diff options
Diffstat (limited to 'extension/src/openvic-extension/utility/UITools.cpp')
-rw-r--r-- | extension/src/openvic-extension/utility/UITools.cpp | 48 |
1 files changed, 39 insertions, 9 deletions
diff --git a/extension/src/openvic-extension/utility/UITools.cpp b/extension/src/openvic-extension/utility/UITools.cpp index 9cd5db0..c00b64d 100644 --- a/extension/src/openvic-extension/utility/UITools.cpp +++ b/extension/src/openvic-extension/utility/UITools.cpp @@ -15,6 +15,7 @@ #include "openvic-extension/classes/GFXSpriteTexture.hpp" #include "openvic-extension/classes/GFXMaskedFlagTexture.hpp" #include "openvic-extension/classes/GFXPieChartTexture.hpp" +#include "openvic-extension/classes/GUIListBox.hpp" #include "openvic-extension/classes/GUIOverlappingElementsBox.hpp" #include "openvic-extension/classes/GUIScrollbar.hpp" #include "openvic-extension/singletons/AssetManager.hpp" @@ -117,6 +118,11 @@ static bool add_theme_stylebox(Control* control, StringName const& theme_name, R stylebox.instantiate(); ERR_FAIL_NULL_V(stylebox, false); stylebox->set_texture(texture); + + static const StringName changed_signal = "changed"; + static const StringName emit_changed_func = "emit_changed"; + texture->connect(changed_signal, Callable { *stylebox, emit_changed_func }, Object::CONNECT_PERSIST); + control->add_theme_stylebox_override(theme_name, stylebox); return true; }; @@ -145,6 +151,9 @@ static bool generate_icon(generate_gui_args_t&& args) { ret = false; } + const float scale = icon.get_scale(); + godot_texture_rect->set_scale({ scale, scale }); + args.result = godot_texture_rect; } else if (icon.get_sprite()->is_type<GFX::MaskedFlag>()) { TextureRect* godot_texture_rect = nullptr; @@ -168,12 +177,15 @@ static bool generate_icon(generate_gui_args_t&& args) { godot_progress_bar, false, vformat("Failed to create TextureProgressBar for GUI icon %s", icon_name) ); + godot_progress_bar->set_nine_patch_stretch(true); + godot_progress_bar->set_max(1.0); + GFX::ProgressBar const* progress_bar = icon.get_sprite()->cast_to<GFX::ProgressBar>(); Ref<ImageTexture> back_texture; if (!progress_bar->get_back_texture_file().empty()) { const StringName back_texture_file = std_view_to_godot_string_name(progress_bar->get_back_texture_file()); - back_texture = args.asset_manager.get_texture(back_texture_file); + back_texture = args.asset_manager.get_texture(back_texture_file, true); if (back_texture.is_null()) { UtilityFunctions::push_error( "Failed to load progress bar sprite back texture ", back_texture_file, " for GUI icon ", icon_name @@ -205,7 +217,7 @@ static bool generate_icon(generate_gui_args_t&& args) { Ref<ImageTexture> progress_texture; if (!progress_bar->get_progress_texture_file().empty()) { const StringName progress_texture_file = std_view_to_godot_string_name(progress_bar->get_progress_texture_file()); - progress_texture = args.asset_manager.get_texture(progress_texture_file); + progress_texture = args.asset_manager.get_texture(progress_texture_file, true); if (progress_texture.is_null()) { UtilityFunctions::push_error( "Failed to load progress bar sprite progress texture ", progress_texture_file, " for GUI icon ", icon_name @@ -266,9 +278,13 @@ static bool generate_icon(generate_gui_args_t&& args) { } if (args.result != nullptr) { - const float scale = icon.get_scale(); - args.result->set_scale({ scale, scale }); - // TODO - rotation (may have to translate as godot rotates around the top left corner) + const float rotation = icon.get_rotation(); + if (rotation != 0.0f) { + args.result->set_position( + args.result->get_position() - args.result->get_custom_minimum_size().height * Vector2 { sin(rotation), cos(rotation) - 1.0f } + ); + args.result->set_rotation(-rotation); + } } } else { UtilityFunctions::push_error("Null sprite for GUI icon ", icon_name); @@ -470,6 +486,24 @@ static bool generate_overlapping_elements(generate_gui_args_t&& args) { return ret; } +static bool generate_listbox(generate_gui_args_t&& args) { + GUI::ListBox const& listbox = static_cast<GUI::ListBox const&>(args.element); + + const String listbox_name = std_view_to_godot_string(listbox.get_name()); + + GUIListBox* gui_listbox = nullptr; + bool ret = new_control(gui_listbox, listbox, args.name); + ERR_FAIL_NULL_V_MSG(gui_listbox, false, vformat("Failed to create GUIListBox for GUI listbox %s", listbox_name)); + + if (gui_listbox->set_gui_listbox(&listbox) != OK) { + UtilityFunctions::push_error("Error initialising GUIListBox for GUI listbox ", listbox_name); + ret = false; + } + + args.result = gui_listbox; + return ret; +} + template<std::derived_from<GUI::Element> T> requires requires(T const& element) { { element.get_size() } -> std::same_as<fvec2_t>; @@ -498,10 +532,6 @@ static bool generate_placeholder(generate_gui_args_t&& args, Color colour) { return ret; } -static bool generate_listbox(generate_gui_args_t&& args) { - return generate_placeholder<GUI::ListBox>(std::move(args), { 0.0f, 0.0f, 1.0f, 0.3f }); -} - static bool generate_texteditbox(generate_gui_args_t&& args) { return generate_placeholder<GUI::TextEditBox>(std::move(args), { 0.0f, 1.0f, 0.0f, 0.3f }); } |