diff options
-rw-r--r-- | game/project.godot | 1 | ||||
-rw-r--r-- | game/src/ArgumentOption.gd | 60 | ||||
-rw-r--r-- | game/src/ArgumentParser.gd | 259 | ||||
-rw-r--r-- | game/src/ArgumentParser.tscn | 24 | ||||
-rw-r--r-- | game/src/CreditsMenu/CreditsMenu.gd | 74 | ||||
-rw-r--r-- | game/src/CreditsMenu/CreditsMenu.tscn | 4 | ||||
-rw-r--r-- | game/src/CreditsMenu/GodotEngineButton.gd | 4 | ||||
-rw-r--r-- | game/src/CreditsMenu/GodotEngineButton.tscn | 20 | ||||
-rw-r--r-- | game/src/CreditsMenu/logo_vertical_color_dark.svg | 1 | ||||
-rw-r--r-- | game/src/CreditsMenu/logo_vertical_color_dark.svg.import | 37 | ||||
-rw-r--r-- | game/src/GameStart.tscn | 5 |
11 files changed, 487 insertions, 2 deletions
diff --git a/game/project.godot b/game/project.godot index c10465d..a14f910 100644 --- a/game/project.godot +++ b/game/project.godot @@ -11,6 +11,7 @@ config_version=5 [application] config/name="OpenVic2" +config/description="A faithful recreation of Victoria 2: Heart of Darkness with a focus on enhancing performance, multiplayer stability, and modability for modern machines." run/main_scene="res://src/GameStart.tscn" config/features=PackedStringArray("4.0", "Forward Plus") boot_splash/bg_color=Color(0.380392, 0.145098, 0.14902, 1) diff --git a/game/src/ArgumentOption.gd b/game/src/ArgumentOption.gd new file mode 100644 index 0000000..f14cef0 --- /dev/null +++ b/game/src/ArgumentOption.gd @@ -0,0 +1,60 @@ +@tool +class_name ArgumentOption +extends Resource + +@export var name : StringName +@export var aliases : Array[StringName] = [] +@export var type : Variant.Type : + get: return type + set(v): + type = v + match v: + TYPE_BOOL: default_value = false + TYPE_INT: default_value = 0 + TYPE_FLOAT: default_value = 0.0 + TYPE_STRING: default_value = "" + TYPE_STRING_NAME: default_value = &"" + TYPE_COLOR: default_value = Color() + _: default_value = null + notify_property_list_changed() +var default_value +@export var description : String + +func _init(_name = "", _type = TYPE_NIL, _description = "", default = null): + name = _name + type = _type + if default != null and typeof(default) == type: + default_value = default + description = _description + +func add_alias(alias : StringName) -> ArgumentOption: + aliases.append(alias) + return self + +func get_type_string() -> StringName: + match type: + TYPE_NIL: return "null" + TYPE_BOOL: return "boolean" + TYPE_INT: return "integer" + TYPE_FLOAT: return "float" + TYPE_STRING, TYPE_STRING_NAME: return "string" + TYPE_COLOR: return "color" + return "<invalid type>" + +func _get(property): + if property == "default_value": return default_value + +func _set(property, value): + if property == "default_value": + default_value = value + return true + +func _get_property_list(): + var properties := [] + + properties.append({ + "name": "default_value", + "type": type + }) + + return properties diff --git a/game/src/ArgumentParser.gd b/game/src/ArgumentParser.gd new file mode 100644 index 0000000..3f77919 --- /dev/null +++ b/game/src/ArgumentParser.gd @@ -0,0 +1,259 @@ +@tool +extends Node + +const argument_setting_path := &"openvic2/data/arguments" + +@export var option_array : Array[ArgumentOption] = [ + ArgumentOption.new( + "help", + TYPE_BOOL, + "Displays help and quits.", + false + ).add_alias(&"h") +] + +const color_name_array : PackedStringArray =[ + "aliceblue", "antiquewhite", "aqua", "aquamarine", + "azure", "beige", "bisque", "black", "blanchedalmond", + "blue", "blueviolet", "brown", "burlywood", "cadetblue", + "chartreuse", "chocolate", "coral", "cornflower", "cornsilk", + "crimson", "cyan", "darkblue", "darkcyan", "darkgoldenrod", + "darkgray", "darkgreen", "darkkhaki", "darkmagenta", "darkolivegreen", + "darkorange", "darkorchid", "darkred", "darksalmon", "darkseagreen", + "darkslateblue", "darkslategray", "darkturquoise", "darkviolet", + "deeppink", "deepskyblue", "dimgray", "dodgerblue", "firebrick", + "floralwhite", "forestgreen", "fuchsia", "gainsboro", "ghostwhite", + "gold", "goldenrod", "