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Diffstat (limited to 'extension/src/openvic-extension/singletons/MenuSingleton.cpp')
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.cpp75
1 files changed, 56 insertions, 19 deletions
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
index ab7c217..2634d2e 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
@@ -20,6 +20,9 @@
#include "godot_cpp/core/error_macros.hpp"
#include "godot_cpp/variant/array.hpp"
#include "godot_cpp/variant/dictionary.hpp"
+#include "godot_cpp/variant/packed_float32_array.hpp"
+#include "godot_cpp/variant/packed_int32_array.hpp"
+#include "godot_cpp/variant/packed_string_array.hpp"
#include "godot_cpp/variant/string.hpp"
#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/research/Technology.hpp"
@@ -1007,26 +1010,45 @@ godot::Dictionary MenuSingleton::get_technology_menu_defines() const {
static const StringName tech_folders_key = "tech_folders";
static const StringName tech_areas_key = "tech_areas";
+ static const StringName technologies_key = "technologies";
+ static const StringName folder_tech_count_key = "folder_tech_count";
Dictionary ret;
- const std::vector<OpenVic::TechnologyFolder>& tech_folders = game_singleton->get_definition_manager().get_research_manager().get_technology_manager().get_technology_folders();
+ std::vector<OpenVic::TechnologyFolder> const& tech_folders = game_singleton->get_definition_manager().get_research_manager().get_technology_manager().get_technology_folders();
- Array tech_folder_identifiers {};
+ PackedStringArray tech_folder_identifiers {};
Array tech_area_identifiers {};
+ Array tech_identifiers {};
+ PackedInt32Array folder_tech_count {};
for (TechnologyFolder const& folder : tech_folders) {
tech_folder_identifiers.push_back(Utilities::std_to_godot_string(folder.get_identifier()));
- Array folder_areas {};
+ int32_t num_in_folder = 0;
+
+ PackedStringArray folder_areas {};
+ Array tech_folder_nested_array {}; // tech_identifiers has three levels of nested arrays :P
for (TechnologyArea const* area : folder.get_technology_areas()) {
folder_areas.push_back(Utilities::std_to_godot_string(area->get_identifier()));
+
+ PackedStringArray area_technologies {};
+ for (Technology const* tech : area->get_technologies()) {
+ area_technologies.push_back(Utilities::std_to_godot_string(tech->get_identifier()));
+ num_in_folder++;
+ }
+ tech_folder_nested_array.push_back(std::move(area_technologies));
}
- tech_area_identifiers.push_back(folder_areas);
+ tech_area_identifiers.push_back(std::move(folder_areas));
+ tech_identifiers.push_back(std::move(tech_folder_nested_array));
+ folder_tech_count.push_back(num_in_folder);
}
- ret[tech_folders_key] = tech_folder_identifiers;
- ret[tech_areas_key] = tech_area_identifiers;
+ ret[tech_folders_key] = std::move(tech_folder_identifiers);
+ ret[tech_areas_key] = std::move(tech_area_identifiers);
+ ret[technologies_key] = std::move(tech_identifiers);
+ ret[folder_tech_count_key] = std::move(folder_tech_count);
return ret;
}
+
godot::Dictionary MenuSingleton::get_technology_menu_info() const {
GameSingleton const* game_singleton = GameSingleton::get_singleton();
ERR_FAIL_NULL_V(game_singleton, {});
@@ -1039,16 +1061,24 @@ godot::Dictionary MenuSingleton::get_technology_menu_info() const {
static const StringName current_research_tech = "current_research_tech";
static const StringName current_research_cat = "current_research_cat";
- Dictionary ret;
+ static const StringName researched_technologies_key = "researched_technologies";
- std::vector<std::string_view> tech_folder_identifiers = game_singleton->get_definition_manager().get_research_manager().get_technology_manager().get_technology_folder_identifiers();
+ Dictionary ret;
const CountryInstance* country = game_singleton->get_viewed_country();
if (country == nullptr) {
ret[tech_school_key] = String("traditional_academic");
- ret[tech_school_mod_values] = Array {};
