diff options
Diffstat (limited to 'extension/src/openvic-extension/singletons/AssetManager.cpp')
-rw-r--r-- | extension/src/openvic-extension/singletons/AssetManager.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/extension/src/openvic-extension/singletons/AssetManager.cpp b/extension/src/openvic-extension/singletons/AssetManager.cpp index 546dc9d..083d934 100644 --- a/extension/src/openvic-extension/singletons/AssetManager.cpp +++ b/extension/src/openvic-extension/singletons/AssetManager.cpp @@ -13,8 +13,8 @@ using OpenVic::Utilities::godot_to_std_string; using OpenVic::Utilities::std_to_godot_string; void AssetManager::_bind_methods() { - OV_BIND_METHOD(AssetManager::get_image, { "path" }); - OV_BIND_METHOD(AssetManager::get_texture, { "path" }); + OV_BIND_METHOD(AssetManager::get_image, { "path", "cache", "flip_y" }, DEFVAL(true), DEFVAL(false)); + OV_BIND_METHOD(AssetManager::get_texture, { "path", "flip_y" }, DEFVAL(false)); OV_BIND_METHOD(AssetManager::get_font, { "name" }); } @@ -45,19 +45,22 @@ Ref<Image> AssetManager::_load_image(StringName const& path) { return image; } -AssetManager::image_asset_t* AssetManager::_get_image_asset(StringName const& path) { +AssetManager::image_asset_t* AssetManager::_get_image_asset(StringName const& path, bool flip_y) { image_asset_map_t::iterator it = image_assets.find(path); if (it != image_assets.end()) { return &it.value(); } const Ref<Image> image = _load_image(path); ERR_FAIL_NULL_V(image, nullptr); + if (flip_y) { + image->flip_y(); + } return &image_assets.emplace(std::move(path), AssetManager::image_asset_t { image, nullptr }).first.value(); } -Ref<Image> AssetManager::get_image(StringName const& path, bool cache) { +Ref<Image> AssetManager::get_image(StringName const& path, bool cache, bool flip_y) { if (cache) { - image_asset_t const* asset = _get_image_asset(path); + image_asset_t const* asset = _get_image_asset(path, flip_y); ERR_FAIL_NULL_V(asset, nullptr); return asset->image; } else { @@ -65,8 +68,8 @@ Ref<Image> AssetManager::get_image(StringName const& path, bool cache) { } } -Ref<ImageTexture> AssetManager::get_texture(StringName const& path) { - image_asset_t* asset = _get_image_asset(path); +Ref<ImageTexture> AssetManager::get_texture(StringName const& path, bool flip_y) { + image_asset_t* asset = _get_image_asset(path, flip_y); ERR_FAIL_NULL_V(asset, nullptr); if (asset->texture.is_null()) { asset->texture = ImageTexture::create_from_image(asset->image); |