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Diffstat (limited to 'extension/src/openvic-extension/classes/MapMesh.hpp')
-rw-r--r-- | extension/src/openvic-extension/classes/MapMesh.hpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/classes/MapMesh.hpp b/extension/src/openvic-extension/classes/MapMesh.hpp new file mode 100644 index 0000000..38b208c --- /dev/null +++ b/extension/src/openvic-extension/classes/MapMesh.hpp @@ -0,0 +1,34 @@ +#pragma once + +#include <godot_cpp/classes/primitive_mesh.hpp> + +namespace OpenVic { + class MapMesh : public godot::PrimitiveMesh { + GDCLASS(MapMesh, godot::PrimitiveMesh) + + float aspect_ratio = 2.0f, repeat_proportion = 0.5f; + int32_t subdivide_w = 0, subdivide_d = 0; + + protected: + static void _bind_methods(); + void _request_update(); + + public: + void set_aspect_ratio(const float ratio); + float get_aspect_ratio() const; + + void set_repeat_proportion(const float proportion); + float get_repeat_proportion() const; + + void set_subdivide_width(const int32_t divisions); + int32_t get_subdivide_width() const; + + void set_subdivide_depth(const int32_t divisions); + int32_t get_subdivide_depth() const; + + godot::AABB get_core_aabb() const; + bool is_valid_uv_coord(godot::Vector2 const& uv) const; + + godot::Array _create_mesh_array() const override; + }; +} |