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-rw-r--r--extension/src/LoadLocalisation.cpp8
-rw-r--r--extension/src/LoadLocalisation.hpp8
-rw-r--r--extension/src/MapMesh.cpp151
-rw-r--r--extension/src/MapMesh.hpp34
-rw-r--r--extension/src/MapSingleton.cpp256
-rw-r--r--extension/src/MapSingleton.hpp34
-rw-r--r--extension/src/TestSingleton.cpp4
-rw-r--r--extension/src/TestSingleton.hpp4
-rw-r--r--extension/src/openvic2/Map.cpp89
-rw-r--r--extension/src/openvic2/Map.hpp45
-rw-r--r--extension/src/register_types.cpp20
11 files changed, 635 insertions, 18 deletions
diff --git a/extension/src/LoadLocalisation.cpp b/extension/src/LoadLocalisation.cpp
index c95c08b..8698bb2 100644
--- a/extension/src/LoadLocalisation.cpp
+++ b/extension/src/LoadLocalisation.cpp
@@ -8,7 +8,7 @@
using namespace godot;
using namespace OpenVic2;
-LoadLocalisation *LoadLocalisation::singleton = nullptr;
+LoadLocalisation* LoadLocalisation::singleton = nullptr;
void LoadLocalisation::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_file", "file_path", "locale"), &LoadLocalisation::load_file);
@@ -16,7 +16,7 @@ void LoadLocalisation::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_localisation_dir", "dir_path"), &LoadLocalisation::load_localisation_dir);
}
-LoadLocalisation *LoadLocalisation::get_singleton() {
+LoadLocalisation* LoadLocalisation::get_singleton() {
return singleton;
}
@@ -54,7 +54,7 @@ Error LoadLocalisation::_load_file_into_translation(String const& file_path, Ref
}
Ref<Translation> LoadLocalisation::_get_translation(String const& locale) {
- TranslationServer *server = TranslationServer::get_singleton();
+ TranslationServer* server = TranslationServer::get_singleton();
Ref<Translation> translation = server->get_translation_object(locale);
if (translation.is_null() || translation->get_locale() != locale) {
translation.instantiate();
@@ -93,7 +93,7 @@ Error LoadLocalisation::load_locale_dir(String const& dir_path, String const& lo
*/
Error LoadLocalisation::load_localisation_dir(String const& dir_path) {
if (DirAccess::dir_exists_absolute(dir_path)) {
- TranslationServer *server = TranslationServer::get_singleton();
+ TranslationServer* server = TranslationServer::get_singleton();
Error err = OK;
for (String const& locale_name : DirAccess::get_directories_at(dir_path)) {
if (locale_name == server->standardize_locale(locale_name)) {
diff --git a/extension/src/LoadLocalisation.hpp b/extension/src/LoadLocalisation.hpp
index 90f3158..f54a025 100644
--- a/extension/src/LoadLocalisation.hpp
+++ b/extension/src/LoadLocalisation.hpp
@@ -4,11 +4,11 @@
#include <godot_cpp/classes/translation.hpp>
namespace OpenVic2 {
- class LoadLocalisation : public godot::Object
- {
+ class LoadLocalisation : public godot::Object {
+
GDCLASS(LoadLocalisation, godot::Object)
- static LoadLocalisation *singleton;
+ static LoadLocalisation* singleton;
godot::Error _load_file_into_translation(godot::String const& file_path, godot::Ref<godot::Translation> translation);
godot::Ref<godot::Translation> _get_translation(godot::String const& locale);
@@ -17,7 +17,7 @@ namespace OpenVic2 {
static void _bind_methods();
public:
- static LoadLocalisation *get_singleton();
+ static LoadLocalisation* get_singleton();
LoadLocalisation();
~LoadLocalisation();
diff --git a/extension/src/MapMesh.cpp b/extension/src/MapMesh.cpp
new file mode 100644
index 0000000..f0fc819
--- /dev/null
+++ b/extension/src/MapMesh.cpp
