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-rw-r--r--.clang-format34
-rw-r--r--.editorconfig11
-rw-r--r--extension/src/Checksum.hpp4
-rw-r--r--extension/src/GameSingleton.cpp79
-rw-r--r--extension/src/GameSingleton.hpp2
-rw-r--r--extension/src/LoadLocalisation.cpp4
-rw-r--r--extension/src/MapMesh.cpp16
-rw-r--r--extension/src/openvic2/Date.cpp20
-rw-r--r--extension/src/openvic2/Date.hpp10
-rw-r--r--extension/src/openvic2/GameAdvancementHook.cpp17
-rw-r--r--extension/src/openvic2/GameAdvancementHook.hpp14
-rw-r--r--extension/src/openvic2/GameManager.cpp3
-rw-r--r--extension/src/openvic2/GameManager.hpp2
-rw-r--r--extension/src/openvic2/Good.hpp29
-rw-r--r--extension/src/openvic2/Logger.hpp46
-rw-r--r--extension/src/openvic2/Types.cpp4
-rw-r--r--extension/src/openvic2/Types.hpp9
-rw-r--r--extension/src/openvic2/map/Building.cpp10
-rw-r--r--extension/src/openvic2/map/Building.hpp14
-rw-r--r--extension/src/openvic2/map/Map.cpp12
-rw-r--r--extension/src/openvic2/map/Map.hpp9
-rw-r--r--extension/src/openvic2/map/Province.cpp9
-rw-r--r--extension/src/openvic2/map/Province.hpp1
-rw-r--r--extension/src/openvic2/map/Region.cpp2
-rw-r--r--extension/src/openvic2/map/Region.hpp3
-rw-r--r--extension/src/register_types.cpp2
-rw-r--r--game/project.godot1
-rw-r--r--game/src/ArgumentOption.gd60
-rw-r--r--game/src/ArgumentParser.gd259
-rw-r--r--game/src/ArgumentParser.tscn24
-rw-r--r--game/src/CreditsMenu/CreditsMenu.gd74
-rw-r--r--game/src/CreditsMenu/CreditsMenu.tscn4
-rw-r--r--game/src/CreditsMenu/GodotEngineButton.gd4
-rw-r--r--game/src/CreditsMenu/GodotEngineButton.tscn20
-rw-r--r--game/src/CreditsMenu/logo_vertical_color_dark.svg1
-rw-r--r--game/src/CreditsMenu/logo_vertical_color_dark.svg.import37
-rw-r--r--game/src/GameStart.tscn5
37 files changed, 720 insertions, 135 deletions
diff --git a/.clang-format b/.clang-format
index 8f3b82a..62a949f 100644
--- a/.clang-format
+++ b/.clang-format
@@ -1,13 +1,16 @@
---
+Language: Cpp
UseCRLF: false
Standard: c++20
UseTab: Always
TabWidth: 4
-SpacesInParentheses: false
+IndentWidth: 4
+ColumnLimit: 0
SpacesInSquareBrackets: false
+SpacesInParentheses: false
+SpacesInCStyleCastParentheses: false
SpacesInContainerLiterals: false
SpacesInConditionalStatement: false
-SpacesInCStyleCastParentheses: false
SpacesInAngles: false
SpaceInEmptyParentheses: false
SpaceInEmptyBlock: false
@@ -21,15 +24,36 @@ SpaceBeforeAssignmentOperators: true
SpaceAfterTemplateKeyword: false
SpaceAfterLogicalNot: false
PointerAlignment: Left
+PackConstructorInitializers: CurrentLine
NamespaceIndentation: All
-IndentWidth: 4
-Language: Cpp
+LambdaBodyIndentation: Signature
+IndentExternBlock: Indent
IndentCaseLabels: true
+IndentAccessModifiers: false
+IncludeBlocks: Regroup
FixNamespaceComments: false
+EmptyLineBeforeAccessModifier: LogicalBlock
Cpp11BracedListStyle: false
-ColumnLimit: 0
CompactNamespaces: false
+BreakConstructorInitializers: BeforeColon
BreakBeforeBraces: Attach
AlwaysBreakTemplateDeclarations: Yes
+AllowShortLambdasOnASingleLine: All
+AllowShortIfStatementsOnASingleLine: AllIfsAndElse
+AllowShortEnumsOnASingleLine: true
+AllowShortCaseLabelsOnASingleLine: true
AlignTrailingComments: true
AlignEscapedNewlines: Left
+AlignAfterOpenBracket: DontAlign
+AccessModifierOffset: -4
+IncludeCategories:
+ - Regex: <[[:alnum:]_]+>
+ Priority: 1
+ - Regex: <[[:alnum:]_]+[.]h>
+ Priority: 2
+ - Regex: ^<godot_cpp/
+ Priority: 3
+ - Regex: ^"openvic2/
+ Priority: 4
+ - Regex: .*
+ Priority: 5
diff --git a/.editorconfig b/.editorconfig
new file mode 100644
index 0000000..7d999da
--- /dev/null
+++ b/.editorconfig
@@ -0,0 +1,11 @@
+root = true
+
+[*]
+charset = utf-8
+end_of_line = lf
+indent_style = tab
+insert_final_newline = true
+
+[*.{cpp,hpp,c,h,mm}]
+trim_trailing_whitespace = true
+indent_size = 4 \ No newline at end of file
diff --git a/extension/src/Checksum.hpp b/extension/src/Checksum.hpp
index 717910e..a0b1504 100644
--- a/extension/src/Checksum.hpp
+++ b/extension/src/Checksum.hpp
@@ -6,7 +6,7 @@ namespace OpenVic2 {
class Checksum : public godot::Object {
GDCLASS(Checksum, godot::Object)
- //BEGIN BOILERPLATE
+ // BEGIN BOILERPLATE
inline static Checksum* _checksum = nullptr;
protected:
@@ -25,7 +25,7 @@ namespace OpenVic2 {
ERR_FAIL_COND(_checksum != this);
_checksum = nullptr;
}
- //END BOILERPLATE
+ // END BOILERPLATE
inline godot::String get_checksum_text() {
return godot::String("1234abcd");
diff --git a/extension/src/GameSingleton.cpp b/extension/src/GameSingleton.cpp
index 3476ac5..56f7ac5 100644
--- a/extension/src/GameSingleton.cpp
+++ b/extension/src/GameSingleton.cpp
@@ -1,8 +1,8 @@
#include "GameSingleton.hpp"
-#include <godot_cpp/variant/utility_functions.hpp>
#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/json.hpp>
+#include <godot_cpp/variant/utility_functions.hpp>
#include "openvic2/Logger.hpp"
@@ -58,7 +58,8 @@ GameSingleton* GameSingleton::get_singleton() {
/* REQUIREMENTS:
* MAP-21, MAP-25
*/
-GameSingleton::GameSingleton() : game_manager{ [this]() { emit_signal("state_updated"); } }, terrain_variants{ "terrain variants" } {
+GameSingleton::GameSingleton() : game_manager { [this]() { emit_signal("state_updated"); } },
+ terrain_variants { "terrain variants" } {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
@@ -69,21 +70,25 @@ GameSingleton::GameSingleton() : game_manager{ [this]() { emit_signal("state_upd
static constexpr colour_t LOW_ALPHA_VALUE = to_alpha_value(0.2f);
using mapmode_t = std::pair<std::string, Mapmode::colour_func_t>;
const std::vector<mapmode_t> mapmodes = {
- { "mapmode_terrain", [](Map const&, Province const& province) -> colour_t {
- return LOW_ALPHA_VALUE | (province.is_water() ? 0x4287F5 : 0x0D7017);
- } },
- { "mapmode_province", [](Map const&, Province const& province) -> colour_t {
- return HIGH_ALPHA_VALUE | province.get_colour();
- } },
- { "mapmode_region", [](Map const&, Province const& province) -> colour_t {
- Region const* region = province.get_region();
- if (region != nullptr) return (0xCC << 24) | region->get_colour();
- return NULL_COLOUR;
- } },
- { "mapmode_index", [](Map const& map, Province const& province) -> colour_t {
- const uint8_t f = static_cast<float>(province.get_index()) / static_cast<float>(map.get_province_count()) * 255.0f;
- return HIGH_ALPHA_VALUE | (f << 16) | (f << 8) | f;
- } }
+ { "mapmode_terrain",
+ [](Map const&, Province const& province) -> colour_t {
+ return LOW_ALPHA_VALUE | (province.is_water() ? 0x4287F5 : 0x0D7017);
+ } },
+ { "mapmode_province",
+ [](Map const&, Province const& province) -> colour_t {
+ return HIGH_ALPHA_VALUE | province.get_colour();
+ } },
+ { "mapmode_region",
+ [](Map const&, Province const& province) -> colour_t {
+ Region const* region = province.get_region();
+ if (region != nullptr) return (0xCC << 24) | region->get_colour();
+ return NULL_COLOUR;
+ } },
+ { "mapmode_index",
+ [](Map const& map, Province const& province) -> colour_t {
+ const uint8_t f = static_cast<float>(province.get_index()) / static_cast<float>(map.get_province_count()) * 255.0f;
+ return HIGH_ALPHA_VALUE | (f << 16) | (f << 8) | f;
+ } }
};
for (mapmode_t const& mapmode : mapmodes)
game_manager.map.add_mapmode(mapmode.first, mapmode.second);
@@ -96,7 +101,6 @@ GameSingleton::GameSingleton() : game_manager{ [this]() { emit_signal("state_upd
for (building_type_t const& type : building_types)
game_manager.building_manager.add_building_type(std::get<0>(type), std::get<1>(type), std::get<2>(type));
game_manager.building_manager.lock_building_types();
-
}
GameSingleton::~GameSingleton() {
@@ -125,7 +129,7 @@ static Error _load_json_file(String const& file_description, String const& file_
return err;
}
-using parse_json_entry_func_t = std::function<godot::Error (godot::String const&, godot::Variant const&)>;
+using parse_json_entry_func_t = std::function<godot::Error(godot::String const&, godot::Variant const&)>;
static Error _parse_json_dictionary_file(String const& file_description, String const& file_path,
