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-rw-r--r--extension/src/openvic-extension/classes/GFXIconTexture.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/extension/src/openvic-extension/classes/GFXIconTexture.hpp b/extension/src/openvic-extension/classes/GFXIconTexture.hpp
index 3ed5b3e..176d855 100644
--- a/extension/src/openvic-extension/classes/GFXIconTexture.hpp
+++ b/extension/src/openvic-extension/classes/GFXIconTexture.hpp
@@ -35,12 +35,12 @@ namespace OpenVic {
);
/* Search for a GFX::TextureSprite with the specfied name and,
- * if successful, call set_gfx_texture_sprite to set it and its icon */
+ * if successful, call set_gfx_texture_sprite to set it and its icon. */
godot::Error set_gfx_texture_sprite_name(
godot::String const& gfx_texture_sprite_name, GFX::frame_t icon = GFX::NO_FRAMES
);
- /* Return the name of the GFX::TextureSprite, or an empty String if it's null */
+ /* Return the name of the GFX::TextureSprite, or an empty String if it's null. */
godot::String get_gfx_texture_sprite_name() const;
/* Set icon_index to a value between one and icon_count (inclusive), and update the AtlasTexture's region