@@ -0,0 +1,151 @@
+#include "MapMesh.hpp"
+
+#include <godot_cpp/templates/vector.hpp>
+
+using namespace godot;
+using namespace OpenVic2;
+
+void MapMesh::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_aspect_ratio", "ratio"), &MapMesh::set_aspect_ratio);
+ ClassDB::bind_method(D_METHOD("get_aspect_ratio"), &MapMesh::get_aspect_ratio);
+
+ ClassDB::bind_method(D_METHOD("set_repeat_proportion", "proportion"), &MapMesh::set_repeat_proportion);
+ ClassDB::bind_method(D_METHOD("get_repeat_proportion"), &MapMesh::get_repeat_proportion);
+
+ ClassDB::bind_method(D_METHOD("set_subdivide_width", "divisions"), &MapMesh::set_subdivide_width);
+ ClassDB::bind_method(D_METHOD("get_subdivide_width"), &MapMesh::get_subdivide_width);
+
+ ClassDB::bind_method(D_METHOD("set_subdivide_depth", "divisions"), &MapMesh::set_subdivide_depth);
+ ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &MapMesh::get_subdivide_depth);
+
+ ClassDB::bind_method(D_METHOD("get_core_aabb"), &MapMesh::get_core_aabb);
+ ClassDB::bind_method(D_METHOD("is_valid_uv_coord"), &MapMesh::is_valid_uv_coord);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "aspect_ratio", PROPERTY_HINT_NONE, "suffix:m"), "set_aspect_ratio", "get_aspect_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "repeat_proportion", PROPERTY_HINT_NONE, "suffix:m"), "set_repeat_proportion", "get_repeat_proportion");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
+}
+
+void MapMesh::_request_update() {
+ // Hack to trigger _update_lightmap_size and _request_update in PrimitiveMesh
+ set_add_uv2(get_add_uv2());
+}
+
+void MapMesh::set_aspect_ratio(const float ratio) {
+ aspect_ratio = ratio;
+ _request_update();
+}
+
+float MapMesh::get_aspect_ratio() const {
+ return aspect_ratio;
+}
+
+void MapMesh::set_repeat_proportion(const float proportion) {
+ repeat_proportion = proportion;
+ _request_update();
+}
+
+float MapMesh::get_repeat_proportion() const {
+ return repeat_proportion;
+}
+
+void MapMesh::set_subdivide_width(const int divisions) {
+ subdivide_w = divisions > 0 ? divisions : 0;
+ _request_update();
+}
+
+int MapMesh::get_subdivide_width() const {
+ return subdivide_w;
+}
+
+void MapMesh::set_subdivide_depth(const int divisions) {
+ subdivide_d = divisions > 0 ? divisions : 0;
+ _request_update();
+}
+
+int MapMesh::get_subdivide_depth() const {
+ return subdivide_d;
+}
+
+AABB MapMesh::get_core_aabb() const {
+ const Vector3 size{ aspect_ratio, 0.0f, 1.0f };
+ return AABB{ size * -0.5f, size };
+}
+
+bool MapMesh::is_valid_uv_coord(godot::Vector2 const& uv) const {
+ return 0.0f <= uv.y && uv.y <= 1.0f;
+}
+
+Array MapMesh::_create_mesh_array() const {
+ Array arr;
+ arr.resize(Mesh::ARRAY_MAX);
+
+ const int vertex_count = (subdivide_w + 2) * (subdivide_d + 2);
+ const int indice_count = (subdivide_w + 1) * (subdivide_d + 1) * 6;
+
+ PackedVector3Array points;
+ PackedVector3Array normals;
+ PackedFloat32Array tangents;
+ PackedVector2Array uvs;
+ PackedInt32Array indices;
+
+ points.resize(vertex_count);
+ normals.resize(vertex_count);
+ tangents.resize(vertex_count * 4);
+ uvs.resize(vertex_count);
+ indices.resize(indice_count);
+
+ static const Vector3 normal{ 0.0f, 1.0f, 0.0f };
+ const Size2 uv_size{ 1.0f + 2.0f * repeat_proportion, 1.0f };
+ const Size2 size{ aspect_ratio * uv_size.x, uv_size.y }, start_pos = size * -0.5f;
+
+ int point_index = 0, thisrow = 0, prevrow = 0, indice_index = 0;