String const& identifier_prefix, parse_json_entry_func_t parse_entry) {
@@ -172,8 +176,7 @@ static colour_t _parse_colour(Variant const& var) {
}
return colour;
}
- }
- else if (type == Variant::STRING) {
+ } else if (type == Variant::STRING) {
String const& colour_string = var;
if (colour_string.is_valid_hex_number()) {
const int64_t colour_int = colour_string.hex_to_int();
@@ -214,8 +217,7 @@ Error GameSingleton::_parse_region_entry(String const& identifier, Variant const
if (type == Variant::STRING) {
String const& province_string = province_var;
province_identifiers.push_back(province_string.utf8().get_data());
- }
- else {
+ } else {
UtilityFunctions::push_error("Invalid province identifier for region \"", identifier, "\": ", entry);
err = FAILED;
}
@@ -238,7 +240,9 @@ Error GameSingleton::load_region_file(String const& file_path) {
}
TerrainVariant::TerrainVariant(std::string const& new_identfier, colour_t new_colour, Ref<Image> const& new_image)
- : HasIdentifier(new_identfier), HasColour(new_colour), image(new_image) {}
+ : HasIdentifier(new_identfier),
+ HasColour(new_colour),
+ image(new_image) {}
Ref<Image> TerrainVariant::get_image() const { return image; }
@@ -329,12 +333,14 @@ Error GameSingleton::load_map_images(String const& province_image_path, String c
// Generate interleaved province and terrain ID image
if (game_manager.map.generate_province_shape_image(province_dims.x, province_dims.y, province_image->get_data().ptr(),
- terrain_image->get_data().ptr(), terrain_variant_map) != SUCCESS) return FAILED;
+ terrain_image->get_data().ptr(), terrain_variant_map) != SUCCESS) return FAILED;
static constexpr int32_t GPU_DIM_LIMIT = 0x3FFF;
// For each dimension of the image, this finds the small number of equal subdivisions required get the individual texture dims under GPU_DIM_LIMIT
- for (int i = 0; i < 2; ++i) for (image_subdivisions[i] = 1;
- province_dims[i] / image_subdivisions[i] > GPU_DIM_LIMIT || province_dims[i] % image_subdivisions[i] != 0; ++image_subdivisions[i]);
+ for (int i = 0; i < 2; ++i)
+ for (image_subdivisions[i] = 1;
+ province_dims[i] / image_subdivisions[i] > GPU_DIM_LIMIT || province_dims[i] % image_subdivisions[i] != 0; ++image_subdivisions[i])
+ ;
Map::shape_pixel_t const* province_shape_data = game_manager.map.get_province_shape_image().data();
const Vector2i divided_dims = province_dims / image_subdivisions;
@@ -383,8 +389,7 @@ Error GameSingleton::load_water_province_file(String const& file_path) {
UtilityFunctions::push_error("Invalid water province JSON: root has type ",
Variant::get_type_name(type), " (expected Array)");
err = FAILED;
- }
- else {
+ } else {
Array const& array = json_var;
for (int64_t idx = 0; idx < array.size(); ++idx) {
Variant const& entry = array[idx];
@@ -409,11 +414,14 @@ int32_t GameSingleton::get_province_index_from_uv_coords(Vector2 const& coords)
return game_manager.map.get_province_index_at(x_mod_w, y_mod_h);
}
-#define KEY(x) static const StringName x##_key = #x;
+#define KEY(x) static const StringName x##_key = #x
Dictionary GameSingleton::get_province_info_from_index(int32_t index) const {
Province const* province = game_manager.map.get_province_by_index(index);
if (province == nullptr) return {};
- KEY(province) KEY(region) KEY(life_rating) KEY(buildings)
+ KEY(province);
+ KEY(region);
+ KEY(life_rating);
+ KEY(buildings);
Dictionary ret;
ret[province_key] = province->get_identifier().c_str();
@@ -428,7 +436,12 @@ Dictionary GameSingleton::get_province_info_from_index(int32_t index) const {
Array buildings_array;
buildings_array.resize(buildings.size());
for (size_t idx = 0; idx < buildings.size(); ++idx) {
- KEY(building) KEY(level) KEY(expansion_state) KEY(start_date) KEY(end_date) KEY(expansion_progress)
+ KEY(building);
+ KEY(level);
+ KEY(expansion_state);
+ KEY(start_date);
+ KEY(end_date);
+ KEY(expansion_progress);
Dictionary building_dict;
Building const& building = buildings[idx];
@@ -507,7 +520,7 @@ int32_t GameSingleton::get_mapmode_count() const {
String GameSingleton::get_mapmode_identifier(int32_t index) const {
Mapmode const* mapmode = game_manager.map.get_mapmode_by_index(index);
if (mapmode != nullptr) return mapmode->get_identifier().c_str();
- return String{};
+ return String {};
}
Error GameSingleton::set_mapmode(godot::String const& identifier) {
diff --git a/extension/src/GameSingleton.hpp b/extension/src/GameSingleton.hpp
index 80b2d95..21ca2d1 100644
--- a/extension/src/GameSingleton.hpp
+++ b/extension/src/GameSingleton.hpp
@@ -9,6 +9,7 @@ namespace OpenVic2 {
struct TerrainVariant : HasIdentifier, HasColour {
private:
const godot::Ref<godot::Image> image;
+
public:
TerrainVariant(std::string const& new_identfier, colour_t new_colour,
godot::Ref<godot::Image> const& new_image);
@@ -36,6 +37,7 @@ namespace OpenVic2 {
godot::Error _parse_region_entry(godot::String const& identifier, godot::Variant const& entry);
godot::Error _parse_terrain_entry(godot::String const& identifier, godot::Variant const& entry);
void _tick();
+
protected:
static void _bind_methods();
diff --git a/extension/src/LoadLocalisation.cpp b/extension/src/LoadLocalisation.cpp
index 8698bb2..789a476 100644
--- a/extension/src/LoadLocalisation.cpp
+++ b/extension/src/LoadLocalisation.cpp
@@ -1,9 +1,9 @@
#include "LoadLocalisation.hpp"
-#include <godot_cpp/variant/utility_functions.hpp>
-#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/dir_access.hpp>
+#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/translation_server.hpp>
+#include <godot_cpp/variant/utility_functions.hpp>
using namespace godot;
using namespace OpenVic2;
diff --git a/extension/src/MapMesh.cpp b/extension/src/MapMesh.cpp
index 6d94973..84149b9 100644
--- a/extension/src/MapMesh.cpp
+++ b/extension/src/MapMesh.cpp
@@ -69,8 +69,8 @@ int32_t MapMesh::get_subdivide_depth() const {
}
AABB MapMesh::get_core_aabb() const {
- const Vector3 size{ aspect_ratio, 0.0f, 1.0f };
- return AABB{ size * -0.5f, size };
+ const Vector3 size { aspect_ratio, 0.0f, 1.0f };
+ return AABB { size * -0.5f, size };
}
bool MapMesh::is_valid_uv_coord(godot::Vector2 const& uv) const {
@@ -96,15 +96,15 @@ Array MapMesh::_create_mesh_array() const {
uvs.resize(vertex_count);
indices.resize(indice_count);
- static const Vector3 normal{ 0.0f, 1.0f, 0.0f };
- const Size2 uv_size{ 1.0f + 2.0f * repeat_proportion, 1.0f };
- const Size2 size{ aspect_ratio * uv_size.x, uv_size.y }, start_pos = size * -0.5f;
+ static const Vector3 normal { 0.0f, 1.0f, 0.0f };
+ const Size2 uv_size { 1.0f + 2.0f * repeat_proportion, 1.0f };
+ const Size2 size { aspect_ratio * uv_size.x, uv_size.y }, start_pos = size * -0.5f;
int32_t point_index = 0, thisrow = 0, prevrow = 0, indice_index = 0;
- Vector2 subdivide_step{ 1.0f / (subdivide_w + 1.0f) , 1.0f / (subdivide_d + 1.0f) };
- Vector3 point{ 0.0f, 0.0f, start_pos.y };
+ Vector2 subdivide_step { 1.0f / (subdivide_w + 1.0f), 1.0f / (subdivide_d + 1.0f) };
+ Vector3 point { 0.0f, 0.0f, start_pos.y };
Vector2 point_step = subdivide_step * size;
- Vector2 uv{}, uv_step = subdivide_step * uv_size;
+ Vector2 uv {}, uv_step = subdivide_step * uv_size;
for (int32_t j = 0; j <= subdivide_d + 1; ++j) {
point.x = start_pos.x;
diff --git a/extension/src/openvic2/Date.cpp b/extension/src/openvic2/Date.cpp
index ed800d5..11e4b36 100644
--- a/extension/src/openvic2/Date.cpp
+++ b/extension/src/openvic2/Date.cpp
@@ -1,13 +1,13 @@
#include "Date.hpp"
-#include <cctype>
#include <algorithm>
+#include <cctype>
#include "Logger.hpp"
using namespace OpenVic2;
-Timespan::Timespan(day_t value) : days{value} {}
+Timespan::Timespan(day_t value) : days { value } {}
bool Timespan::operator<(Timespan other) const { return days < other.days; };
bool Timespan::operator>(Timespan other) const { return days > other.days; };
@@ -67,14 +67,14 @@ Timespan Date::_dateToTimespan(year_t year, month_t month, day_t day) {
return year * DAYS_IN_YEAR + DAYS_UP_TO_MONTH[month - 1] + day - 1;
