diff options
Diffstat (limited to 'extension')
8 files changed, 251 insertions, 4 deletions
diff --git a/extension/deps/openvic-simulation b/extension/deps/openvic-simulation -Subproject d36045735fc56e8cfe772713c2ef5012dad94ae +Subproject 7a9206e3869fbb659d296b854c90f5c81755a5c diff --git a/extension/src/openvic-extension/classes/GUILabel.cpp b/extension/src/openvic-extension/classes/GUILabel.cpp index 732dec2..4b6b1c1 100644 --- a/extension/src/openvic-extension/classes/GUILabel.cpp +++ b/extension/src/openvic-extension/classes/GUILabel.cpp @@ -31,12 +31,18 @@ String const& GUILabel::get_substitution_marker() { return SUBSTITUTION_MARKER; } +String const& GUILabel::get_flag_marker() { + static const String FLAG_MARKER = String::chr(0x40); // @ + return FLAG_MARKER; +} + void GUILabel::_bind_methods() { GUI_TOOLTIP_BIND_METHODS(GUILabel) OV_BIND_SMETHOD(get_colour_marker); OV_BIND_SMETHOD(get_currency_marker); OV_BIND_SMETHOD(get_substitution_marker); + OV_BIND_SMETHOD(get_flag_marker); OV_BIND_METHOD(GUILabel::clear); OV_BIND_METHOD(GUILabel::get_gui_text_name); diff --git a/extension/src/openvic-extension/classes/GUILabel.hpp b/extension/src/openvic-extension/classes/GUILabel.hpp index 102ad94..67981d7 100644 --- a/extension/src/openvic-extension/classes/GUILabel.hpp +++ b/extension/src/openvic-extension/classes/GUILabel.hpp @@ -61,6 +61,7 @@ namespace OpenVic { static godot::String const& get_colour_marker(); static godot::String const& get_currency_marker(); static godot::String const& get_substitution_marker(); + static godot::String const& get_flag_marker(); GUILabel(); diff --git a/extension/src/openvic-extension/singletons/GameSingleton.cpp b/extension/src/openvic-extension/singletons/GameSingleton.cpp index 24d8a73..f258fe1 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.cpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.cpp @@ -69,6 +69,8 @@ void GameSingleton::_bind_methods() { OV_BIND_METHOD(GameSingleton::set_selected_province, { "index" }); OV_BIND_METHOD(GameSingleton::unset_selected_province); + OV_BIND_METHOD(GameSingleton::set_viewed_country_by_province_index, { "province_index" }); + OV_BIND_METHOD(GameSingleton::update_clock); ADD_SIGNAL(MethodInfo(_signal_gamestate_updated())); @@ -95,7 +97,7 @@ void GameSingleton::_on_clock_state_changed() { GameSingleton::GameSingleton() : game_manager { std::bind(&GameSingleton::_on_gamestate_updated, this), std::bind(&GameSingleton::_on_clock_state_changed, this) - } { + }, viewed_country { nullptr } { ERR_FAIL_COND(singleton != nullptr); singleton = this; } @@ -139,6 +141,10 @@ Error GameSingleton::setup_game(int32_t bookmark_index) { ERR_FAIL_NULL_V(menu_singleton, FAILED); ret &= menu_singleton->_population_menu_update_provinces() == OK; + // TODO - replace with actual starting country + set_viewed_country(instance_manager->get_country_instance_manager().get_country_instance_by_identifier("ENG")); + ERR_FAIL_NULL_V(viewed_country, FAILED); + return ERR(ret); } @@ -349,6 +355,27 @@ void GameSingleton::unset_selected_province() { set_selected_province(ProvinceDefinition::NULL_INDEX); } +void GameSingleton::set_viewed_country(CountryInstance const* new_viewed_country) { + if (viewed_country != new_viewed_country) { + viewed_country = new_viewed_country; + + Logger::info("Set viewed country to: ", viewed_country != nullptr ? viewed_country->get_identifier() : "NULL"); + + _on_gamestate_updated(); + } +} + +void GameSingleton::set_viewed_country_by_province_index(int32_t province_index) { + InstanceManager* instance_manager = get_instance_manager(); + ERR_FAIL_NULL(instance_manager); + + ProvinceInstance const* province_instance = + instance_manager->get_map_instance().get_province_instance_by_index(province_index); + ERR_FAIL_NULL(province_instance); + + set_viewed_country(province_instance->get_owner()); +} + Error GameSingleton::update_clock() { return ERR(game_manager.update_clock()); } diff --git a/extension/src/openvic-extension/singletons/GameSingleton.hpp b/extension/src/openvic-extension/singletons/GameSingleton.hpp index e0eb5fc..e737643 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.hpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.hpp @@ -15,6 +15,8 @@ namespace OpenVic { GameManager game_manager; + CountryInstance const* PROPERTY(viewed_country); + godot::Vector2i image_subdivisions; godot::Ref<godot::Texture2DArray> province_shape_texture; godot::Ref<godot::Image> province_colour_image; @@ -124,6 +126,9 @@ namespace OpenVic { void set_selected_province(int32_t index); void unset_selected_province(); + void set_viewed_country(CountryInstance const* new_viewed_country); + void set_viewed_country_by_province_index(int32_t province_index); + godot::Error update_clock(); }; } diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp index 367462b..5074507 100644 --- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp +++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp @@ -107,6 +107,10 @@ String MenuSingleton::get_country_adjective(CountryInstance const& country) cons } void