+ Vector2 subdivide_step{ 1.0f / (subdivide_w + 1.0f) , 1.0f / (subdivide_d + 1.0f) };
+ Vector3 point{ 0.0f, 0.0f, start_pos.y };
+ Vector2 point_step = subdivide_step * size;
+ Vector2 uv{}, uv_step = subdivide_step * uv_size;
+
+ for (int j = 0; j <= subdivide_d + 1; ++j) {
+ point.x = start_pos.x;
+ uv.x = -repeat_proportion;
+
+ for (int i = 0; i <= subdivide_w + 1; ++i) {
+
+ points[point_index] = point;
+ normals[point_index] = normal;
+ tangents[point_index * 4 + 0] = 1.0f;
+ tangents[point_index * 4 + 1] = 0.0f;
+ tangents[point_index * 4 + 2] = 0.0f;
+ tangents[point_index * 4 + 3] = 1.0f;
+ uvs[point_index] = uv;
+ point_index++;
+
+ if (i > 0 && j > 0) {
+ indices[indice_index + 0] = prevrow + i - 1;
+ indices[indice_index + 1] = prevrow + i;
+ indices[indice_index + 2] = thisrow + i - 1;
+ indices[indice_index + 3] = prevrow + i;
+ indices[indice_index + 4] = thisrow + i;
+ indices[indice_index + 5] = thisrow + i - 1;
+ indice_index += 6;
+ }
+
+ point.x += point_step.x;
+ uv.x += uv_step.x;
+ }
+
+ point.z += point_step.y;
+ uv.y += uv_step.y;
+ prevrow = thisrow;
+ thisrow = point_index;
+ }
+
+ arr[Mesh::ARRAY_VERTEX] = points;
+ arr[Mesh::ARRAY_NORMAL] = normals;
+ arr[Mesh::ARRAY_TANGENT] = tangents;
+ arr[Mesh::ARRAY_TEX_UV] = uvs;
+ arr[Mesh::ARRAY_INDEX] = indices;
+
+ return arr;
+}
diff --git a/extension/src/MapMesh.hpp b/extension/src/MapMesh.hpp
new file mode 100644
index 0000000..d8727cf
--- /dev/null
+++ b/extension/src/MapMesh.hpp
@@ -0,0 +1,34 @@
+#pragma once
+
+#include <godot_cpp/classes/primitive_mesh.hpp>
+
+namespace OpenVic2 {
+ class MapMesh : public godot::PrimitiveMesh {
+ GDCLASS(MapMesh, godot::PrimitiveMesh)
+
+ float aspect_ratio = 2.0f, repeat_proportion = 0.5f;
+ int subdivide_w = 0, subdivide_d = 0;
+
+ protected:
+ static void _bind_methods();
+ void _request_update();
+
+ public:
+ void set_aspect_ratio(const float ratio);
+ float get_aspect_ratio() const;
+
+ void set_repeat_proportion(const float proportion);
+ float get_repeat_proportion() const;
+
+ void set_subdivide_width(const int divisions);
+ int get_subdivide_width() const;
+
+ void set_subdivide_depth(const int divisions);
+ int get_subdivide_depth() const;
+
+ godot::AABB get_core_aabb() const;
+ bool is_valid_uv_coord(godot::Vector2 const& uv) const;
+
+ godot::Array _create_mesh_array() const override;
+ };
+}
diff --git a/extension/src/MapSingleton.cpp b/extension/src/MapSingleton.cpp
new file mode 100644
index 0000000..0f5fe7c
--- /dev/null
+++ b/extension/src/MapSingleton.cpp
@@ -0,0 +1,256 @@
+#include "MapSingleton.hpp"
+
+#include <godot_cpp/variant/utility_functions.hpp>
+#include <godot_cpp/classes/file_access.hpp>
+#include <godot_cpp/classes/json.hpp>
+
+using namespace godot;
+using namespace OpenVic2;
+
+MapSingleton* MapSingleton::singleton = nullptr;
+
+void MapSingleton::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load_province_identifier_file", "file_path"), &MapSingleton::load_province_identifier_file);
+ ClassDB::bind_method(D_METHOD("load_province_shape_file", "file_path"), &MapSingleton::load_province_shape_file);
+ ClassDB::bind_method(D_METHOD("get_province_identifier_from_pixel_coords", "coords"), &MapSingleton::get_province_identifier_from_pixel_coords);
+ ClassDB::bind_method(D_METHOD("get_width"), &MapSingleton::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &MapSingleton::get_height);