}
-Date::Date(Timespan total_days) : timespan{ total_days } {
+Date::Date(Timespan total_days) : timespan { total_days } {
if (timespan < 0) {
Logger::error("Invalid timespan for date: ", timespan, " (cannot be negative)");
timespan = 0;
}
}
-Date::Date(year_t year, month_t month, day_t day) : timespan{ _dateToTimespan(year, month, day) } {}
+Date::Date(year_t year, month_t month, day_t day) : timespan { _dateToTimespan(year, month, day) } {}
Date::year_t Date::getYear() const {
return static_cast<Timespan::day_t>(timespan) / DAYS_IN_YEAR;
@@ -89,7 +89,6 @@ Date::day_t Date::getDay() const {
return days_in_year - DAYS_UP_TO_MONTH[days_in_year / 32] + 1;
}
-
bool Date::operator<(Date other) const { return timespan < other.timespan; };
bool Date::operator>(Date other) const { return timespan > other.timespan; };
bool Date::operator<=(Date other) const { return timespan <= other.timespan; };
@@ -129,7 +128,7 @@ Date::operator std::string() const {
}
std::ostream& OpenVic2::operator<<(std::ostream& out, Date date) {
- return out << (int) date.getYear() << '.' << (int) date.getMonth() << '.' << (int) date.getDay();
+ return out << (int)date.getYear() << '.' << (int)date.getMonth() << '.' << (int)date.getDay();
}
// Parsed from string of the form YYYY.MM.DD
@@ -139,17 +138,20 @@ Date Date::from_string(std::string const& date) {
day_t day = 1;
size_t first_pos = 0;
- while (first_pos < date.length() && std::isdigit(date[first_pos++]));
+ while (first_pos < date.length() && std::isdigit(date[first_pos++]))
+ ;
year = atoi(date.substr(0, first_pos).c_str());
if (first_pos < date.length()) {
if (date[first_pos] == '.') {
size_t second_pos = first_pos + 1;
- while (second_pos < date.length() && std::isdigit(date[second_pos++]));
+ while (second_pos < date.length() && std::isdigit(date[second_pos++]))
+ ;
month = atoi(date.substr(first_pos, second_pos - first_pos).c_str());
if (second_pos < date.length()) {
if (date[second_pos] == '.') {
size_t third_pos = second_pos + 1;
- while (third_pos < date.length() && std::isdigit(date[third_pos++]));
+ while (third_pos < date.length() && std::isdigit(date[third_pos++]))
+ ;
day = atoi(date.substr(second_pos, third_pos - second_pos).c_str());
if (third_pos < date.length())
Logger::error("Unexpected string \"", date.substr(third_pos), "\" at the end of date ", date);
diff --git a/extension/src/openvic2/Date.hpp b/extension/src/openvic2/Date.hpp
index b19602b..b7b45a3 100644
--- a/extension/src/openvic2/Date.hpp
+++ b/extension/src/openvic2/Date.hpp
@@ -1,15 +1,17 @@
#pragma once
#include <cstdint>
-#include <string>
#include <ostream>
+#include <string>
namespace OpenVic2 {
// A relative period between points in time, measured in days
struct Timespan {
using day_t = int64_t;
+
private:
day_t days;
+
public:
Timespan(day_t value = 0);
@@ -33,7 +35,7 @@ namespace OpenVic2 {
explicit operator double() const;
explicit operator std::string() const;
};
- std::ostream& operator<< (std::ostream& out, Timespan timespan);
+ std::ostream& operator<<(std::ostream& out, Timespan timespan);
// Represents an in-game date
// Note: Current implementation does not account for leap-years, or dates before Year 0
@@ -46,11 +48,13 @@ namespace OpenVic2 {
static constexpr Timespan::day_t DAYS_IN_YEAR = 365;
static constexpr Timespan::day_t DAYS_IN_MONTH[MONTHS_IN_YEAR] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
static constexpr Timespan::day_t DAYS_UP_TO_MONTH[MONTHS_IN_YEAR] = { 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334 };
+
private:
// Number of days since Jan 1st, Year 0
Timespan timespan;
static Timespan _dateToTimespan(year_t year, month_t month, day_t day);
+
public:
// The Timespan is considered to be the number of days since Jan 1st, Year 0
Date(Timespan total_days);
@@ -79,5 +83,5 @@ namespace OpenVic2 {
// Parsed from string of the form YYYY.MM.DD
static Date from_string(std::string const& date);
};
- std::ostream& operator<< (std::ostream& out, Date date);
+ std::ostream& operator<<(std::ostream& out, Date date);
}
diff --git a/extension/src/openvic2/GameAdvancementHook.cpp b/extension/src/openvic2/GameAdvancementHook.cpp
index d90b7b1..a68f55c 100644
--- a/extension/src/openvic2/GameAdvancementHook.cpp
+++ b/extension/src/openvic2/GameAdvancementHook.cpp
@@ -3,15 +3,18 @@
using namespace OpenVic2;
const std::vector<std::chrono::milliseconds> GameAdvancementHook::GAME_SPEEDS = {
- std::chrono::milliseconds{ 4000 },
- std::chrono::milliseconds{ 3000 },
- std::chrono::milliseconds{ 2000 },
- std::chrono::milliseconds{ 1000 },
- std::chrono::milliseconds{ 100 },
- std::chrono::milliseconds{ 1 } };
+ std::chrono::milliseconds { 4000 },
+ std::chrono::milliseconds { 3000 },
+ std::chrono::milliseconds { 2000 },
+ std::chrono::milliseconds { 1000 },
+ std::chrono::milliseconds { 100 },
+ std::chrono::milliseconds { 1 }
+};
GameAdvancementHook::GameAdvancementHook(AdvancementFunction tickFunction, RefreshFunction updateFunction, bool startPaused, speed_t startingSpeed)
- : triggerFunction{ tickFunction }, refreshFunction{ updateFunction }, isPaused{ startPaused } {
+ : triggerFunction { tickFunction },
+ refreshFunction { updateFunction },
+ isPaused { startPaused } {
lastPolledTime = std::chrono::high_resolution_clock::now();
setSimulationSpeed(startingSpeed);
}
diff --git a/extension/src/openvic2/GameAdvancementHook.hpp b/extension/src/openvic2/GameAdvancementHook.hpp
index 07f8414..1fe7737 100644
--- a/extension/src/openvic2/GameAdvancementHook.hpp
+++ b/extension/src/openvic2/GameAdvancementHook.hpp
@@ -5,25 +5,25 @@
#include <vector>
namespace OpenVic2 {
- //Conditionally advances game with provided behaviour
- //Class governs game speed and pause state
+ // Conditionally advances game with provided behaviour
+ // Class governs game speed and pause state
class GameAdvancementHook {
- public:
+ public:
using AdvancementFunction = std::function<void()>;
using RefreshFunction = std::function<void()>;
using speed_t = int8_t;
- //Minimum number of miliseconds before the simulation advances
+ // Minimum number of miliseconds before the simulation advances
static const std::vector<std::chrono::milliseconds> GAME_SPEEDS;
- private:
+ private:
std::chrono::time_point<std::chrono::high_resolution_clock> lastPolledTime;
- //A function pointer that advances the simulation, intended to be a capturing lambda or something similar. May need to be reworked later
+ // A function pointer that advances the simulation, intended to be a capturing lambda or something similar. May need to be reworked later
AdvancementFunction triggerFunction;
RefreshFunction refreshFunction;
speed_t currentSpeed;
- public:
+ public:
bool isPaused;
GameAdvancementHook(AdvancementFunction tickFunction, RefreshFunction updateFunction, bool startPaused = true, speed_t startingSpeed = 0);
diff --git a/extension/src/openvic2/GameManager.cpp b/extension/src/openvic2/GameManager.cpp
index 58e40bb..036e610 100644
--- a/extension/src/openvic2/GameManager.cpp
+++ b/extension/src/openvic2/GameManager.cpp
@@ -5,7 +5,8 @@
using namespace OpenVic2;
GameManager::GameManager(state_updated_func_t state_updated_callback)
- : clock{ [this]() { tick(); }, [this]() { update_state(); } }, state_updated{ state_updated_callback } {}
+ : clock { [this]() { tick(); }, [this]() { update_state(); } },
+ state_updated { state_updated_callback } {}
void GameManager::set_needs_update() {
needs_update = true;
diff --git a/extension/src/openvic2/GameManager.hpp b/extension/src/openvic2/GameManager.hpp
index 70e98bd..32183e3 100644
--- a/extension/src/openvic2/GameManager.hpp
+++ b/extension/src/openvic2/GameManager.hpp
@@ -10,6 +10,7 @@ namespace OpenVic2 {
Map map;
BuildingManager building_manager;
GameAdvancementHook clock;
+
private:
Date today;
state_updated_func_t state_updated;
@@ -18,6 +19,7 @@ namespace OpenVic2 {
void set_needs_update();
void update_state();
void tick();
+
public:
