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path: root/extension/src/openvic-extension/singletons/MenuSingleton.cpp
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Diffstat (limited to 'extension/src/openvic-extension/singletons/MenuSingleton.cpp')
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.cpp115
1 files changed, 73 insertions, 42 deletions
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
index 92af168..79998d7 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
@@ -147,15 +147,7 @@ MenuSingleton* MenuSingleton::get_singleton() {
return singleton;
}
-MenuSingleton::MenuSingleton() : game_manager {
- []() -> GameManager* {
- GameSingleton* game_singleton = GameSingleton::get_singleton();
- ERR_FAIL_NULL_V_MSG(
- game_singleton, nullptr, "Cannot initialise MenuSingleton's GameManager pointer - GameSingleton not initialised!"
- );
- return &game_singleton->get_game_manager();
- }()
-} {
+MenuSingleton::MenuSingleton() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
}
@@ -168,7 +160,10 @@ MenuSingleton::~MenuSingleton() {
/* PROVINCE OVERVIEW PANEL */
Dictionary MenuSingleton::get_province_info_from_index(int32_t index) const {
- ERR_FAIL_NULL_V(game_manager, {});
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, {});
+ InstanceManager const* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, {});
static const StringName province_info_province_key = "province";
static const StringName province_info_state_key = "state";
@@ -188,7 +183,7 @@ Dictionary MenuSingleton::get_province_info_from_index(int32_t index) const {
static const StringName province_info_cores_key = "cores";
static const StringName province_info_buildings_key = "buildings";
- ProvinceInstance const* province = game_manager->get_map_instance().get_province_instance_by_index(index);
+ ProvinceInstance const* province = instance_manager->get_map_instance().get_province_instance_by_index(index);
if (province == nullptr) {
return {};
}
@@ -298,16 +293,19 @@ Dictionary MenuSingleton::get_province_info_from_index(int32_t index) const {
}
int32_t MenuSingleton::get_province_building_count() const {
- ERR_FAIL_NULL_V(game_manager, 0);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, 0);
- return game_manager->get_economy_manager().get_building_type_manager().get_province_building_types().size();
+ return game_singleton->get_definition_manager().get_economy_manager().get_building_type_manager()
+ .get_province_building_types().size();
}
String MenuSingleton::get_province_building_identifier(int32_t building_index) const {
- ERR_FAIL_NULL_V(game_manager, {});
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, {});
- std::vector<BuildingType const*> const& province_building_types =
- game_manager->get_economy_manager().get_building_type_manager().get_province_building_types();
+ std::vector<BuildingType const*> const& province_building_types = game_singleton->get_definition_manager()
+ .get_economy_manager().get_building_type_manager().get_province_building_types();
ERR_FAIL_COND_V_MSG(
building_index < 0 || building_index >= province_building_types.size(), {},
vformat("Invalid province building index: %d", building_index)
@@ -316,35 +314,41 @@ String MenuSingleton::get_province_building_identifier(int32_t building_index) c
}
Error MenuSingleton::expand_selected_province_building(int32_t building_index) {
- ERR_FAIL_NULL_V(game_manager, FAILED);
+ GameSingleton* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, FAILED);
+ InstanceManager* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, FAILED);
ERR_FAIL_COND_V_MSG(
- !game_manager->expand_selected_province_building(building_index), FAILED,
+ !instance_manager->expand_selected_province_building(building_index), FAILED,
vformat("Failed to expand the currently selected province's building index %d", building_index)
);
return OK;
}
int32_t MenuSingleton::get_slave_pop_icon_index() const {
- ERR_FAIL_NULL_V(game_manager, 0);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, 0);
- const PopType::sprite_t sprite = game_manager->get_pop_manager().get_slave_sprite();
+ const PopType::sprite_t sprite = game_singleton->get_definition_manager().get_pop_manager().get_slave_sprite();
ERR_FAIL_COND_V_MSG(sprite <= 0, 0, "Slave sprite unset!");
return sprite;
}
int32_t MenuSingleton::get_administrative_pop_icon_index() const {
- ERR_FAIL_NULL_V(game_manager, 0);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, 0);
