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path: root/extension/src/openvic-extension/singletons/GameSingleton.cpp
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Diffstat (limited to 'extension/src/openvic-extension/singletons/GameSingleton.cpp')
-rw-r--r--extension/src/openvic-extension/singletons/GameSingleton.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/extension/src/openvic-extension/singletons/GameSingleton.cpp b/extension/src/openvic-extension/singletons/GameSingleton.cpp
index b6108ee..c1a811e 100644
--- a/extension/src/openvic-extension/singletons/GameSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/GameSingleton.cpp
@@ -186,7 +186,7 @@ Ref<ImageTexture> GameSingleton::get_flag_sheet_texture() const {
return flag_sheet_texture;
}
-int32_t GameSingleton::get_flag_sheet_index(int32_t country_index, godot::StringName const& flag_type) const {
+int32_t GameSingleton::get_flag_sheet_index(int32_t country_index, StringName const& flag_type) const {
ERR_FAIL_COND_V_MSG(
country_index < 0 ||
country_index >= get_definition_manager().get_country_definition_manager().get_country_definition_count(),
@@ -207,7 +207,7 @@ Rect2i GameSingleton::get_flag_sheet_rect(int32_t flag_index) const {
return { Vector2i { flag_index % flag_sheet_dims.x, flag_index / flag_sheet_dims.x } * flag_dims, flag_dims };
}
-Rect2i GameSingleton::get_flag_sheet_rect(int32_t country_index, godot::StringName const& flag_type) const {
+Rect2i GameSingleton::get_flag_sheet_rect(int32_t country_index, StringName const& flag_type) const {
return get_flag_sheet_rect(get_flag_sheet_index(country_index, flag_type));
}