diff options
-rw-r--r-- | .github/workflows/builds.yml | 2 | ||||
-rw-r--r-- | README.md | 4 | ||||
m--------- | godot-cpp | 0 |
3 files changed, 3 insertions, 3 deletions
diff --git a/.github/workflows/builds.yml b/.github/workflows/builds.yml index efa5c85..74c78c4 100644 --- a/.github/workflows/builds.yml +++ b/.github/workflows/builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] env: GODOT_BASE_DOWNLOAD_URL: https://github.com/godotengine/godot - GODOT_VERSION: 4.2 + GODOT_VERSION: 4.2.1 GODOT_VERSION_TYPE: stable OPENVIC_BASE_BRANCH: master @@ -5,7 +5,7 @@ Main Repo for the OpenVic Project For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md) ## System Requirements -* [Godot 4.2](https://github.com/godotengine/godot/releases/tag/4.2-stable) +* [Godot 4.2.1](https://github.com/godotengine/godot/releases/tag/4.2.1-stable) * [scons](https://scons.org/) See [System Requirements](docs/contribution/system-requirements.md). @@ -21,7 +21,7 @@ See [Cloning](docs/contribution/cloning.md). ## [Godot Documentation](https://docs.godotengine.org/en/latest/) ## Build/Run Instructions -1. Install [Godot 4.2](https://github.com/godotengine/godot/releases/tag/4.2-stable) and [scons](https://scons.org/) for your system. +1. Install [Godot 4.2.1](https://github.com/godotengine/godot/releases/tag/4.2.1-stable) and [scons](https://scons.org/) for your system. 2. Run the command `git submodule update --init --recursive` to retrieve all related submodules. 3. Run `scons` in the project root, you should see a libopenvic file in `game/bin/openvic`. 4. Open with Godot 4, click import and navigate to the `game` directory. diff --git a/godot-cpp b/godot-cpp -Subproject 54136ee8357c5140a3775c54f08db5f7deda205 +Subproject 78ffea5b136f3178c31cddb28f6b963ceaa8942 |