GameManager(state_updated_func_t state_updated_callback);
diff --git a/extension/src/openvic2/Good.hpp b/extension/src/openvic2/Good.hpp
index 378bbc4..1e2bd5e 100644
--- a/extension/src/openvic2/Good.hpp
+++ b/extension/src/openvic2/Good.hpp
@@ -4,18 +4,23 @@
namespace OpenVic2 {
class Good : HasIdentifier {
- public:
- std::string category;
- price_t cost;
- std::string colour;
- bool isAvailable;
- bool isTradable;
- bool isMoney;
- bool hasOverseasPenalty;
+ public:
+ std::string category;
+ price_t cost;
+ std::string colour;
+ bool isAvailable;
+ bool isTradable;
+ bool isMoney;
+ bool hasOverseasPenalty;
- Good(Good&&) = default;
- Good(std::string const& identifier,std::string const& category, price_t cost, std::string const& colour,
- bool isAvailable, bool isTradable, bool isMoney, bool hasOverseasPenalty) : HasIdentifier(identifier),
- category(category), cost(cost), colour(colour), isAvailable(isAvailable), isMoney(isMoney), hasOverseasPenalty(hasOverseasPenalty) {};
+ Good(Good&&) = default;
+ Good(std::string const& identifier, std::string const& category, price_t cost, std::string const& colour,
+ bool isAvailable, bool isTradable, bool isMoney, bool hasOverseasPenalty) : HasIdentifier(identifier),
+ category(category),
+ cost(cost),
+ colour(colour),
+ isAvailable(isAvailable),
+ isMoney(isMoney),
+ hasOverseasPenalty(hasOverseasPenalty) {};
};
}
diff --git a/extension/src/openvic2/Logger.hpp b/extension/src/openvic2/Logger.hpp
index 624df29..d097cc6 100644
--- a/extension/src/openvic2/Logger.hpp
+++ b/extension/src/openvic2/Logger.hpp
@@ -8,76 +8,80 @@
namespace OpenVic2 {
- #ifndef __cpp_lib_source_location
- #include <string>
- //Implementation of std::source_location for compilers that do not support it
- //Note: uses non-standard extensions that are supported by Clang, GCC, and MSVC
- //https://clang.llvm.org/docs/LanguageExtensions.html#source-location-builtins
- //https://stackoverflow.com/a/67970107
+#ifndef __cpp_lib_source_location
+#include <string>
+ // Implementation of std::source_location for compilers that do not support it
+ // Note: uses non-standard extensions that are supported by Clang, GCC, and MSVC
+ // https://clang.llvm.org/docs/LanguageExtensions.html#source-location-builtins
+ // https://stackoverflow.com/a/67970107
class source_location {
std::string _file;
int _line;
std::string _function;
- public:
- source_location(std::string f, int l, std::string n) : _file(f), _line(l), _function(n) {}
+ public:
+ source_location(std::string f, int l, std::string n) : _file(f),
+ _line(l),
+ _function(n) {}
static source_location current(std::string f = __builtin_FILE(), int l = __builtin_LINE(), std::string n = __builtin_FUNCTION()) {
return source_location(f, l, n);
}
inline char const* file_name() const { return _file.c_str(); }
- inline int line() const {return _line; }
+ inline int line() const { return _line; }
inline char const* function_name() const { return _function.c_str(); }
};
- #endif
+#endif
class Logger {
using log_func_t = std::function<void(std::string&&)>;
- #ifdef __cpp_lib_source_location
+#ifdef __cpp_lib_source_location
using source_location = std::source_location;
- #else
+#else
using source_location = OpenVic2::source_location;
- #endif
+#endif
static log_func_t info_func, error_func;
static char const* get_filename(char const* filepath);
- template <typename... Ts>
+ template<typename... Ts>
struct log {
log(log_func_t log_func, Ts&&... ts, const source_location& location) {
if (log_func) {
std::stringstream stream;
- stream << std::endl << get_filename(location.file_name()) << "(" << location.line() << ") `" << location.function_name() << "`: ";
+ stream << std::endl
+ << get_filename(location.file_name()) << "(" << location.line() << ") `" << location.function_name() << "`: ";
((stream << std::forward<Ts>(ts)), ...);
stream << std::endl;
log_func(stream.str());
}
}
};
+
public:
static void set_info_func(log_func_t log_func);
static void set_error_func(log_func_t log_func);
- template <typename... Ts>
+ template<typename... Ts>
struct info {
info(Ts&&... ts, const source_location& location = source_location::current()) {
- log<Ts...>{ info_func, std::forward<Ts>(ts)..., location };
+ log<Ts...> { info_func, std::forward<Ts>(ts)..., location };
}
};
- template <typename... Ts>
+ template<typename... Ts>
info(Ts&&...) -> info<Ts...>;
- template <typename... Ts>
+ template<typename... Ts>
struct error {
error(Ts&&... ts, const source_location& location = source_location::current()) {
- log<Ts...>{ error_func, std::forward<Ts>(ts)..., location };
+ log<Ts...> { error_func, std::forward<Ts>(ts)..., location };
}
};
- template <typename... Ts>
+ template<typename... Ts>
error(Ts&&...) -> error<Ts...>;
};
}
diff --git a/extension/src/openvic2/Types.cpp b/extension/src/openvic2/Types.cpp
index f51ad7c..58fee7b 100644
--- a/extension/src/openvic2/Types.cpp
+++ b/extension/src/openvic2/Types.cpp
@@ -1,12 +1,12 @@
#include "Types.hpp"
#include <cassert>
-#include <sstream>
#include <iomanip>
+#include <sstream>
using namespace OpenVic2;
-HasIdentifier::HasIdentifier(std::string const& new_identifier) : identifier{ new_identifier } {
+HasIdentifier::HasIdentifier(std::string const& new_identifier) : identifier { new_identifier } {
assert(!identifier.empty());
}
diff --git a/extension/src/openvic2/Types.hpp b/extension/src/openvic2/Types.hpp
index e4a0e2d..a01bae4 100644
--- a/extension/src/openvic2/Types.hpp
+++ b/extension/src/openvic2/Types.hpp
@@ -1,9 +1,9 @@
#pragma once
-#include <vector>
-#include <cstdint>
#include <algorithm>
+#include <cstdint>
#include <map>
+#include <vector>
#include "Logger.hpp"
@@ -37,8 +37,10 @@ namespace OpenVic2 {
*/
class HasIdentifier {
const std::string identifier;
+
protected:
HasIdentifier(std::string const& new_identifier);
+
public:
HasIdentifier(HasIdentifier const&) = delete;
HasIdentifier(HasIdentifier&&) = default;
@@ -53,8 +55,10 @@ namespace OpenVic2 {
*/
class HasColour {
const colour_t colour;
+
protected:
HasColour(colour_t const new_colour);
+
public:
HasColour(HasColour const&) = delete;
HasColour(HasColour&&) = default;
@@ -80,6 +84,7 @@ namespace OpenVic2 {
std::vector<T> items;
bool locked = false;
identifier_index_map_t identifier_index_map;
+
public:
IdentifierRegistry(std::string const& new_name) : name(new_name) {}
return_t add_item(T&& item) {
diff --git a/extension/src/openvic2/map/Building.cpp b/extension/src/openvic2/map/Building.cpp
index 1e26873..a2694b9 100644
--- a/extension/src/openvic2/map/Building.cpp
+++ b/extension/src/openvic2/map/Building.cpp
@@ -7,7 +7,8 @@
using namespace OpenVic2;
-Building::Building(BuildingType const& new_type) : HasIdentifier{ new_type.get_identifier() }, type{ new_type } {}
+Building::Building(BuildingType const& new_type) : HasIdentifier { new_type.get_identifier() },
+ type { new_type } {}
bool Building::_can_expand() const {
return level < type.get_max_level();
@@ -74,8 +75,9 @@ void Building::tick(Date const& today) {
}
}
-BuildingType::BuildingType(std::string const& new_identifier, Building::level_t new_max_level, Timespan new_build_time) :
- HasIdentifier{ new_identifier }, max_level{ new_max_level }, build_time{ new_build_time } {
+BuildingType::BuildingType(std::string const& new_identifier, Building::level_t new_max_level, Timespan new_build_time) : HasIdentifier { new_identifier },
+ max_level { new_max_level },
+ build_time { new_build_time } {
assert(new_max_level >= 0);
assert(build_time >= 0);
}
@@ -88,7 +90,7 @@ Timespan BuildingType::get_build_time() const {
return build_time;
}
-BuildingManager::BuildingManager() : building_types{ "building types" } {}
+BuildingManager::BuildingManager() : building_types { "building types" } {}
return_t BuildingManager::add_building_type(std::string const& identifier, Building::level_t max_level, Timespan build_time) {
if (identifier.empty()) {
diff --git a/extension/src/openvic2/map/Building.hpp b/extension/src/openvic2/map/Building.hpp