+ ClassDB::bind_method(D_METHOD("get_province_index_image"), &MapSingleton::get_province_index_image);
+ ClassDB::bind_method(D_METHOD("get_province_colour_image"), &MapSingleton::get_province_colour_image);
+}
+
+MapSingleton* MapSingleton::get_singleton() {
+ return singleton;
+}
+
+MapSingleton::MapSingleton() {
+ ERR_FAIL_COND(singleton != nullptr);
+ singleton = this;
+}
+
+MapSingleton::~MapSingleton() {
+ ERR_FAIL_COND(singleton != this);
+ singleton = nullptr;
+}
+
+Error MapSingleton::load_province_identifier_file(String const& file_path) {
+ UtilityFunctions::print("Loading identifier file: ", file_path);
+ Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::ModeFlags::READ);
+ Error err = FileAccess::get_open_error();
+ if (err != OK || file.is_null()) {
+ UtilityFunctions::push_error("Failed to load province identifier file: ", file_path);
+ return err == OK ? FAILED : err;
+ }
+ String json_string = file->get_as_text();
+ Ref<JSON> json;
+ json.instantiate();
+ err = json->parse(json_string);
+ if (err) {
+ UtilityFunctions::push_error("Failed to parse province identifier file as JSON: ", file_path,
+ "\nError at line ", json->get_error_line(), ": ", json->get_error_message());
+ return err;
+ }
+ Variant json_var = json->get_data();
+ Variant::Type type = json_var.get_type();
+ if (type != Variant::DICTIONARY) {
+ UtilityFunctions::push_error("Invalid province identifier JSON: root has type ",
+ Variant::get_type_name(type), " (expected Dictionary)");
+ return FAILED;
+ }
+ Dictionary prov_dict = json_var;
+ Array prov_identifiers = prov_dict.keys();
+ for (int idx = 0; idx < prov_identifiers.size(); ++idx) {
+ String const& identifier = prov_identifiers[idx];
+ Variant const& colour_var = prov_dict[identifier];
+ if (identifier.is_empty()) {
+ UtilityFunctions::push_error("Empty province identifier with colour: ", colour_var);
+ err = FAILED;
+ continue;
+ }
+ static const String prov_prefix = "prov_";
+ if (!identifier.begins_with(prov_prefix))
+ UtilityFunctions::push_warning("Province identifier missing prefix: ", identifier);
+ type = colour_var.get_type();
+ Province::colour_t colour = Province::NULL_COLOUR;
+ if (type == Variant::ARRAY) {
+ Array colour_array = colour_var;
+ if (colour_array.size() == 3) {
+ for (int jdx = 0; jdx < 3; ++jdx) {
+ Variant var = colour_array[jdx];
+ if (var.get_type() != Variant::FLOAT) {
+ colour = Province::NULL_COLOUR;
+ break;
+ }
+ double colour_double = var;
+ if (std::trunc(colour_double) != colour_double) {
+ colour = Province::NULL_COLOUR;
+ break;
+ }
+ int64_t colour_int = static_cast<int64_t>(colour_double);
+ if (colour_int < 0 || colour_int > 255) {
+ colour = Province::NULL_COLOUR;
+ break;
+ }
+ colour = (colour << 8) | colour_int;
+ }
+ }
+ } else if (type == Variant::STRING) {
+ String colour_string = colour_var;
+ if (colour_string.is_valid_hex_number()) {
+ int64_t colour_int = colour_string.hex_to_int();
+ if (0 <= colour_int && colour_int <= 0xFFFFFF)
+ colour = colour_int;
+ }
+ }
+ if (colour == Province::NULL_COLOUR) {
+ UtilityFunctions::push_error("Invalid province identifier colour for ", identifier, ": ", colour_var);
+ err = FAILED;
+ continue;
+ }
+ std::string error_message;
+ if (!map.add_province(identifier.utf8().get_data(), colour, error_message)) {
+ UtilityFunctions::push_error(error_message.c_str());
+ err = FAILED;
+ }
+ }
+ map.lock_provinces();
+ return err;
+}
+
+static Province::colour_t colour_at(PackedByteArray const& colour_data_array, int32_t idx) {
