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-rw-r--r--extension/src/openvic-extension/classes/GUINode.hpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/extension/src/openvic-extension/classes/GUINode.hpp b/extension/src/openvic-extension/classes/GUINode.hpp
index e38ed1f..0fbfc66 100644
--- a/extension/src/openvic-extension/classes/GUINode.hpp
+++ b/extension/src/openvic-extension/classes/GUINode.hpp
@@ -25,13 +25,15 @@ namespace OpenVic {
GUINode();
static godot::Control* generate_gui_element(
- godot::String const& gui_file, godot::String const& gui_element, godot::String const& name = ""
+ godot::String const& gui_scene, godot::String const& gui_element, godot::String const& name = ""
);
godot::Error add_gui_element(
- godot::String const& gui_file, godot::String const& gui_element, godot::String const& name = ""
+ godot::String const& gui_scene, godot::String const& gui_element, godot::String const& name = ""
);
+ static godot::Vector2 get_gui_position(godot::String const& gui_scene, godot::String const& gui_position);
+
static godot::Button* get_button_from_node(godot::Node* node);
static godot::CheckBox* get_check_box_from_node(godot::Node* node);
static godot::Label* get_label_from_node(godot::Node* node);