diff options
Diffstat (limited to 'extension/src/openvic-extension/classes/GUIIconButton.cpp')
-rw-r--r-- | extension/src/openvic-extension/classes/GUIIconButton.cpp | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/classes/GUIIconButton.cpp b/extension/src/openvic-extension/classes/GUIIconButton.cpp new file mode 100644 index 0000000..1bba947 --- /dev/null +++ b/extension/src/openvic-extension/classes/GUIIconButton.cpp @@ -0,0 +1,86 @@ +#include "GUIIconButton.hpp" + +#include "openvic-extension/utility/ClassBindings.hpp" + +using namespace godot; +using namespace OpenVic; + +void GUIIconButton::_bind_methods() { + OV_BIND_METHOD(GUIIconButton::get_gfx_sprite_texture); + + OV_BIND_METHOD(GUIIconButton::set_gfx_texture_sprite_name, { "gfx_texture_sprite_name", "icon" }, DEFVAL(GFX::NO_FRAMES)); + OV_BIND_METHOD(GUIIconButton::get_gfx_texture_sprite_name); + + OV_BIND_METHOD(GUIIconButton::set_icon_index, { "icon_index" }); + OV_BIND_METHOD(GUIIconButton::get_icon_index); + + OV_BIND_METHOD(GUIIconButton::set_toggled_icon, { "toggled" }); +} + +Error GUIIconButton::set_gfx_texture_sprite(GFX::TextureSprite const* gfx_texture_sprite, GFX::frame_t icon) { + const bool needs_setting = gfx_sprite_texture.is_null(); + + if (needs_setting) { + gfx_sprite_texture.instantiate(); + ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED); + } + + Error err = gfx_sprite_texture->set_gfx_texture_sprite(gfx_texture_sprite, icon); + + if (needs_setting && set_gfx_button_state_having_texture(gfx_sprite_texture) != OK) { + err = FAILED; + } + + return err; +} + +Ref<GFXSpriteTexture> GUIIconButton::get_gfx_sprite_texture() const { + ERR_FAIL_NULL_V(gfx_sprite_texture, nullptr); + + return gfx_sprite_texture; +} + +Error GUIIconButton::set_gfx_texture_sprite_name(String const& gfx_texture_sprite_name, GFX::frame_t icon) { + const bool needs_setting = gfx_sprite_texture.is_null(); + + if (needs_setting) { + gfx_sprite_texture.instantiate(); + ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED); + } + + Error err = gfx_sprite_texture->set_gfx_texture_sprite_name(gfx_texture_sprite_name, icon); + + if (needs_setting && set_gfx_button_state_having_texture(gfx_sprite_texture) != OK) { + err = FAILED; + } + + return err; +} + +String GUIIconButton::get_gfx_texture_sprite_name() const { + ERR_FAIL_NULL_V(gfx_sprite_texture, {}); + + return gfx_sprite_texture->get_gfx_texture_sprite_name(); +} + +Error GUIIconButton::set_icon_index(GFX::frame_t icon_index) const { + ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED); + + return gfx_sprite_texture->set_icon_index(icon_index); +} + +GFX::frame_t GUIIconButton::get_icon_index() const { + ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED); + + return gfx_sprite_texture->get_icon_index(); +} + +Error GUIIconButton::set_toggled_icon(bool toggled) const { + ERR_FAIL_NULL_V(gfx_sprite_texture, FAILED); + + return gfx_sprite_texture->set_toggled_icon(toggled); +} + +void GUIIconButton::_toggled(bool toggled_on) { + set_toggled_icon(toggled_on); +} |