+ return (colour_data_array[idx * 3] << 16) | (colour_data_array[idx * 3 + 1] << 8) | colour_data_array[idx * 3 + 2];
+}
+
+Error MapSingleton::load_province_shape_file(String const& file_path) {
+ if (province_shape_image.is_valid()) {
+ UtilityFunctions::push_error("Province shape file has already been loaded, cannot load: ", file_path);
+ return FAILED;
+ }
+ province_shape_image.instantiate();
+ Error err = province_shape_image->load(file_path);
+ if (err != OK) {
+ UtilityFunctions::push_error("Failed to load province shape file: ", file_path);
+ province_shape_image.unref();
+ return err;
+ }
+ width = province_shape_image->get_width();
+ height = province_shape_image->get_height();
+ if (width < 1 || height < 1) {
+ UtilityFunctions::push_error("Invalid dimensions (", width, "x", height, ") for province shape file: ", file_path);
+ err = FAILED;
+ }
+ static const Image::Format expected_format = Image::FORMAT_RGB8;
+ Image::Format format = province_shape_image->get_format();
+ if (format != expected_format) {
+ UtilityFunctions::push_error("Invalid format (", format, ", should be ", expected_format, ") for province shape file: ", file_path);
+ err = FAILED;
+ }
+ if (err) {
+ province_shape_image.unref();
+ return err;
+ }
+
+ std::vector<bool> province_checklist(map.get_province_count());
+
+ PackedByteArray shape_data_array = province_shape_image->get_data(), index_data_array;
+ index_data_array.resize(width * height * sizeof(Province::index_t));
+ Province::index_t* index_data = reinterpret_cast<Province::index_t*>(index_data_array.ptrw());
+
+ for (int32_t y = 0; y < height; ++y) {
+ for (int32_t x = 0; x < width; ++x) {
+ const int32_t idx = x + y * width;
+ const Province::colour_t colour = colour_at(shape_data_array, idx);
+ if (colour == Province::NULL_COLOUR) {
+ index_data[idx] = Province::NULL_INDEX;
+ continue;
+ }
+ if (x > 0) {
+ const int32_t jdx = idx - 1;
+ if (colour_at(shape_data_array, jdx) == colour) {
+ index_data[idx] = index_data[jdx];
+ continue;
+ }
+ }
+ if (y > 0) {
+ const int32_t jdx = idx - width;
+ if (colour_at(shape_data_array, jdx) == colour) {
+ index_data[idx] = index_data[jdx];
+ continue;
+ }
+ }
+ const Province* province = map.get_province_by_colour(colour);
+ if (province) {
+ Province::index_t index = province->get_index();
+ index_data[idx] = index;
+ province_checklist[index - 1] = true;
+ continue;
+ }
+ UtilityFunctions::push_error("Unrecognised province colour ", Province::colour_to_hex_string(colour).c_str(), " at (", x, ", ", y, ")");
+ err = FAILED;
+ index_data[idx] = Province::NULL_INDEX;
+ }
+ }
+
+ for (size_t idx = 0; idx < province_checklist.size(); ++idx) {
+ if (!province_checklist[idx]) {
+ Province* province = map.get_province_by_index(idx + 1);
+ if (province) UtilityFunctions::push_error("Province missing from shape image: ", province->to_string().c_str());
+ else UtilityFunctions::push_error("Province missing for index: ", static_cast<int32_t>(idx + 1));
+ err = FAILED;
+ }
+ }
+
+ province_index_image = Image::create_from_data(width, height, false, Image::FORMAT_RG8, index_data_array);
+ if (province_index_image.is_null()) {
+ UtilityFunctions::push_error("Failed to create province ID image");
+ err = FAILED;
+ }
+
+ PackedByteArray colour_data_array;
+ colour_data_array.resize((Province::MAX_INDEX + 1) * 3);
+ for (size_t idx = 1; idx <= map.get_province_count(); ++idx) {
