diff options
author | George L. Albany <Megacake1234@gmail.com> | 2023-01-27 03:58:53 +0100 |
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committer | George L. Albany <Megacake1234@gmail.com> | 2023-01-27 03:58:53 +0100 |
commit | 56a5daf59fcd32d0d50eb36945facb2ca980085b (patch) | |
tree | 3bdd076222b699e7eb01ff2d6596f679aa9d89ae /game | |
parent | d20ea768a1be4b3a805e68dbe2ea6fd33a108292 (diff) |
fix(git): Fix ignoring all bin file names, ignore root directory bin
feat(godot): add openvic2.gdextension for running the extension in Godot
Diffstat (limited to 'game')
-rw-r--r-- | game/bin/openvic2.gdextension | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/game/bin/openvic2.gdextension b/game/bin/openvic2.gdextension new file mode 100644 index 0000000..0a12191 --- /dev/null +++ b/game/bin/openvic2.gdextension @@ -0,0 +1,14 @@ +[configuration] + +entry_symbol = "openvic2_library_init" + +[libraries] + +linux.x86_64.debug = "res://bin/openvic2/libopenvic2.linux.template_debug.x86_64.so" +linux.x86_64.release = "res://bin/openvic2/libopenvic2.linux.template_release.x86_64.so" +linux.debug.arm64 = "res://bin/openvic2/libopenvic2.linux.template_debug.arm64.so" +linux.release.arm64 = "res://bin/openvic2/libopenvic2.linux.template_release.arm64.so" +windows.x86_64.debug = "res://bin/openvic2/libopenvic2.windows.template_debug.x86_64.dll" +windows.x86_64.release = "res://bin/openvic2/libopenvic2.windows.template_release.x86_64.dll" +macos.debug = "res://bin/openvic2/libopenvic2.macos.template_debug.framework" +macos.release = "res://bin/openvic2/libopenvic2.macos.template_release.framework" |