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-rw-r--r--docs/contribution-quickstart-guide.md8
-rw-r--r--docs/project-file-structure.md18
-rw-r--r--docs/styleguide-cpp.md6
3 files changed, 16 insertions, 16 deletions
diff --git a/docs/contribution-quickstart-guide.md b/docs/contribution-quickstart-guide.md
index 153985c..ba4c947 100644
--- a/docs/contribution-quickstart-guide.md
+++ b/docs/contribution-quickstart-guide.md
@@ -50,17 +50,17 @@
# Project Setup
-1. [Go to the main repository](https://github.com/OpenVic2Project/OpenVic2) page on Github
+1. [Go to the main repository](https://github.com/OpenVic2Project/OpenVic) page on Github
2. Get the link to clone the repo
![](images/proj-setup/01-git-clone-link.png)
-3. Using Git, clone the repo: `git clone git@github.com:OpenVic2Project/OpenVic2.git`
+3. Using Git, clone the repo: `git clone https://github.com/OpenVicProject/OpenVic.git`
![](images/proj-setup/02-git-clone.png)
-4. Move into the OpenVic2 directory: `cd OpenVic2`
+4. Move into the OpenVic2 directory: `cd OpenVic`
5. Retrieve submodules: `git submodule update --init --recursive`
@@ -82,7 +82,7 @@
![](images/proj-setup/06-import.png)
-10. Navigate to the `OpenVic2/game/` directory and select the `project.godot` file
+10. Navigate to the `OpenVic/game/` directory and select the `project.godot` file
![](images/proj-setup/07-select-project.png)
diff --git a/docs/project-file-structure.md b/docs/project-file-structure.md
index f69a372..cf73b35 100644
--- a/docs/project-file-structure.md
+++ b/docs/project-file-structure.md
@@ -2,13 +2,13 @@
## CPP Structure
-All C++ files are in the OpenVic2/extension/ directory
+All C++ files are in the OpenVic/extension/ directory
Please see the [C++ Styleguide](./styleguide-cpp.md) for more details
## Godot Structure
-All godot files are in the OpenVic2/game directory
+All godot files are in the OpenVic/game directory
### Directories
@@ -16,9 +16,9 @@ All godot files are in the OpenVic2/game directory
* The root directory of the Godot Project
* u/, user/, user://
* The user directory used by the project (Platform specific)
- * Windows u/ - %APPDATA%/OpenVic2/
- * MacOS u/ - ~/Library/Application Support/OpenVic2/
- * Linux u/ - ~/.local/share/OpenVic2/
+ * Windows u/ - %APPDATA%/OpenVic/
+ * MacOS u/ - ~/Library/Application Support/OpenVic/
+ * Linux u/ - ~/.local/share/OpenVic/
* d/, data/, common/ - The data directory used to store data files
* can be a subdirectory of root/ - root/common/
* can be a subdirectory of user/ - user/common/
@@ -26,8 +26,8 @@ All godot files are in the OpenVic2/game directory
### Definitions
-* core - OpenVic2 without modification
-* mod - OpenVic2 with changes in files to modify the gameplay experience
+* core - OpenVic without modification
+* mod - OpenVic with changes in files to modify the gameplay experience
* scene - godot engine scene object
* script - godot engine gdscript object
* resource - godot engine resource object
@@ -36,8 +36,8 @@ All godot files are in the OpenVic2/game directory
### OpenVic2 File Extensions
-* ov2d - OpenVic2 data file
-* ov2b - OpenVic2 binary file
+* ov2d - OpenVic data file
+* ov2b - OpenVic binary file
### When to use root/
diff --git a/docs/styleguide-cpp.md b/docs/styleguide-cpp.md
index 6440314..c48b5f6 100644
--- a/docs/styleguide-cpp.md
+++ b/docs/styleguide-cpp.md
@@ -34,9 +34,9 @@ Source code files should adhere to the following:
- Any `#include` directives should be at the top of the file
- Any header files have the `.hpp` file extension
- Any implementation files have the `.cpp` file extension
-- Code should be within the `OpenVic2` namespace (or a nested namespace)
-- Any submodules or third-party utilities should be in the `OpenVic2/extension/deps` directory
-- Groups of related source files should be kept in a sub-directory of `OpenVic2/extension/src`
+- Code should be within the `OpenVic` namespace (or a nested namespace)
+- Any submodules or third-party utilities should be in the `OpenVic/extension/deps` directory
+- Groups of related source files should be kept in a sub-directory of `OpenVic/extension/src`
- Any lines that are longer than 120 characters in length should be split across multiple lines
## 2. Conventions