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-rw-r--r--extension/src/openvic-extension/singletons/LoadLocalisation.hpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/singletons/LoadLocalisation.hpp b/extension/src/openvic-extension/singletons/LoadLocalisation.hpp
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+++ b/extension/src/openvic-extension/singletons/LoadLocalisation.hpp
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+#pragma once
+
+#include <godot_cpp/classes/translation.hpp>
+
+#include <openvic-simulation/dataloader/Dataloader.hpp>
+
+namespace OpenVic {
+ class LoadLocalisation : public godot::Object {
+ GDCLASS(LoadLocalisation, godot::Object)
+
+ static inline LoadLocalisation* _singleton = nullptr;
+
+ godot::Error _load_file(godot::String const& file_path, godot::Ref<godot::Translation> translation) const;
+ godot::Ref<godot::Translation> _get_translation(godot::String const& locale) const;
+
+ protected:
+ static void _bind_methods();
+
+ public:
+ static LoadLocalisation* get_singleton();
+
+ LoadLocalisation();
+ ~LoadLocalisation();
+
+ godot::Error load_file(godot::String const& file_path, godot::String const& locale) const;
+ godot::Error load_locale_dir(godot::String const& dir_path, godot::String const& locale) const;
+ godot::Error load_localisation_dir(godot::String const& dir_path) const;
+
+ static bool add_message(std::string_view key, Dataloader::locale_t locale, std::string_view localisation);
+ };
+}