+ const Province* province = map.get_province_by_index(idx);
+ if (province) {
+ const Province::colour_t colour = province->get_colour();
+ colour_data_array[3 * idx + 0] = (colour >> 16) & 0xFF;
+ colour_data_array[3 * idx + 1] = (colour >> 8) & 0xFF;
+ colour_data_array[3 * idx + 2] = colour & 0xFF;
+ } else UtilityFunctions::push_error("Missing province at index ", static_cast<int32_t>(idx));
+ }
+ static const int32_t PROVINCE_INDEX_SQRT = 1 << (sizeof(Province::index_t) * 4);
+ province_colour_image = Image::create_from_data(PROVINCE_INDEX_SQRT, PROVINCE_INDEX_SQRT, false, Image::FORMAT_RGB8, colour_data_array);
+ if (province_colour_image.is_null()) {
+ UtilityFunctions::push_error("Failed to create province colour image");
+ err = FAILED;
+ }
+
+ return err;
+}
+
+String MapSingleton::get_province_identifier_from_pixel_coords(Vector2i const& coords) {
+ if (province_index_image.is_valid()) {
+ const PackedByteArray index_data_array = province_index_image->get_data();
+ const Province::index_t* index_data = reinterpret_cast<const Province::index_t*>(index_data_array.ptr());
+ const int32_t x_mod_w = UtilityFunctions::posmod(coords.x, width);
+ const int32_t y_mod_h = UtilityFunctions::posmod(coords.y, height);
+ const Province* province = map.get_province_by_index(index_data[x_mod_w + y_mod_h * width]);
+ if (province) return province->get_identifier().c_str();
+ }
+ return String{};
+}
+
+int32_t MapSingleton::get_width() const {
+ return width;
+}
+
+int32_t MapSingleton::get_height() const {
+ return height;
+}
+
+Ref<Image> MapSingleton::get_province_index_image() const {
+ return province_index_image;
+}
+
+Ref<Image> MapSingleton::get_province_colour_image() const {
+ return province_colour_image;
+}
diff --git a/extension/src/MapSingleton.hpp b/extension/src/MapSingleton.hpp
new file mode 100644
index 0000000..71761cd
--- /dev/null
+++ b/extension/src/MapSingleton.hpp
@@ -0,0 +1,34 @@
+#pragma once
+
+#include <godot_cpp/classes/image.hpp>
+#include "openvic2/Map.hpp"
+
+namespace OpenVic2 {
+ class MapSingleton : public godot::Object {
+
+ GDCLASS(MapSingleton, godot::Object)
+
+ static MapSingleton* singleton;
+
+ godot::Ref<godot::Image> province_shape_image, province_index_image, province_colour_image;
+ int32_t width = 0, height = 0;
+ Map map;
+
+ protected:
+ static void _bind_methods();
+
+ public:
+ static MapSingleton* get_singleton();
+
+ MapSingleton();
+ ~MapSingleton();
+
+ godot::Error load_province_identifier_file(godot::String const& file_path);
+ godot::Error load_province_shape_file(godot::String const& file_path);
+ godot::String get_province_identifier_from_pixel_coords(godot::Vector2i const& coords);
+ int32_t get_width() const;
+ int32_t get_height() const;
+ godot::Ref<godot::Image> get_province_index_image() const;
+ godot::Ref<godot::Image> get_province_colour_image() const;
+ };
+}
diff --git a/extension/src/TestSingleton.cpp b/extension/src/TestSingleton.cpp
index 0855a30..d9e2b03 100644
--- a/extension/src/TestSingleton.cpp
+++ b/extension/src/TestSingleton.cpp
@@ -6,14 +6,14 @@
using namespace godot;
using namespace OpenVic2;
-TestSingleton *TestSingleton::singleton = nullptr;
+TestSingleton* TestSingleton::singleton = nullptr;
void TestSingleton::_bind_methods()
{
ClassDB::bind_method(D_METHOD("hello_singleton"), &TestSingleton::hello_singleton);
}
-TestSingleton *TestSingleton::get_singleton()
+TestSingleton* TestSingleton::get_singleton()