index 78d08ae..492cbc6 100644
--- a/extension/src/openvic2/map/Building.hpp
+++ b/extension/src/openvic2/map/Building.hpp
@@ -2,8 +2,8 @@
#include <vector>
-#include "../Types.hpp"
#include "../Date.hpp"
+#include "../Types.hpp"
namespace OpenVic2 {
struct Province;
@@ -19,7 +19,13 @@ namespace OpenVic2 {
using level_t = int8_t;
- enum class ExpansionState { CannotExpand, CanExpand, Preparing, Expanding };
+ enum class ExpansionState {
+ CannotExpand,
+ CanExpand,
+ Preparing,
+ Expanding
+ };
+
private:
BuildingType const& type;
level_t level = 0;
@@ -30,6 +36,7 @@ namespace OpenVic2 {
Building(BuildingType const& new_type);
bool _can_expand() const;
+
public:
Building(Building&&) = default;
@@ -49,11 +56,13 @@ namespace OpenVic2 {
struct BuildingType : HasIdentifier {
friend struct BuildingManager;
+
private:
const Building::level_t max_level;
const Timespan build_time;
BuildingType(std::string const& new_identifier, Building::level_t new_max_level, Timespan new_build_time);
+
public:
BuildingType(BuildingType&&) = default;
@@ -64,6 +73,7 @@ namespace OpenVic2 {
struct BuildingManager {
private:
IdentifierRegistry<BuildingType> building_types;
+
public:
BuildingManager();
diff --git a/extension/src/openvic2/map/Map.cpp b/extension/src/openvic2/map/Map.cpp
index 1f44c43..f920ccc 100644
--- a/extension/src/openvic2/map/Map.cpp
+++ b/extension/src/openvic2/map/Map.cpp
@@ -8,7 +8,9 @@
using namespace OpenVic2;
Mapmode::Mapmode(index_t new_index, std::string const& new_identifier, colour_func_t new_colour_func)
- : HasIdentifier{ new_identifier }, index{ new_index }, colour_func{ new_colour_func } {
+ : HasIdentifier { new_identifier },
+ index { new_index },
+ colour_func { new_colour_func } {
assert(colour_func != nullptr);
}
@@ -20,7 +22,9 @@ colour_t Mapmode::get_colour(Map const& map, Province const& province) const {
return colour_func ? colour_func(map, province) : NULL_COLOUR;
}
-Map::Map() : provinces{ "provinces" }, regions{ "regions" }, mapmodes{ "mapmodes" } {}
+Map::Map() : provinces { "provinces" },
+ regions { "regions" },
+ mapmodes { "mapmodes" } {}
return_t Map::add_province(std::string const& identifier, colour_t colour) {
if (provinces.get_item_count() >= MAX_INDEX) {
@@ -35,7 +39,7 @@ return_t Map::add_province(std::string const& identifier, colour_t colour) {
Logger::error("Invalid province colour: ", Province::colour_to_hex_string(colour));
return FAILURE;
}
- Province new_province{ static_cast<index_t>(provinces.get_item_count() + 1), identifier, colour };
+ Province new_province { static_cast<index_t>(provinces.get_item_count() + 1), identifier, colour };
const index_t index = get_index_from_colour(colour);
if (index != NULL_INDEX) {
Logger::error("Duplicate province colours: ", get_province_by_index(index)->to_string(), " and ", new_province.to_string());
@@ -78,7 +82,7 @@ return_t Map::add_region(std::string const& identifier, std::vector<std::string>
Logger::error("Invalid region identifier - empty!");
return FAILURE;
}
- Region new_region{ identifier };
+ Region new_region { identifier };
return_t ret = SUCCESS;
for (std::string const& province_identifier : province_identifiers) {
Province* province = get_province_by_identifier(province_identifier);
diff --git a/extension/src/openvic2/map/Map.hpp b/extension/src/openvic2/map/Map.hpp
index cb8dcb1..4fc97c9 100644
--- a/extension/src/openvic2/map/Map.hpp
+++ b/extension/src/openvic2/map/Map.hpp
@@ -9,13 +9,15 @@ namespace OpenVic2 {
struct Mapmode : HasIdentifier {
friend struct Map;
- using colour_func_t = std::function<colour_t (Map const&, Province const&)>;
+ using colour_func_t = std::function<colour_t(Map const&, Province const&)>;
using index_t = size_t;
+
private:
const index_t index;
const colour_func_t colour_func;
Mapmode(index_t new_index, std::string const& new_identifier, colour_func_t new_colour_func);
+
public:
index_t get_index() const;
colour_t get_colour(Map const& map, Province const& province) const;
@@ -28,12 +30,12 @@ namespace OpenVic2 {
using terrain_t = uint8_t;
using terrain_variant_map_t = std::map<colour_t, terrain_t>;
- #pragma pack(push, 1)
+#pragma pack(push, 1)
struct shape_pixel_t {
index_t index;
terrain_t terrain;
};
- #pragma pack(pop)
+#pragma pack(pop)
private:
using colour_index_map_t = std::map<colour_t, index_t>;
@@ -48,6 +50,7 @@ namespace OpenVic2 {
colour_index_map_t colour_index_map;
index_t get_index_from_colour(colour_t colour) const;
+
public:
Map();
diff --git a/extension/src/openvic2/map/Province.cpp b/extension/src/openvic2/map/Province.cpp
index b3d455b..79f3ddd 100644
--- a/extension/src/openvic2/map/Province.cpp
+++ b/extension/src/openvic2/map/Province.cpp
@@ -1,13 +1,15 @@
#include "Province.hpp"
#include <cassert>
-#include <sstream>
#include <iomanip>
+#include <sstream>
using namespace OpenVic2;
-Province::Province(index_t new_index, std::string const& new_identifier, colour_t new_colour) :
- HasIdentifier{ new_identifier }, HasColour{ new_colour }, index{ new_index }, buildings{ "buildings" } {
+Province::Province(index_t new_index, std::string const& new_identifier, colour_t new_colour) : HasIdentifier { new_identifier },
+ HasColour { new_colour },
+ index { new_index },
+ buildings { "buildings" } {
assert(index != NULL_INDEX);
assert(new_colour != NULL_COLOUR);
}
@@ -59,7 +61,6 @@ std::string Province::to_string() const {
void Province::update_state(Date const& today) {
for (Building& building : buildings.get_items())
building.update_state(today);
-
}
void Province::tick(Date const& today) {
diff --git a/extension/src/openvic2/map/Province.hpp b/extension/src/openvic2/map/Province.hpp
index 9b07fc1..dd1742c 100644
--- a/extension/src/openvic2/map/Province.hpp
+++ b/extension/src/openvic2/map/Province.hpp
@@ -22,6 +22,7 @@ namespace OpenVic2 {
IdentifierRegistry<Building> buildings;
Province(index_t new_index, std::string const& new_identifier, colour_t new_colour);
+
public:
Province(Province&&) = default;
diff --git a/extension/src/openvic2/map/Region.cpp b/extension/src/openvic2/map/Region.cpp
index da0dfdd..bd87479 100644
--- a/extension/src/openvic2/map/Region.cpp
+++ b/extension/src/openvic2/map/Region.cpp
@@ -16,7 +16,7 @@ std::set<Province*> const& ProvinceSet::get_provinces() const {
return provinces;
}
-Region::Region(std::string const& new_identifier) : HasIdentifier{ new_identifier } {}
+Region::Region(std::string const& new_identifier) : HasIdentifier { new_identifier } {}
colour_t Region::get_colour() const {
if (provinces.empty()) return 0xFF0000;
diff --git a/extension/src/openvic2/map/Region.hpp b/extension/src/openvic2/map/Region.hpp
index 3920dfc..8f1af70 100644
--- a/extension/src/openvic2/map/Region.hpp
+++ b/extension/src/openvic2/map/Region.hpp
@@ -9,6 +9,7 @@ namespace OpenVic2 {
struct ProvinceSet {
protected:
std::set<Province*> provinces;
+
public:
size_t get_province_count() const;
bool contains_province(Province const* province) const;
@@ -20,8 +21,10 @@ namespace OpenVic2 {
*/
struct Region : HasIdentifier, ProvinceSet {
friend struct Map;
+
private:
Region(std::string const& new_identifier);
+
public:
Region(Region&&) = default;
diff --git a/extension/src/register_types.cpp b/extension/src/register_types.cpp
index b99f1a8..8ef89ec 100644
--- a/extension/src/register_types.cpp
+++ b/extension/src/register_types.cpp
@@ -3,8 +3,8 @@
#include <godot_cpp/classes/engine.hpp>
#include "Checksum.hpp"
-#include "LoadLocalisation.hpp"
#include "GameSingleton.hpp"
+#include "LoadLocalisation.hpp"
#include "MapMesh.hpp"
using namespace godot;
diff --git a/game/project.godot b/game/project.godot
index c10465d..a14f910 100644
--- a/game/project.godot
+++ b/game/project.godot
@@ -11,6 +11,7 @@ config_version=5
[application]
config/name="OpenVic2"
+config/description="A faithful recreation of Victoria 2: Heart of Darkness with a focus on enhancing performance, multiplayer stability, and modability for modern machines."
