diff options
author | Hop311 <Hop3114@gmail.com> | 2024-07-28 00:25:05 +0200 |
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committer | GitHub <noreply@github.com> | 2024-07-28 00:25:05 +0200 |
commit | bf4d061b06374cd696f1f1644548f4d7af86f5ec (patch) | |
tree | 9ab24e79d47c2c56dfd68ebf89e419d30324c92c /game | |
parent | 0300a10ed7839710750b3937307c1f6c11c7bd75 (diff) | |
parent | 164db4eb8f24e87755e02bae0e539f4f266e15b9 (diff) |
Merge pull request #245 from OpenVicProject/free-on-remove
Free removed child nodes
Diffstat (limited to 'game')
-rw-r--r-- | game/src/Game/GameSession/MapText.gd | 4 | ||||
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd | 3 |
2 files changed, 5 insertions, 2 deletions
diff --git a/game/src/Game/GameSession/MapText.gd b/game/src/Game/GameSession/MapText.gd index 22eba10..619c72f 100644 --- a/game/src/Game/GameSession/MapText.gd +++ b/game/src/Game/GameSession/MapText.gd @@ -14,7 +14,9 @@ func _clear_children() -> void: var child_count : int = get_child_count() while child_count > 0: child_count -= 1 - remove_child(get_child(child_count)) + var child : Node = get_child(child_count) + remove_child(child) + child.queue_free() func generate_map_names() -> void: _clear_children() diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index 2799dd4..ad15fbb 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -104,6 +104,7 @@ func _generate_province_list_row(index : int, type : MenuSingleton.ProvinceListE if _province_list_panels[index]: _province_listbox.remove_child(_province_list_panels[index]) + _province_list_panels[index].queue_free() _province_list_types[index] = MenuSingleton.LIST_ENTRY_NONE _province_list_indices[index] = -1 @@ -540,7 +541,7 @@ func _update_distributions(): child.set_mouse_filter(Control.MOUSE_FILTER_IGNORE) list.add_child(child) - for list_index in min(list.get_child_count(), distribution_info.size()): + for list_index : int in min(list.get_child_count(), distribution_info.size()): var child : Panel = list.get_child(list_index) |