{
return singleton;
}
diff --git a/extension/src/TestSingleton.hpp b/extension/src/TestSingleton.hpp
index de27589..d140516 100644
--- a/extension/src/TestSingleton.hpp
+++ b/extension/src/TestSingleton.hpp
@@ -8,13 +8,13 @@ namespace OpenVic2 {
{
GDCLASS(TestSingleton, godot::Object)
- static TestSingleton *singleton;
+ static TestSingleton* singleton;
protected:
static void _bind_methods();
public:
- static TestSingleton *get_singleton();
+ static TestSingleton* get_singleton();
TestSingleton();
~TestSingleton();
diff --git a/extension/src/openvic2/Map.cpp b/extension/src/openvic2/Map.cpp
new file mode 100644
index 0000000..d980b88
--- /dev/null
+++ b/extension/src/openvic2/Map.cpp
@@ -0,0 +1,89 @@
+#include "Map.hpp"
+
+#include <cassert>
+#include <sstream>
+#include <iomanip>
+
+using namespace OpenVic2;
+
+Province::Province(index_t new_index, std::string const& new_identifier, colour_t new_colour) :
+ index(new_index), identifier(new_identifier), colour(new_colour) {
+ assert(index != NULL_INDEX);
+ assert(!identifier.empty());
+ assert(colour != NULL_COLOUR);
+}
+
+std::string Province::colour_to_hex_string(colour_t colour) {
+ std::ostringstream stream;
+ stream << std::hex << std::setfill('0') << std::setw(6) << colour;
+ return stream.str();
+}
+
+Province::index_t Province::get_index() const {
+ return index;
+}
+
+std::string const& Province::get_identifier() const {
+ return identifier;
+}
+
+Province::colour_t Province::get_colour() const {
+ return colour;
+}
+
+std::string Province::to_string() const {
+ return "(#" + std::to_string(index) + ", " + identifier + ", 0x" + colour_to_hex_string(colour) + ")";
+}
+
+bool Map::add_province(std::string const& identifier, Province::colour_t colour, std::string& error_message) {
+ if (provinces_locked) {
+ error_message = "The map's province list has already been locked!";
+ return false;
+ }
+ if (provinces.size() >= Province::MAX_INDEX) {
+ error_message = "The map's province list is full - there can be at most " + std::to_string(Province::MAX_INDEX) + " provinces";
+ return false;
+ }
+ if (colour == Province::NULL_COLOUR || colour > Province::MAX_COLOUR) {
+ error_message = "Invalid province colour: " + Province::colour_to_hex_string(colour);
+ return false;
+ }
+ Province new_province{ static_cast<Province::index_t>(provinces.size() + 1), identifier, colour };
+ for (Province const& province : provinces) {
+ if (province.identifier == identifier) {
+ error_message = "Duplicate province identifiers: " + province.to_string() + " and " + new_province.to_string();
+ return false;
+ }
+ if (province.colour == colour) {
+ error_message = "Duplicate province colours: " + province.to_string() + " and " + new_province.to_string();
+ return false;
+ }
+ }
+ provinces.push_back(new_province);
+ error_message = "Added province: " + new_province.to_string();
+ return true;
+}
+
+void Map::lock_provinces() {
+ provinces_locked = true;
+}
+
+size_t Map::get_province_count() const {
+ return provinces.size();
+}
+
+Province* Map::get_province_by_index(Province::index_t index) {
+ return index != Province::NULL_INDEX && index <= provinces.size() ? &provinces[index - 1] : nullptr;
+}
+
+Province* Map::get_province_by_identifier(std::string const& identifier) {
+ for (Province& province : provinces)
+ if (province.identifier == identifier) return &province;
+ return nullptr;
+}
+
