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Diffstat (limited to 'extension/src/register_types.cpp')
-rw-r--r--extension/src/register_types.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/extension/src/register_types.cpp b/extension/src/register_types.cpp
index 8ef89ec..3283418 100644
--- a/extension/src/register_types.cpp
+++ b/extension/src/register_types.cpp
@@ -8,13 +8,13 @@
#include "MapMesh.hpp"
using namespace godot;
-using namespace OpenVic2;
+using namespace OpenVic;
static Checksum* _checksum;
static LoadLocalisation* _load_localisation;
static GameSingleton* _map_singleton;
-void initialize_openvic2_types(ModuleInitializationLevel p_level) {
+void initialize_openvic_types(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
@@ -34,7 +34,7 @@ void initialize_openvic2_types(ModuleInitializationLevel p_level) {
ClassDB::register_class<MapMesh>();
}
-void uninitialize_openvic2_types(ModuleInitializationLevel p_level) {
+void uninitialize_openvic_types(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
@@ -51,11 +51,11 @@ void uninitialize_openvic2_types(ModuleInitializationLevel p_level) {
extern "C" {
// Initialization.
- GDExtensionBool GDE_EXPORT openvic2_library_init(GDExtensionInterface const* p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) {
+ GDExtensionBool GDE_EXPORT openvic_library_init(GDExtensionInterface const* p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
- init_obj.register_initializer(initialize_openvic2_types);
- init_obj.register_terminator(uninitialize_openvic2_types);
+ init_obj.register_initializer(initialize_openvic_types);
+ init_obj.register_terminator(uninitialize_openvic_types);
init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE);
return init_obj.init();