run/main_scene="res://src/GameStart.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
boot_splash/bg_color=Color(0.380392, 0.145098, 0.14902, 1)
diff --git a/game/src/ArgumentOption.gd b/game/src/ArgumentOption.gd
new file mode 100644
index 0000000..f14cef0
--- /dev/null
+++ b/game/src/ArgumentOption.gd
@@ -0,0 +1,60 @@
+@tool
+class_name ArgumentOption
+extends Resource
+
+@export var name : StringName
+@export var aliases : Array[StringName] = []
+@export var type : Variant.Type :
+ get: return type
+ set(v):
+ type = v
+ match v:
+ TYPE_BOOL: default_value = false
+ TYPE_INT: default_value = 0
+ TYPE_FLOAT: default_value = 0.0
+ TYPE_STRING: default_value = ""
+ TYPE_STRING_NAME: default_value = &""
+ TYPE_COLOR: default_value = Color()
+ _: default_value = null
+ notify_property_list_changed()
+var default_value
+@export var description : String
+
+func _init(_name = "", _type = TYPE_NIL, _description = "", default = null):
+ name = _name
+ type = _type
+ if default != null and typeof(default) == type:
+ default_value = default
+ description = _description
+
+func add_alias(alias : StringName) -> ArgumentOption:
+ aliases.append(alias)
+ return self
+
+func get_type_string() -> StringName:
+ match type:
+ TYPE_NIL: return "null"
+ TYPE_BOOL: return "boolean"
+ TYPE_INT: return "integer"
+ TYPE_FLOAT: return "float"
+ TYPE_STRING, TYPE_STRING_NAME: return "string"
+ TYPE_COLOR: return "color"
+ return "<invalid type>"
+
+func _get(property):
+ if property == "default_value": return default_value
+
+func _set(property, value):
+ if property == "default_value":
+ default_value = value
+ return true
+
+func _get_property_list():
+ var properties := []
+
+ properties.append({
+ "name": "default_value",
+ "type": type
+ })
+
+ return properties
diff --git a/game/src/ArgumentParser.gd b/game/src/ArgumentParser.gd
new file mode 100644
index 0000000..3f77919
--- /dev/null
+++ b/game/src/ArgumentParser.gd
@@ -0,0 +1,259 @@
+@tool
+extends Node
+
+const argument_setting_path := &"openvic2/data/arguments"
+
+@export var option_array : Array[ArgumentOption] = [
+ ArgumentOption.new(
+ "help",
+ TYPE_BOOL,
+ "Displays help and quits.",
+ false
+ ).add_alias(&"h")
+]
+
+const color_name_array : PackedStringArray =[
+ "aliceblue", "antiquewhite", "aqua", "aquamarine",
+ "azure", "beige", "bisque", "black", "blanchedalmond",
+ "blue", "blueviolet", "brown", "burlywood", "cadetblue",
+ "chartreuse", "chocolate", "coral", "cornflower", "cornsilk",
+ "crimson", "cyan", "darkblue", "darkcyan", "darkgoldenrod",
+ "darkgray", "darkgreen", "darkkhaki", "darkmagenta", "darkolivegreen",
+ "darkorange", "darkorchid", "darkred", "darksalmon", "darkseagreen",
+ "darkslateblue", "darkslategray", "darkturquoise", "darkviolet",
+ "deeppink", "deepskyblue", "dimgray", "dodgerblue", "firebrick",
+ "floralwhite", "forestgreen", "fuchsia", "gainsboro", "ghostwhite",
+ "gold", "goldenrod", "gray", "green", "greenyellow", "honeydew",
+ "hotpink", "indianred", "indigo", "ivory", "khaki", "lavender",
+ "lavenderblush", "lawngreen", "lemonchiffon", "lightblue", "lightcoral",
+ "lightcyan", "lightgoldenrod", "lightgray", "lightgreen", "lightpink",
+ "lightsalmon", "lightseagreen", "lightskyblue", "lightslategray",
+ "lightsteelblue", "lightyellow", "lime", "limegreen", "linen", "magenta",
+ "maroon", "mediumaquamarine", "mediumblue", "mediumorchid",
+ "mediumpurple", "mediumseagreen", "mediumslateblue", "mediumspringgreen",
+ "mediumturquoise", "mediumvioletred", "midnightblue", "mintcream",
+ "mistyrose", "moccasin", "navajowhite", "navyblue", "oldlace", "olive",
+ "olivedrab", "orange", "orangered", "orchid", "palegoldenrod",
+ "palegreen", "paleturquoise", "palevioletred", "papayawhip",
+ "peachpuff", "peru", "pink", "plum", "powderblue", "purple",
+ "rebeccapurple", "red", "rosybrown", "royalblue", "saddlebrown",
+ "salmon", "sandybrown", "seagreen", "seashell", "sienna", "silver",
+ "skyblue", "slateblue", "slategray", "snow", "springgreen", "steelblue",
+ "tan", "teal", "thistle", "tomato", "transparent", "turquoise", "violet",
+ "webgray", "webgreen", "webmaroon", "webpurple", "wheat", "white",
+ "whitesmoke", "yellow", "yellowgreen"
+]
+
+func _parse_value(arg_name : StringName, value_string : String, type : Variant.Type) -> Variant:
+ match type:
+ TYPE_NIL: return null
+ TYPE_BOOL:
+ value_string = value_string.to_lower()
+ if value_string == "true" or value_string == "t" or value_string == "yes" or value_string == "y":
+ return true
+ if value_string == "false" or value_string == "f" or value_string == "no" or value_string == "n":
+ return false
+ return true
+ TYPE_INT:
+ return value_string.to_int()
+ TYPE_FLOAT:
+ return value_string.to_float()
+ TYPE_STRING, TYPE_STRING_NAME:
+ return value_string
+ TYPE_COLOR:
+ if Color.html_is_valid(value_string) or value_string.to_lower() in color_name_array:
+ return Color.from_string(value_string, Color())
+ push_error("'%s' must be an html Color or Color name, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ # Unsupported types
+ TYPE_VECTOR2, \
+ TYPE_VECTOR2I, \
+ TYPE_VECTOR3, \
+ TYPE_VECTOR3I, \
+ TYPE_VECTOR4, \
+ TYPE_VECTOR4I, \
+ TYPE_RECT2, \
+ TYPE_RECT2I:
+ push_warning("Value type '%s' may not be supported." % type)
+ var data_array = value_string.lstrip("(").rstrip(")").split(",", false)
+ for index in range(data_array.size()):
+ data_array[index] = " " + data_array[index].strip_edges()
+ match type:
+ TYPE_VECTOR2:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Vector2, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Vector2(%s )" % ",".join(data_array))
+ TYPE_VECTOR2I:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Vector2i, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Vector2i(%s )" % ",".join(data_array))
