diff options
Diffstat (limited to 'extension/src')
5 files changed, 5 insertions, 5 deletions
diff --git a/extension/src/openvic-extension/classes/GFXMaskedFlagTexture.hpp b/extension/src/openvic-extension/classes/GFXMaskedFlagTexture.hpp index 1e85dd8..cc28fe6 100644 --- a/extension/src/openvic-extension/classes/GFXMaskedFlagTexture.hpp +++ b/extension/src/openvic-extension/classes/GFXMaskedFlagTexture.hpp @@ -1,7 +1,7 @@ #pragma once #include <openvic-simulation/country/Country.hpp> -#include <openvic-simulation/interface/GFX.hpp> +#include <openvic-simulation/interface/GFXSprite.hpp> #include "openvic-extension/classes/GFXButtonStateTexture.hpp" diff --git a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp index abeca1e..f1fbe1a 100644 --- a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp +++ b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp @@ -2,7 +2,7 @@ #include <godot_cpp/classes/image_texture.hpp> -#include <openvic-simulation/interface/GFX.hpp> +#include <openvic-simulation/interface/GFXSprite.hpp> #include "openvic-extension/utility/Utilities.hpp" diff --git a/extension/src/openvic-extension/classes/GFXSpriteTexture.hpp b/extension/src/openvic-extension/classes/GFXSpriteTexture.hpp index 34ec405..4e93e62 100644 --- a/extension/src/openvic-extension/classes/GFXSpriteTexture.hpp +++ b/extension/src/openvic-extension/classes/GFXSpriteTexture.hpp @@ -2,7 +2,7 @@ #include <godot_cpp/classes/atlas_texture.hpp> -#include <openvic-simulation/interface/GFX.hpp> +#include <openvic-simulation/interface/GFXSprite.hpp> #include "openvic-extension/classes/GFXButtonStateTexture.hpp" diff --git a/extension/src/openvic-extension/singletons/AssetManager.hpp b/extension/src/openvic-extension/singletons/AssetManager.hpp index 0416e5b..c718d2a 100644 --- a/extension/src/openvic-extension/singletons/AssetManager.hpp +++ b/extension/src/openvic-extension/singletons/AssetManager.hpp @@ -5,7 +5,7 @@ #include <godot_cpp/classes/image_texture.hpp> #include <godot_cpp/core/class_db.hpp> -#include <openvic-simulation/interface/GFX.hpp> +#include <openvic-simulation/interface/GFXSprite.hpp> namespace OpenVic { class AssetManager : public godot::Object { diff --git a/extension/src/openvic-extension/utility/UITools.hpp b/extension/src/openvic-extension/utility/UITools.hpp index 6092853..566318a 100644 --- a/extension/src/openvic-extension/utility/UITools.hpp +++ b/extension/src/openvic-extension/utility/UITools.hpp @@ -2,7 +2,7 @@ #include <godot_cpp/classes/control.hpp> -#include <openvic-simulation/interface/GFX.hpp> +#include <openvic-simulation/interface/GFXSprite.hpp> #include <openvic-simulation/interface/GUI.hpp> namespace OpenVic::UITools { |