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-rw-r--r--docs/project-file-structure.md26
1 files changed, 13 insertions, 13 deletions
diff --git a/docs/project-file-structure.md b/docs/project-file-structure.md
index f69a372..790ca76 100644
--- a/docs/project-file-structure.md
+++ b/docs/project-file-structure.md
@@ -2,13 +2,13 @@
## CPP Structure
-All C++ files are in the OpenVic2/extension/ directory
+All C++ files are in the OpenVic/extension/ directory
Please see the [C++ Styleguide](./styleguide-cpp.md) for more details
## Godot Structure
-All godot files are in the OpenVic2/game directory
+All godot files are in the OpenVic/game directory
### Directories
@@ -16,9 +16,9 @@ All godot files are in the OpenVic2/game directory
* The root directory of the Godot Project
* u/, user/, user://
* The user directory used by the project (Platform specific)
- * Windows u/ - %APPDATA%/OpenVic2/
- * MacOS u/ - ~/Library/Application Support/OpenVic2/
- * Linux u/ - ~/.local/share/OpenVic2/
+ * Windows u/ - %APPDATA%/OpenVic/
+ * MacOS u/ - ~/Library/Application Support/OpenVic/
+ * Linux u/ - ~/.local/share/OpenVic/
* d/, data/, common/ - The data directory used to store data files
* can be a subdirectory of root/ - root/common/
* can be a subdirectory of user/ - user/common/
@@ -26,18 +26,18 @@ All godot files are in the OpenVic2/game directory
### Definitions
-* core - OpenVic2 without modification
-* mod - OpenVic2 with changes in files to modify the gameplay experience
+* core - OpenVic without modification
+* mod - OpenVic with changes in files to modify the gameplay experience
* scene - godot engine scene object
* script - godot engine gdscript object
* resource - godot engine resource object
* asset - static file generally used as is within the project - art, music etc.
* data file - static file that holds data or information that needs to be processed to be used - economy good information, province names etc.
-### OpenVic2 File Extensions
+### OpenVic File Extensions
-* ov2d - OpenVic2 data file
-* ov2b - OpenVic2 binary file
+* ovd - OpenVic data file
+* ovb - OpenVic binary file
### When to use root/
@@ -180,9 +180,9 @@ root/common/technology/
root/common/pop/
```
-Data files that are plain text should have the ov2d file extension.
+Data files that are plain text should have the ovd file extension.
```
-root/common/pop/soldier.ov2d
+root/common/pop/soldier.ovd
```
Data files that are complex data like a bitmap should make use of the standard file extension for that data
@@ -192,7 +192,7 @@ root/common/map/provinces.bmp
Data files can be further organized by subdirectory.
```
-root/common/economy/goods/Coal.ov2d
+root/common/economy/goods/Coal.ovd
```
#### Naming Convention