- const PopType::sprite_t sprite = game_manager->get_pop_manager().get_administrative_sprite();
+ const PopType::sprite_t sprite = game_singleton->get_definition_manager().get_pop_manager().get_administrative_sprite();
ERR_FAIL_COND_V_MSG(sprite <= 0, 0, "Administrative sprite unset!");
return sprite;
}
int32_t MenuSingleton::get_rgo_owner_pop_icon_index() const {
- ERR_FAIL_NULL_V(game_manager, 0);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, 0);
- const PopType::sprite_t sprite = game_manager->get_economy_manager().get_production_type_manager().get_rgo_owner_sprite();
+ const PopType::sprite_t sprite = game_singleton->get_definition_manager().get_economy_manager().get_production_type_manager().get_rgo_owner_sprite();
ERR_FAIL_COND_V_MSG(sprite <= 0, 0, "RGO owner sprite unset!");
return sprite;
}
@@ -352,55 +356,82 @@ int32_t MenuSingleton::get_rgo_owner_pop_icon_index() const {
/* TIME/SPEED CONTROL PANEL */
void MenuSingleton::set_paused(bool paused) {
- ERR_FAIL_NULL(game_manager);
+ GameSingleton* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL(game_singleton);
+ InstanceManager* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL(instance_manager);
- game_manager->get_simulation_clock().set_paused(paused);
+ instance_manager->get_simulation_clock().set_paused(paused);
}
void MenuSingleton::toggle_paused() {
- ERR_FAIL_NULL(game_manager);
+ GameSingleton* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL(game_singleton);
+ InstanceManager* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL(instance_manager);
- game_manager->get_simulation_clock().toggle_paused();
+ instance_manager->get_simulation_clock().toggle_paused();
}
bool MenuSingleton::is_paused() const {
- ERR_FAIL_NULL_V(game_manager, true);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, true);
+ InstanceManager const* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, true);
- return game_manager->get_simulation_clock().is_paused();
+ return instance_manager->get_simulation_clock().is_paused();
}
void MenuSingleton::increase_speed() {
- ERR_FAIL_NULL(game_manager);
+ GameSingleton* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL(game_singleton);
+ InstanceManager* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL(instance_manager);
- game_manager->get_simulation_clock().increase_simulation_speed();
+ instance_manager->get_simulation_clock().increase_simulation_speed();
}
void MenuSingleton::decrease_speed() {
- ERR_FAIL_NULL(game_manager);
+ GameSingleton* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL(game_singleton);
+ InstanceManager* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL(instance_manager);
- game_manager->get_simulation_clock().decrease_simulation_speed();
+ instance_manager->get_simulation_clock().decrease_simulation_speed();
}
int32_t MenuSingleton::get_speed() const {
- ERR_FAIL_NULL_V(game_manager, 0);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, 0);
+ InstanceManager const* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, 0);
- return game_manager->get_simulation_clock().get_simulation_speed();
+ return instance_manager->get_simulation_clock().get_simulation_speed();
}
bool MenuSingleton::can_increase_speed() const {
- ERR_FAIL_NULL_V(game_manager, false);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, false);
+ InstanceManager const* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, false);
- return game_manager->get_simulation_clock().can_increase_simulation_speed();
+ return instance_manager->get_simulation_clock().can_increase_simulation_speed();
}
bool MenuSingleton::can_decrease_speed() const {
- ERR_FAIL_NULL_V(game_manager, false);
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, false);
+ InstanceManager const* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, false);
- return game_manager->get_simulation_clock().can_decrease_simulation_speed();
+ return instance_manager->get_simulation_clock().can_decrease_simulation_speed();
}
String MenuSingleton::get_longform_date() const {
- ERR_FAIL_NULL_V(game_manager, {});
+ GameSingleton const* game_singleton = GameSingleton::get_singleton();
+ ERR_FAIL_NULL_V(game_singleton, {});
+ InstanceManager const* instance_manager = game_singleton->get_instance_manager();
+ ERR_FAIL_NULL_V(instance_manager, {});
- return Utilities::date_to_formatted_string(game_manager->get_today());
+ return Utilities::date_to_formatted_string(instance_manager->get_today());
}