+Province* Map::get_province_by_colour(Province::colour_t colour) {
+ for (Province& province : provinces)
+ if (province.colour == colour) return &province;
+ return nullptr;
+}
diff --git a/extension/src/openvic2/Map.hpp b/extension/src/openvic2/Map.hpp
new file mode 100644
index 0000000..365d78b
--- /dev/null
+++ b/extension/src/openvic2/Map.hpp
@@ -0,0 +1,45 @@
+#pragma once
+
+#include <string>
+#include <cstdint>
+#include <vector>
+
+namespace OpenVic2 {
+
+ struct Province {
+ using colour_t = uint32_t;
+ using index_t = uint16_t;
+ friend struct Map;
+ static const colour_t NULL_COLOUR = 0, MAX_COLOUR = 0xFFFFFF;
+ static const index_t NULL_INDEX = 0, MAX_INDEX = 0xFFFF;
+ private:
+ index_t index;
+ std::string identifier;
+ colour_t colour;
+
+ Province(index_t index, std::string const& identifier, colour_t colour);
+ public:
+ static std::string colour_to_hex_string(colour_t colour);
+
+ index_t get_index() const;
+ std::string const& get_identifier() const;
+ colour_t get_colour() const;
+ std::string to_string() const;
+ };
+
+ struct Map {
+ private:
+ std::vector<Province> provinces;
+ bool provinces_locked = false;
+
+ public:
+ bool add_province(std::string const& identifier, Province::colour_t colour, std::string& error_message);
+ void lock_provinces();
+ size_t get_province_count() const;
+
+ Province* get_province_by_index(Province::index_t index);
+ Province* get_province_by_identifier(std::string const& identifier);
+ Province* get_province_by_colour(Province::colour_t colour);
+ };
+
+}
diff --git a/extension/src/register_types.cpp b/extension/src/register_types.cpp
index d1613a5..16e59b2 100644
--- a/extension/src/register_types.cpp
+++ b/extension/src/register_types.cpp
@@ -9,6 +9,8 @@
#include "Simulation.hpp"
#include "Checksum.hpp"
#include "LoadLocalisation.hpp"
+#include "MapSingleton.hpp"
+#include "MapMesh.hpp"
using namespace godot;
using namespace OpenVic2;
@@ -17,9 +19,9 @@ static TestSingleton* _test_singleton;
static Simulation* _simulation;
static Checksum* _checksum;
static LoadLocalisation* _load_localisation;
+static MapSingleton* _map_singleton;
-void initialize_openvic2_types(ModuleInitializationLevel p_level)
-{
+void initialize_openvic2_types(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
@@ -40,6 +42,11 @@ void initialize_openvic2_types(ModuleInitializationLevel p_level)
_load_localisation = memnew(LoadLocalisation);
Engine::get_singleton()->register_singleton("LoadLocalisation", LoadLocalisation::get_singleton());
+ ClassDB::register_class<MapSingleton>();
+ _map_singleton = memnew(MapSingleton);
+ Engine::get_singleton()->register_singleton("MapSingleton", MapSingleton::get_singleton());
+
+ ClassDB::register_class<MapMesh>();
}
void uninitialize_openvic2_types(ModuleInitializationLevel p_level) {
@@ -58,15 +65,16 @@ void uninitialize_openvic2_types(ModuleInitializationLevel p_level) {
Engine::get_singleton()->unregister_singleton("LoadLocalisation");
memdelete(_load_localisation);
+
+ Engine::get_singleton()->unregister_singleton("MapSingleton");
+ memdelete(_map_singleton);
}
-extern "C"
-{
+extern "C" {
// Initialization.
- GDExtensionBool GDE_EXPORT openvic2_library_init(const GDExtensionInterface *p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
- {
+ GDExtensionBool GDE_EXPORT openvic2_library_init(const GDExtensionInterface* p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
init_obj.register_initializer(initialize_openvic2_types);