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diff --git a/docs/contribution/debugging.md b/docs/contribution/debugging.md new file mode 100644 index 0000000..e788c44 --- /dev/null +++ b/docs/contribution/debugging.md @@ -0,0 +1,12 @@ +# Debugging + +For debugging, foremost you must: + +1. Build the extension with dev_build, it is also recommended to include debug_symbols. To do so run `scons dev_build=yes debug_symbols=yes`. + +2. Attach a debugger to Godot: + * For VSCode this has been mostly setup for you, in `.vscode/launch.json` just set `configuration.program` to your Godot binary path. + + * For Visual Studio: TODO + +3. Run the task with the debugger attached.
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