+ TYPE_VECTOR3:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Vector3, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Vector3(%s )" % ",".join(data_array))
+ TYPE_VECTOR3I:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Vector3i, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Vector3i(%s )" % ",".join(data_array))
+ TYPE_VECTOR4:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Vector4, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Vector4(%s )" % ",".join(data_array))
+ TYPE_VECTOR4I:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Vector4i, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Vector4i(%s )" % ",".join(data_array))
+ TYPE_RECT2:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Rect2, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Rect2(%s )" % ",".join(data_array))
+ TYPE_RECT2I:
+ if data_array.size() != 2:
+ push_error("'%s' value must be a Rect2i, '%s' is an invalid value." % [arg_name, value_string])
+ return null
+ return str_to_var("Rect2i(%s )" % ",".join(data_array))
+ _:
+ push_error("'%s' value of type '%s' requested but could not be parsed." % [arg_name, type])
+ return null
+
+ return null
+
+# Missing types
+# TYPE_TRANSFORM2D = 11
+# TYPE_VECTOR4 = 12
+# TYPE_VECTOR4I = 13
+# TYPE_PLANE = 14
+# TYPE_QUATERNION = 15
+# TYPE_AABB = 16
+# TYPE_BASIS = 17
+# TYPE_TRANSFORM3D = 18
+# TYPE_PROJECTION = 19
+# TYPE_NODE_PATH = 22
+# TYPE_RID = 23
+# TYPE_OBJECT = 24
+# TYPE_CALLABLE = 25
+# TYPE_SIGNAL = 26
+# TYPE_DICTIONARY = 27
+# TYPE_ARRAY = 28
+# TYPE_PACKED_BYTE_ARRAY = 29
+# TYPE_PACKED_INT32_ARRAY = 30
+# TYPE_PACKED_INT64_ARRAY = 31
+# TYPE_PACKED_FLOAT32_ARRAY = 32
+# TYPE_PACKED_FLOAT64_ARRAY = 33
+# TYPE_PACKED_STRING_ARRAY = 34
+# TYPE_PACKED_VECTOR2_ARRAY = 35
+# TYPE_PACKED_VECTOR3_ARRAY = 36
+# TYPE_PACKED_COLOR_ARRAY = 37
+
+func _parse_argument_list(dictionary : Dictionary, arg_list : PackedStringArray) -> Dictionary:
+ var current_key : String = ""
+ var current_option : ArgumentOption = null
+ for arg in arg_list:
+ if current_option != null and not arg.begins_with("-"):
+ var result = _parse_value(current_key, arg, current_option.type)
+ if result != null:
+ dictionary[current_option.name] = result
+ current_option = null
+ continue
+
+ if current_option != null:
+ push_warning("Valid argument '%s' was not set as a value, skipping." % current_key)
+
+ if arg.begins_with("-"):
+ current_option = null
+ arg = arg.substr(1)
+ var key := &""
+ var value := &""
+
+ # Support for Unix shorthand of multiple boolean arguments
+ # eg: "-abc" means a == true, b == true, c == true
+ if arg.length() > 1 and arg[0] != "-" and arg[1] != "=":
+ for c in arg:
+ for o in option_array:
+ if o.aliases.any(func(v): return c == v):
+ dictionary[o.name] = true
+ continue
+
+ # Support for = key/value split
+ # eg: "-v=5" and "--value=5" means v == 5 and value == 5
+ var first_equal := arg.find("=")
+ if first_equal > -1:
+ key = arg.substr(0, first_equal - 1)
+ value = arg.substr(first_equal + 1)
+ else:
+ key = arg
+
+ # Removes - for full name arguments
+ if key.begins_with("-"):
+ key = key.substr(1)
+
+ for o in option_array:
+ if key == o.name or o.aliases.any(func(v): return key == v):
+ current_option = o
+ break
+
+ if current_option == null:
+ push_warning("Invalid argument '%s' found, skipping." % key)
+ continue
+
+ current_key = key
+ var arg_result = _parse_value(key, value, current_option.type)
+ if arg_result != null:
+ dictionary[current_option.name] = arg_result
+ current_option = null
+
+ return dictionary
+
+func _print_help():
+ var project_name : StringName = ProjectSettings.get_setting_with_override(&"application/config/name")
+ var project_version : String = _GIT_INFO_.tag
+ var project_hash : String = _GIT_INFO_.short_hash
+ var project_website : String = "https://openvic2.com"
+ var project_description : String = ProjectSettings.get_setting_with_override(&"application/config/description")
+ print_rich(
+"""
+%s - %s - %s - %s
+%s
+
+%s
+
+Options:
+"""
+ % [
+ project_name,
+ project_version,
+ project_hash,
+ project_website,
+ project_description,
+ "usage: %s [options]" % OS.get_executable_path().get_file()
+ ]
+ )
+ for option in option_array:
+ print_rich(" --%s%s%s" % [
+ (option.name + (",-%s" % (",-".join(option.aliases)) if option.aliases.size() > 0 else "")).rpad(45),
+ ("Type: %s - Default Value: %s" % [option.get_type_string(), option.default_value]).rpad(45),
+ option.description
+ ])
+func _ready():
+ if Engine.is_editor_hint(): return
+
+ var argument_dictionary : Dictionary = {}
+ if ProjectSettings.has_setting(argument_setting_path):
+ argument_dictionary = ProjectSettings.get_setting_with_override(argument_setting_path)
+ for option in option_array:
+ argument_dictionary[option.name] = option.default_value
+
+ _parse_argument_list(argument_dictionary, OS.get_cmdline_args())
+ _parse_argument_list(argument_dictionary, OS.get_cmdline_user_args())
+
+ ProjectSettings.set_setting(argument_setting_path, argument_dictionary)
+ if argument_dictionary[&"help"]:
+ _print_help()
+ get_tree().quit()
diff --git a/game/src/ArgumentParser.tscn b/game/src/ArgumentParser.tscn
new file mode 100644
index 0000000..964c19e
--- /dev/null
+++ b/game/src/ArgumentParser.tscn
@@ -0,0 +1,24 @@
+[gd_scene load_steps=5 format=3 uid="uid://dayjmgc34tqo6"]
+
+[ext_resource type="Script" path="res://src/ArgumentParser.gd" id="1_8e7gi"]
+[ext_resource type="Script" path="res://src/ArgumentOption.gd" id="2_f3c26"]
+
+[sub_resource type="Resource" id="Resource_tq3y4"]
+script = ExtResource("2_f3c26")
+name = &"help"
+aliases = Array[StringName]([&"h"])
+type = 1
+description = "Displays help and quits."
+default_value = false
+
+[sub_resource type="Resource" id="Resource_j1to4"]
+script = ExtResource("2_f3c26")
+name = &"game-debug"
+aliases = Array[StringName]([&"d", &"-debug", &"-debug-mode"])
+type = 1
+description = "Start in debug mode."