gray", "green", "greenyellow", "honeydew", + "hotpink", "indianred", "indigo", "ivory", "khaki", "lavender", + "lavenderblush", "lawngreen", "lemonchiffon", "lightblue", "lightcoral", + "lightcyan", "lightgoldenrod", "lightgray", "lightgreen", "lightpink", + "lightsalmon", "lightseagreen", "lightskyblue", "lightslategray", + "lightsteelblue", "lightyellow", "lime", "limegreen", "linen", "magenta", + "maroon", "mediumaquamarine", "mediumblue", "mediumorchid", + "mediumpurple", "mediumseagreen", "mediumslateblue", "mediumspringgreen", + "mediumturquoise", "mediumvioletred", "midnightblue", "mintcream", + "mistyrose", "moccasin", "navajowhite", "navyblue", "oldlace", "olive", + "olivedrab", "orange", "orangered", "orchid", "palegoldenrod", + "palegreen", "paleturquoise", "palevioletred", "papayawhip", + "peachpuff", "peru", "pink", "plum", "powderblue", "purple", + "rebeccapurple", "red", "rosybrown", "royalblue", "saddlebrown", + "salmon", "sandybrown", "seagreen", "seashell", "sienna", "silver", + "skyblue", "slateblue", "slategray", "snow", "springgreen", "steelblue", + "tan", "teal", "thistle", "tomato", "transparent", "turquoise", "violet", + "webgray", "webgreen", "webmaroon", "webpurple", "wheat", "white", + "whitesmoke", "yellow", "yellowgreen" +] + +func _parse_value(arg_name : StringName, value_string : String, type : Variant.Type) -> Variant: + match type: + TYPE_NIL: return null + TYPE_BOOL: + value_string = value_string.to_lower() + if value_string == "true" or value_string == "t" or value_string == "yes" or value_string == "y": + return true + if value_string == "false" or value_string == "f" or value_string == "no" or value_string == "n": + return false + return true + TYPE_INT: + return value_string.to_int() + TYPE_FLOAT: + return value_string.to_float() + TYPE_STRING, TYPE_STRING_NAME: + return value_string + TYPE_COLOR: + if Color.html_is_valid(value_string) or value_string.to_lower() in color_name_array: + return Color.from_string(value_string, Color()) + push_error("'%s' must be an html Color or Color name, '%s' is an invalid value." % [arg_name, value_string]) + return null + # Unsupported types + TYPE_VECTOR2, \ + TYPE_VECTOR2I, \ + TYPE_VECTOR3, \ + TYPE_VECTOR3I, \ + TYPE_VECTOR4, \ + TYPE_VECTOR4I, \ + TYPE_RECT2, \ + TYPE_RECT2I: + push_warning("Value type '%s' may not be supported." % type) + var data_array = value_string.lstrip("(").rstrip(")").split(",", false) + for index in range(data_array.size()): + data_array[index] = " " + data_array[index].strip_edges() + match type: + TYPE_VECTOR2: + if data_array.size() != 2: + push_error("'%s' value must be a Vector2, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Vector2(%s )" % ",".join(data_array)) + TYPE_VECTOR2I: + if data_array.size() != 2: + push_error("'%s' value must be a Vector2i, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Vector2i(%s )" % ",".join(data_array)) + TYPE_VECTOR3: + if data_array.size() != 2: + push_error("'%s' value must be a Vector3, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Vector3(%s )" % ",".join(data_array)) + TYPE_VECTOR3I: + if data_array.size() != 2: + push_error("'%s' value must be a Vector3i, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Vector3i(%s )" % ",".join(data_array)) + TYPE_VECTOR4: + if data_array.size() != 2: + push_error("'%s' value must be a Vector4, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Vector4(%s )" % ",".join(data_array)) + TYPE_VECTOR4I: + if data_array.size() != 2: + push_error("'%s' value must be a Vector4i, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Vector4i(%s )" % ",".join(data_array)) + TYPE_RECT2: + if data_array.size() != 2: + push_error("'%s' value must be a Rect2, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Rect2(%s )" % ",".join(data_array)) + TYPE_RECT2I: + if data_array.size() != 2: + push_error("'%s' value must be a Rect2i, '%s' is an invalid value." % [arg_name, value_string]) + return null + return str_to_var("Rect2i(%s )" % ",".join(data_array)) + _: + push_error("'%s' value of type '%s' requested but could not be parsed." % [arg_name, type]) + return null + + return null + +# Missing types +# TYPE_TRANSFORM2D = 11 +# TYPE_VECTOR4 = 12 +# TYPE_VECTOR4I = 13 +# TYPE_PLANE = 14 +# TYPE_QUATERNION = 15 +# TYPE_AABB = 16 +# TYPE_BASIS = 17 +# TYPE_TRANSFORM3D = 18 +# TYPE_PROJECTION = 19 +# TYPE_NODE_PATH = 22 +# TYPE_RID = 23 +# TYPE_OBJECT = 24 +# TYPE_CALLABLE = 25 +# TYPE_SIGNAL = 26 +# TYPE_DICTIONARY = 27 +# TYPE_ARRAY = 28 +# TYPE_PACKED_BYTE_ARRAY = 29 +# TYPE_PACKED_INT32_ARRAY = 30 +# TYPE_PACKED_INT64_ARRAY = 31 +# TYPE_PACKED_FLOAT32_ARRAY = 32 +# TYPE_PACKED_FLOAT64_ARRAY = 33 +# TYPE_PACKED_STRING_ARRAY = 34 +# TYPE_PACKED_VECTOR2_ARRAY = 35 +# TYPE_PACKED_VECTOR3_ARRAY = 36 +# TYPE_PACKED_COLOR_ARRAY = 37 + +func _parse_argument_list(dictionary : Dictionary, arg_list : PackedStringArray) -> Dictionary: + var current_key : String = "" + var current_option : ArgumentOption = null + for arg in arg_list: + if current_option != null and not arg.begins_with("-"): + var result = _parse_value(current_key, arg, current_option.type) + if result != null: + dictionary[current_option.name] = result + current_option = null + continue + + if current_option != null: + push_warning("Valid argument '%s' was not set as a value, skipping." % current_key) + + if arg.begins_with("-"): + current_option = null + arg = arg.substr(1) + var key := &"" + var value := &"" + + # Support for Unix shorthand of multiple boolean arguments + # eg: "-abc" means a == true, b == true, c == true + if arg.length() > 1 and arg[0] != "-" and arg[1] != "=": + for c in arg: + for o in option_array: + if o.aliases.any(func(v): return c == v): + dictionary[o.name] = true + continue + + # Support for = key/value split + # eg: "-v=5" and "--value=5" means v == 5 and value == 5 + var first_equal := arg.find("=") + if first_equal > -1: + key = arg.substr(0, first_equal - 1) + value = arg.substr(first_equal + 1) + else: + key = arg + + # Removes - for full name arguments + if key.begins_with("-"): + key = key.substr(1) + + for o in option_array: + if key == o.name or o.aliases.any(func(v): return key == v): + current_option = o + break + + if current_option == null: + push_warning("Invalid argument '%s' found, skipping." % key) + continue + + current_key = key + var arg_result = _parse_value(key, value, current_option.type) + if arg_result != null: + dictionary[current_option.name] = arg_result + current_option = null + + return dictionary + +func _print_help(): + var project_name : StringName = ProjectSettings.get_setting_with_override(&"application/config/name") + var project_version : String = _GIT_INFO_.tag + var project_hash : String = _GIT_INFO_.short_hash + var project_website : String = "https://openvic2.com" + var project_description : String = ProjectSettings.get_setting_with_override(&"application/config/description") + print_rich( +""" +%s - %s - %s - %s +%s + +%s + +Options: +""" + % [ + project_name, + project_version, + project_hash, + project_website, + project_description, + "usage: %s [options]" % OS.get_executable_path().get_file() + ] + ) + for option in option_array: + print_rich(" --%s%s%s" % [ + (option.name + (",-%s" % (",-".join(option.aliases)) if option.aliases.size() > 0 else "")).rpad(45), + ("Type: %s - Default Value: %s" % [option.get_type_string(), option.default_value]).rpad(45), + option.description + ]) +func _ready(): + if Engine.is_editor_hint(): return + + var argument_dictionary : Dictionary = {} + if ProjectSettings.has_setting(argument_setting_path): + argument_dictionary = ProjectSettings.get_setting_with_override(argument_setting_path) + for option in option_array: + argument_dictionary[option.name] = option.default_value + + _parse_argument_list(argument_dictionary, OS.get_cmdline_args()) + _parse_argument_list(argument_dictionary, OS.get_cmdline_user_args()) + + ProjectSettings.set_setting(argument_setting_path, argument_dictionary) + if argument_dictionary[&"help"]: + _print_help() + get_tree().quit() diff --git a/game/src/ArgumentParser.tscn b/game/src/ArgumentParser.tscn new file mode 100644 index 0000000..964c19e --- /dev/null +++ b/game/src/ArgumentParser.tscn @@ -0,0 +1,24 @@ +[gd_scene load_steps=5 format=3 uid="uid://dayjmgc34tqo6"] + +[ext_resource type="Script" path="res://src/ArgumentParser.gd" id="1_8e7gi"] +[ext_resource type="Script" path="res://src/ArgumentOption.gd" id="2_f3c26"] + +[sub_resource type="Resource" id="Resource_tq3y4"] +script = ExtResource("2_f3c26") +name = &"help" +aliases = Array[StringName]([&"h"]) +type = 1 +description = "Displays help and quits." +default_value = false + +[sub_resource type="Resource" id="Resource_j1to4"] +script = ExtResource("2_f3c26") +name = &"game-debug" +aliases = Array[StringName]([&"d", &"-debug", &"-debug-mode"]) +type = 1 +description = "Start in debug mode." +default_value = false + +[node name="ArgumentParser" type="Node"] +script = ExtResource("1_8e7gi") +option_array = Array[ExtResource("2_f3c26")]([SubResource("Resource_tq3y4"), SubResource("Resource_j1to4")]) diff --git a/game/src/CreditsMenu/CreditsMenu.gd b/game/src/CreditsMenu/CreditsMenu.gd index 52c1711..0e9df6b 100644 --- a/game/src/CreditsMenu/CreditsMenu.gd +++ b/game/src/CreditsMenu/CreditsMenu.gd @@ -17,6 +17,9 @@ signal back_button_pressed @export_file("*.csv") var core_credits_path : String +@export +var godot_engine_scene : PackedScene + @export_group("Label Variants", "label_variants_") @export var label_variants_project : StringName @@ -114,10 +117,81 @@ func _add_project_credits(project : Dictionary) -> void: credits_list.add_child(project_credits_list) +func _add_godot_credits() -> void: + var godot_credits_list = VBoxContainer.new() + godot_credits_list.name = 'CreditsGodot' + var godot_engine = godot_engine_scene.instantiate() + godot_credits_list.add_child(godot_engine) + godot_credits_list.add_child(HSeparator.new()) + + var author_dict := Engine.get_author_info() + _add_label(godot_credits_list, "Contributors", label_variants_role) + + for role in author_dict: + var role_parent = VBoxContainer.new() + + for person in author_dict[role]: + _add_label(role_parent, person, label_variants_person) + + _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role) + godot_credits_list.add_child(role_parent) + godot_credits_list.add_child(HSeparator.new()) + + var donor_dict := Engine.get_donor_info() + _add_label(godot_credits_list, "Donors", label_variants_role) + + for role in donor_dict: + if donor_dict[role].size() == 0 or donor_dict[role][0].begins_with("None"): continue + var role_parent = VBoxContainer.new() + + for person in donor_dict[role]: + _add_label(role_parent, person, label_variants_person) + + _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role) + godot_credits_list.add_child(role_parent) + godot_credits_list.add_child(HSeparator.new()) + + credits_list.add_child(godot_credits_list) + +func _add_link_button(node : Node, text : String, url: String, type_variation : StringName) -> void: + var button := LinkButton.new() + button.name = 'LinkButton' + text + button.text = text + button.uri = url + button.size_flags_horizontal = SIZE_SHRINK_CENTER + button.theme_type_variation = type_variation + node.add_child(button) + +func _add_licenses() -> void: + var license_list = VBoxContainer.new() + license_list.name = 'Licenses' + _add_label(license_list, "Third-Party Licenses", label_variants_project) + license_list.add_child(HSeparator.new()) + + var license_info := { + "OpenVic2": ["GPLv3", "https://github.com/OpenVic2Project/OpenVic2/blob/main/LICENSE.md"], + "Godot": ["MIT", "https://github.com/godotengine/godot/blob/master/LICENSE.txt"], + "FreeType": ["FreeType License", "https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/docs/FTL.TXT"], + "ENet": ["MIT", "http://enet.bespin.org/License.html"], + "mbed TLS": ["APLv2", "https://github.com/Mbed-TLS/mbedtls/blob/development/LICENSE"] + } + # Add additional licenses required for attribution here + # These licenses should also