diff options
Diffstat (limited to 'extension/src/openvic-extension/singletons/GameSingleton.hpp')
-rw-r--r-- | extension/src/openvic-extension/singletons/GameSingleton.hpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/extension/src/openvic-extension/singletons/GameSingleton.hpp b/extension/src/openvic-extension/singletons/GameSingleton.hpp index 403fbb6..1346a5f 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.hpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.hpp @@ -69,8 +69,6 @@ namespace OpenVic { static godot::String search_for_game_path(godot::String hint_path = {}); - godot::String lookup_file(godot::String const& path) const; - /* Post-load/restart game setup - reset the game to post-load state * and (re)generate starting data, e.g. buildings. */ @@ -83,9 +81,9 @@ namespace OpenVic { */ godot::Dictionary get_province_info_from_index(int32_t index) const; - int32_t get_width() const; - int32_t get_height() const; - float get_aspect_ratio() const; + int32_t get_map_width() const; + int32_t get_map_height() const; + float get_map_aspect_ratio() const; /* The cosmetic terrain textures stored in a Texture2DArray. */ |