+default_value = false
+
+[node name="ArgumentParser" type="Node"]
+script = ExtResource("1_8e7gi")
+option_array = Array[ExtResource("2_f3c26")]([SubResource("Resource_tq3y4"), SubResource("Resource_j1to4")])
diff --git a/game/src/CreditsMenu/CreditsMenu.gd b/game/src/CreditsMenu/CreditsMenu.gd
index 52c1711..0e9df6b 100644
--- a/game/src/CreditsMenu/CreditsMenu.gd
+++ b/game/src/CreditsMenu/CreditsMenu.gd
@@ -17,6 +17,9 @@ signal back_button_pressed
@export_file("*.csv")
var core_credits_path : String
+@export
+var godot_engine_scene : PackedScene
+
@export_group("Label Variants", "label_variants_")
@export
var label_variants_project : StringName
@@ -114,10 +117,81 @@ func _add_project_credits(project : Dictionary) -> void:
credits_list.add_child(project_credits_list)
+func _add_godot_credits() -> void:
+ var godot_credits_list = VBoxContainer.new()
+ godot_credits_list.name = 'CreditsGodot'
+ var godot_engine = godot_engine_scene.instantiate()
+ godot_credits_list.add_child(godot_engine)
+ godot_credits_list.add_child(HSeparator.new())
+
+ var author_dict := Engine.get_author_info()
+ _add_label(godot_credits_list, "Contributors", label_variants_role)
+
+ for role in author_dict:
+ var role_parent = VBoxContainer.new()
+
+ for person in author_dict[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role)
+ godot_credits_list.add_child(role_parent)
+ godot_credits_list.add_child(HSeparator.new())
+
+ var donor_dict := Engine.get_donor_info()
+ _add_label(godot_credits_list, "Donors", label_variants_role)
+
+ for role in donor_dict:
+ if donor_dict[role].size() == 0 or donor_dict[role][0].begins_with("None"): continue
+ var role_parent = VBoxContainer.new()
+
+ for person in donor_dict[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role)
+ godot_credits_list.add_child(role_parent)
+ godot_credits_list.add_child(HSeparator.new())
+
+ credits_list.add_child(godot_credits_list)
+
+func _add_link_button(node : Node, text : String, url: String, type_variation : StringName) -> void:
+ var button := LinkButton.new()
+ button.name = 'LinkButton' + text
+ button.text = text
+ button.uri = url
+ button.size_flags_horizontal = SIZE_SHRINK_CENTER
+ button.theme_type_variation = type_variation
+ node.add_child(button)
+
+func _add_licenses() -> void:
+ var license_list = VBoxContainer.new()
+ license_list.name = 'Licenses'
+ _add_label(license_list, "Third-Party Licenses", label_variants_project)
+ license_list.add_child(HSeparator.new())
+
+ var license_info := {
+ "OpenVic2": ["GPLv3", "https://github.com/OpenVic2Project/OpenVic2/blob/main/LICENSE.md"],
+ "Godot": ["MIT", "https://github.com/godotengine/godot/blob/master/LICENSE.txt"],
+ "FreeType": ["FreeType License", "https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/docs/FTL.TXT"],
+ "ENet": ["MIT", "http://enet.bespin.org/License.html"],
+ "mbed TLS": ["APLv2", "https://github.com/Mbed-TLS/mbedtls/blob/development/LICENSE"]
+ }
+ # Add additional licenses required for attribution here
+ # These licenses should also either be displayed or exported alongside this project
+
+ for project in license_info:
+ _add_label(license_list, project, label_variants_role)
+ _add_link_button(license_list, license_info[project][0], license_info[project][1], label_variants_person)
+ license_list.add_child(HSeparator.new())
+
+ credits_list.add_child(license_list)
+
+
# REQUIREMENTS:
# * SS-17
func _ready():
_add_project_credits(_load_credit_file(core_credits_path))
+ _add_godot_credits()
+ _add_licenses()
# REQUIREMENTS:
# * UI-38
diff --git a/game/src/CreditsMenu/CreditsMenu.tscn b/game/src/CreditsMenu/CreditsMenu.tscn
index 6c5f36b..2d10d2e 100644
--- a/game/src/CreditsMenu/CreditsMenu.tscn
+++ b/game/src/CreditsMenu/CreditsMenu.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=3 format=3 uid="uid://c8knthxkwj1uj"]
+[gd_scene load_steps=4 format=3 uid="uid://c8knthxkwj1uj"]
[ext_resource type="Theme" uid="uid://stfxt4hpsify" path="res://theme/credits_menu.tres" id="1_7y4l8"]
[ext_resource type="Script" path="res://src/CreditsMenu/CreditsMenu.gd" id="1_csd7i"]
+[ext_resource type="PackedScene" uid="uid://ddjbee5gj6bkv" path="res://src/CreditsMenu/GodotEngineButton.tscn" id="3_fl02a"]
[node name="CreditsMenu" type="Control" node_paths=PackedStringArray("credits_list")]
editor_description = "UI-34"
@@ -14,6 +15,7 @@ grow_vertical = 2
theme = ExtResource("1_7y4l8")
script = ExtResource("1_csd7i")
core_credits_path = "res://common/credits.csv"
+godot_engine_scene = ExtResource("3_fl02a")
label_variants_project = &"ProjectLabel"
label_variants_role = &"RoleLabel"
label_variants_person = &"PersonLabel"
diff --git a/game/src/CreditsMenu/GodotEngineButton.gd b/game/src/CreditsMenu/GodotEngineButton.gd
new file mode 100644
index 0000000..ca3a958
--- /dev/null
+++ b/game/src/CreditsMenu/GodotEngineButton.gd
@@ -0,0 +1,4 @@
+extends Button
+
+func _on_pressed():
+ OS.shell_open("https://godotengine.org")
diff --git a/game/src/CreditsMenu/GodotEngineButton.tscn b/game/src/CreditsMenu/GodotEngineButton.tscn
new file mode 100644
index 0000000..8b0c46b
--- /dev/null
+++ b/game/src/CreditsMenu/GodotEngineButton.tscn
@@ -0,0 +1,20 @@
+[gd_scene load_steps=3 format=3 uid="uid://ddjbee5gj6bkv"]
+
+[ext_resource type="Texture2D" uid="uid://rh7l4xuh4ali" path="res://src/CreditsMenu/logo_vertical_color_dark.svg" id="1_b0brk"]
+[ext_resource type="Script" path="res://src/CreditsMenu/GodotEngineButton.gd" id="3_gi8fv"]
+
+[node name="GodotEngineButton" type="Button"]
+custom_minimum_size = Vector2(0, 200)
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+size_flags_vertical = 3
+icon = ExtResource("1_b0brk")
+flat = true
+icon_alignment = 1
+expand_icon = true
+script = ExtResource("3_gi8fv")
+
+[connection signal="pressed" from="." to="." method="_on_pressed"]
diff --git a/game/src/CreditsMenu/logo_vertical_color_dark.svg b/game/src/CreditsMenu/logo_vertical_color_dark.svg
new file mode 100644
index 0000000..00e50cd
--- /dev/null
+++ b/game/src/CreditsMenu/logo_vertical_color_dark.svg
@@ -0,0 +1 @@
+<svg height="713.37085" viewBox="0 0 584.81677 668.78517" width="623.80457" xmlns="http://www.w3.org/2000/svg"><g fill="#eee" transform="matrix(1.25 0 0 -1.25 -469.43319 897.49284)"><path d="m0 0c-3.611 0-6.636-1.659-9.09-4.967-2.441-3.311-3.668-7.958-3.668-13.938 0-5.993 1.166-10.581 3.503-13.778 2.333-3.207 5.398-4.804 9.2-4.804 3.8 0 6.887 1.617 9.258 4.862 2.371 3.233 3.559 7.861 3.559 13.886 0 6.02-1.227 10.654-3.673 13.89-2.443 3.232-5.473 4.849-9.089 4.849m-.055-59.493c-10.573 0-19.195 3.46-25.859 10.379-6.655 6.925-9.984 17.03-9.984 30.314 0 13.292 3.367 23.356 10.101 30.209 6.736 6.844 15.431 10.269 26.082 10.269 10.649 0 19.251-3.363 25.794-10.109 6.555-6.733 9.827-16.94 9.827-30.591 0-13.661-3.348-23.822-10.05-30.49-6.702-6.654-15.333-9.981-25.911-9.981" transform="matrix(1.1310535 0 0 1.1310535 531.44953 355.31567)"/><path d="m0 0v-33.768c0-1.577.116-2.571.342-2.988.224-.415.903-.623 2.029-.623 4.144 0 7.283 1.548 9.429 4.634 2.151 3.083 3.215 8.216 3.215 15.405 0 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diff --git a/game/src/CreditsMenu/logo_vertical_color_dark.svg.import b/game/src/CreditsMenu/logo_vertical_color_dark.svg.import
new file mode 100644
index 0000000..a4fb09a
--- /dev/null
+++ b/game/src/CreditsMenu/logo_vertical_color_dark.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://rh7l4xuh4ali"
+path="res://.godot/imported/logo_vertical_color_dark.svg-1167b3ce62f0747c0e76b17bdbb9f218.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://src/CreditsMenu/logo_vertical_color_dark.svg"
+dest_files=["res://.godot/imported/logo_vertical_color_dark.svg-1167b3ce62f0747c0e76b17bdbb9f218.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/game/src/GameStart.tscn b/game/src/GameStart.tscn
index 2046bb5..d5f9d45 100644
--- a/game/src/GameStart.tscn
+++ b/game/src/GameStart.tscn
@@ -1,5 +1,6 @@
-[gd_scene load_steps=6 format=3 uid="uid://1udsn4mggep2"]
+[gd_scene load_steps=7 format=3 uid="uid://1udsn4mggep2"]
+[ext_resource type="PackedScene" uid="uid://dayjmgc34tqo6" path="res://src/ArgumentParser.tscn" id="1_oe61r"]
[ext_resource type="PackedScene" uid="uid://o4u142w4qkln" path="res://src/GameMenu.tscn" id="1_wlojq"]
[ext_resource type="Script" path="res://src/SplashContainer.gd" id="2_xmcgv"]
[ext_resource type="Texture2D" uid="uid://deef5hufq0j61" path="res://splash_assets/splash_end.png" id="3_qfv12"]
@@ -14,6 +15,8 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
+[node name="ArgumentParser" parent="." instance=ExtResource("1_oe61r")]
+
[node name="GameMenu" parent="." instance=ExtResource("1_wlojq")]
visible = false
layout_mode = 1