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-rw-r--r--extension/src/openvic-extension/singletons/GameSingleton.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/singletons/GameSingleton.hpp b/extension/src/openvic-extension/singletons/GameSingleton.hpp
index 397b64c..f2b88ac 100644
--- a/extension/src/openvic-extension/singletons/GameSingleton.hpp
+++ b/extension/src/openvic-extension/singletons/GameSingleton.hpp
@@ -95,6 +95,8 @@ namespace OpenVic {
/* The base and stripe colours for each province. */
godot::Ref<godot::ImageTexture> get_province_colour_texture() const;
+ godot::TypedArray<godot::Dictionary> get_province_names() const;
+
int32_t get_mapmode_count() const;
godot::String get_mapmode_identifier(int32_t index) const;
godot::Error set_mapmode(godot::String const& identifier);