either be displayed or exported alongside this project + + for project in license_info: + _add_label(license_list, project, label_variants_role) + _add_link_button(license_list, license_info[project][0], license_info[project][1], label_variants_person) + license_list.add_child(HSeparator.new()) + + credits_list.add_child(license_list) + + # REQUIREMENTS: # * SS-17 func _ready(): _add_project_credits(_load_credit_file(core_credits_path)) + _add_godot_credits() + _add_licenses() # REQUIREMENTS: # * UI-38 diff --git a/game/src/CreditsMenu/CreditsMenu.tscn b/game/src/CreditsMenu/CreditsMenu.tscn index 6c5f36b..2d10d2e 100644 --- a/game/src/CreditsMenu/CreditsMenu.tscn +++ b/game/src/CreditsMenu/CreditsMenu.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=3 format=3 uid="uid://c8knthxkwj1uj"] +[gd_scene load_steps=4 format=3 uid="uid://c8knthxkwj1uj"] [ext_resource type="Theme" uid="uid://stfxt4hpsify" path="res://theme/credits_menu.tres" id="1_7y4l8"] [ext_resource type="Script" path="res://src/CreditsMenu/CreditsMenu.gd" id="1_csd7i"] +[ext_resource type="PackedScene" uid="uid://ddjbee5gj6bkv" path="res://src/CreditsMenu/GodotEngineButton.tscn" id="3_fl02a"] [node name="CreditsMenu" type="Control" node_paths=PackedStringArray("credits_list")] editor_description = "UI-34" @@ -14,6 +15,7 @@ grow_vertical = 2 theme = ExtResource("1_7y4l8") script = ExtResource("1_csd7i") core_credits_path = "res://common/credits.csv" +godot_engine_scene = ExtResource("3_fl02a") label_variants_project = &"ProjectLabel" label_variants_role = &"RoleLabel" label_variants_person = &"PersonLabel" diff --git a/game/src/CreditsMenu/GodotEngineButton.gd b/game/src/CreditsMenu/GodotEngineButton.gd new file mode 100644 index 0000000..ca3a958 --- /dev/null +++ b/game/src/CreditsMenu/GodotEngineButton.gd @@ -0,0 +1,4 @@ +extends Button + +func _on_pressed(): + OS.shell_open("https://godotengine.org") diff --git a/game/src/CreditsMenu/GodotEngineButton.tscn b/game/src/CreditsMenu/GodotEngineButton.tscn new file mode 100644 index 0000000..8b0c46b --- /dev/null +++ b/game/src/CreditsMenu/GodotEngineButton.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=3 format=3 uid="uid://ddjbee5gj6bkv"] + +[ext_resource type="Texture2D" uid="uid://rh7l4xuh4ali" path="res://src/CreditsMenu/logo_vertical_color_dark.svg" id="1_b0brk"] +[ext_resource type="Script" path="res://src/CreditsMenu/GodotEngineButton.gd" id="3_gi8fv"] + +[node name="GodotEngineButton" type="Button"] +custom_minimum_size = Vector2(0, 200) +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +size_flags_vertical = 3 +icon = ExtResource("1_b0brk") +flat = true +icon_alignment = 1 +expand_icon = true +script = ExtResource("3_gi8fv") + +[connection signal="pressed" from="." to="." method="_on_pressed"] diff --git a/game/src/CreditsMenu/logo_vertical_color_dark.svg b/game/src/CreditsMenu/logo_vertical_color_dark.svg new file mode 100644 index 0000000..00e50cd --- /dev/null +++ b/game/src/CreditsMenu/logo_vertical_color_dark.svg @@ -0,0 +1 @@ +<svg height="713.37085" viewBox="0 0 584.81677 668.78517" width="623.80457" 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2046bb5..d5f9d45 100644 --- a/game/src/GameStart.tscn +++ b/game/src/GameStart.tscn @@ -1,5 +1,6 @@ -[gd_scene load_steps=6 format=3 uid="uid://1udsn4mggep2"] +[gd_scene load_steps=7 format=3 uid="uid://1udsn4mggep2"] +[ext_resource type="PackedScene" uid="uid://dayjmgc34tqo6" path="res://src/ArgumentParser.tscn" id="1_oe61r"] [ext_resource type="PackedScene" uid="uid://o4u142w4qkln" path="res://src/GameMenu.tscn" id="1_wlojq"] [ext_resource type="Script" path="res://src/SplashContainer.gd" id="2_xmcgv"] [ext_resource type="Texture2D" uid="uid://deef5hufq0j61" path="res://splash_assets/splash_end.png" id="3_qfv12"] @@ -14,6 +15,8 @@ anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 +[node name="ArgumentParser" parent="." instance=ExtResource("1_oe61r")] + [node name="GameMenu" parent="." instance=ExtResource("1_wlojq")] visible = false layout_mode = 1 |