_button_normal.stylebox Binary files differdeleted file mode 100644 index 563b302..0000000 --- a/game/theme_assets/main_menu_button_normal.stylebox +++ /dev/null |