+ ret[tech_school_mod_values] = PackedFloat32Array {};
+ ret[tech_school_mod_icons] = PackedInt32Array {};
+ ret[tech_school_mod_tt] = PackedStringArray {};
+ ret[current_research_tech] = "";
+ ret[current_research_cat] = "";
+ ret[researched_technologies_key] = PackedStringArray {};
return ret;
}
+
+ std::vector<std::string_view> tech_folder_identifiers = game_singleton->get_definition_manager().get_research_manager().get_technology_manager().get_technology_folder_identifiers();
+
ret[tech_school_key] = Utilities::std_to_godot_string(country->get_tech_school() == nullptr ? "traditional_academic" : country->get_tech_school()->get_identifier());
static const auto bonus_suffix = "_research_bonus";
@@ -1058,7 +1088,7 @@ godot::Dictionary MenuSingleton::get_technology_menu_info() const {
return std::find(tech_folder_identifiers.begin(), tech_folder_identifiers.end(), tempA) < std::find(tech_folder_identifiers.begin(), tech_folder_identifiers.end(), tempB);
};
- std::vector<std::pair<std::string_view, fixed_point_t>> school_modifiers;
+ std::vector<std::pair<std::string_view, fixed_point_t>> school_modifiers {};
if (country->get_tech_school() != nullptr) {
for (auto effect : country->get_tech_school()->get_values()) {
if (!effect.first->get_identifier().starts_with("unciv")) {
@@ -1072,30 +1102,37 @@ godot::Dictionary MenuSingleton::get_technology_menu_info() const {
}
}
- Array school_modifier_values {};
- Array school_modifier_icons {};
- Array school_modifier_tt {};
+ PackedFloat32Array school_modifier_values {};
+ PackedInt32Array school_modifier_icons {};
+ PackedStringArray school_modifier_tt {};
for (auto modifier : school_modifiers) {
- size_t folder_id = std::find(tech_folder_identifiers.begin(), tech_folder_identifiers.end(), modifier.first.substr(0, modifier.first.find(bonus_suffix))) - tech_folder_identifiers.begin();
+ int32_t folder_id = std::find(tech_folder_identifiers.begin(), tech_folder_identifiers.end(), modifier.first.substr(0, modifier.first.find(bonus_suffix))) - tech_folder_identifiers.begin();
school_modifier_values.push_back(modifier.second.to_float());
school_modifier_icons.push_back(1 + folder_id);
school_modifier_tt.push_back(make_modifier_effect_tooltip(**game_singleton->get_definition_manager().get_modifier_manager().get_modifier_effect_cache().get_research_bonus_effects().get_item_by_key(*game_singleton->get_definition_manager().get_research_manager().get_technology_manager().get_technology_folder_by_index(folder_id)), modifier.second));
}
- ret[tech_school_mod_values] = school_modifier_values;
- ret[tech_school_mod_icons] = school_modifier_icons;
- ret[tech_school_mod_tt] = school_modifier_tt;
+ ret[tech_school_mod_values] = std::move(school_modifier_values);
+ ret[tech_school_mod_icons] = std::move(school_modifier_icons);
+ ret[tech_school_mod_tt] = std::move(school_modifier_tt);
Technology const* current_research = country->get_current_research();
if (current_research != nullptr) {
ret[current_research_tech] = Utilities::std_to_godot_string(current_research->get_identifier());
ret[current_research_cat] = tr(Utilities::std_to_godot_string(current_research->get_area().get_folder().get_identifier())) + ", " + tr(Utilities::std_to_godot_string(current_research->get_area().get_identifier()));
} else {
- ret[current_research_tech] = tr("TECHNOLOGYVIEW_NO_RESEARCH");
- ret[current_research_cat] = "";
+ ret[current_research_tech] = String("");
+ ret[current_research_cat] = String("");
+ }
+
+ PackedStringArray researched_technologies {};
+ for (Technology const& tech : game_singleton->get_definition_manager().get_research_manager().get_technology_manager().get_technologies()) {
+ if (country->is_technology_unlocked(tech))
+ researched_technologies.push_back(Utilities::std_to_godot_string(tech.get_identifier()));
}
+ ret[researched_technologies_key] = std::move(researched_technologies);
return ret;
} \ No newline at end of file