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Diffstat (limited to 'docs/project-file-structure.md')
-rw-r--r-- | docs/project-file-structure.md | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/docs/project-file-structure.md b/docs/project-file-structure.md index f69a372..cf73b35 100644 --- a/docs/project-file-structure.md +++ b/docs/project-file-structure.md @@ -2,13 +2,13 @@ ## CPP Structure -All C++ files are in the OpenVic2/extension/ directory +All C++ files are in the OpenVic/extension/ directory Please see the [C++ Styleguide](./styleguide-cpp.md) for more details ## Godot Structure -All godot files are in the OpenVic2/game directory +All godot files are in the OpenVic/game directory ### Directories @@ -16,9 +16,9 @@ All godot files are in the OpenVic2/game directory * The root directory of the Godot Project * u/, user/, user:// * The user directory used by the project (Platform specific) - * Windows u/ - %APPDATA%/OpenVic2/ - * MacOS u/ - ~/Library/Application Support/OpenVic2/ - * Linux u/ - ~/.local/share/OpenVic2/ + * Windows u/ - %APPDATA%/OpenVic/ + * MacOS u/ - ~/Library/Application Support/OpenVic/ + * Linux u/ - ~/.local/share/OpenVic/ * d/, data/, common/ - The data directory used to store data files * can be a subdirectory of root/ - root/common/ * can be a subdirectory of user/ - user/common/ @@ -26,8 +26,8 @@ All godot files are in the OpenVic2/game directory ### Definitions -* core - OpenVic2 without modification -* mod - OpenVic2 with changes in files to modify the gameplay experience +* core - OpenVic without modification +* mod - OpenVic with changes in files to modify the gameplay experience * scene - godot engine scene object * script - godot engine gdscript object * resource - godot engine resource object @@ -36,8 +36,8 @@ All godot files are in the OpenVic2/game directory ### OpenVic2 File Extensions -* ov2d - OpenVic2 data file -* ov2b - OpenVic2 binary file +* ov2d - OpenVic data file +* ov2b - OpenVic binary file ### When to use root/ |