MenuSingleton::_bind_methods() { + OV_BIND_SMETHOD(get_tooltip_separator); + OV_BIND_METHOD(MenuSingleton::get_country_name_from_identifier, { "country_identifier" }); + OV_BIND_METHOD(MenuSingleton::get_country_adjective_from_identifier, { "country_identifier" }); + /* TOOLTIP */ OV_BIND_METHOD(MenuSingleton::show_tooltip, { "text", "substitution_dict", "position" }); OV_BIND_METHOD(MenuSingleton::show_control_tooltip, { "text", "substitution_dict", "control" }); @@ -126,6 +130,9 @@ void MenuSingleton::_bind_methods() { OV_BIND_METHOD(MenuSingleton::get_administrative_pop_icon_index); OV_BIND_METHOD(MenuSingleton::get_rgo_owner_pop_icon_index); + /* TOPBAR */ + OV_BIND_METHOD(MenuSingleton::get_topbar_info); + /* TIME/SPEED CONTROL PANEL */ OV_BIND_METHOD(MenuSingleton::set_paused, { "paused" }); OV_BIND_METHOD(MenuSingleton::toggle_paused); @@ -219,6 +226,49 @@ MenuSingleton::~MenuSingleton() { singleton = nullptr; } +String MenuSingleton::get_tooltip_separator() { + static const String tooltip_separator = "\n" + String { "-" }.repeat(14) + "\n"; + return tooltip_separator; +} + +String MenuSingleton::get_country_name_from_identifier(String const& country_identifier) const { + if (country_identifier.is_empty()) { + return {}; + } + + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, {}); + + InstanceManager const* instance_manager = game_singleton->get_instance_manager(); + ERR_FAIL_NULL_V(instance_manager, {}); + + CountryInstance const* country = instance_manager->get_country_instance_manager().get_country_instance_by_identifier( + Utilities::godot_to_std_string(country_identifier) + ); + ERR_FAIL_NULL_V(country, {}); + + return get_country_name(*country); +} + +String MenuSingleton::get_country_adjective_from_identifier(String const& country_identifier) const { + if (country_identifier.is_empty()) { + return {}; + } + + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, {}); + + InstanceManager const* instance_manager = game_singleton->get_instance_manager(); + ERR_FAIL_NULL_V(instance_manager, {}); + + CountryInstance const* country = instance_manager->get_country_instance_manager().get_country_instance_by_identifier( + Utilities::godot_to_std_string(country_identifier) + ); + ERR_FAIL_NULL_V(country, {}); + + return get_country_adjective(*country); +} + /* TOOLTIP */ void MenuSingleton::show_tooltip(String const& text, Dictionary const& substitution_dict, Vector2 const& position) { @@ -452,6 +502,157 @@ int32_t MenuSingleton::get_rgo_owner_pop_icon_index() const { return sprite; } +/* TOPBAR */ + +Dictionary MenuSingleton::get_topbar_info() const { + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, {}); + + CountryInstance const* country = game_singleton->get_viewed_country(); + if (country == nullptr) { + return {}; + } + + Dictionary ret; + + // Country / Ranking + static const StringName country_key = "country"; + static const StringName country_status_key = "country_status"; + static const StringName total_rank_key = "total_rank"; + + ret[country_key] = Utilities::std_to_godot_string(country->get_identifier()); + ret[country_status_key] = static_cast<int32_t>(country->get_country_status()); + ret[total_rank_key] = static_cast<uint64_t>(country->get_total_rank()); + + static const StringName prestige_key = "prestige"; + static const StringName prestige_rank_key = "prestige_rank"; + static const StringName prestige_tooltip_key = "prestige_tooltip"; + + ret[prestige_key] = country->get_prestige().to_int32_t(); + ret[prestige_rank_key] = static_cast<uint64_t>(country->get_prestige_rank()); + ret[prestige_tooltip_key] = String {}; // TODO - list prestige sources (e.g. power status) + + static const StringName industrial_power_key = "industrial_power"; + static const StringName industrial_rank_key = "industrial_rank"; + static const StringName industrial_power_tooltip_key = "industrial_power_tooltip"; + + ret[industrial_power_key] = country->get_industrial_power().to_int32_t(); + ret[industrial_rank_key] = static_cast<uint64_t>(country->get_industrial_rank()); + { + String industrial_power_tooltip; + + // Pair: State name / Power + std::vector<std::pair<String, fixed_point_t>> industrial_power_states; + for (auto const& [state, power] : country->get_industrial_power_from_states()) { + industrial_power_states.emplace_back(get_state_name(*state), power); + } + std::sort( + industrial_power_states.begin(), industrial_power_states.end(), + [](auto const& a, auto const& b) -> bool { + // Sort by greatest power, then by state name alphabetically + return a.second != b.second ? a.second > b.second : a.first < b.first; + } + ); + for (auto const& [state_name, power] : industrial_power_states) { + industrial_power_tooltip += "\n" + state_name + ": " + GUILabel::get_colour_marker() + "Y" + + GUINode::float_to_string_dp(power, 3) + GUILabel::get_colour_marker() + "!"; + } + + // Tuple: Country identifier / Country name / Power + std::vector<std::tuple<String, String, fixed_point_t>> industrial_power_from_investments; + for (auto const& [country, power] : country->get_industrial_power_from_investments()) { + industrial_power_from_investments.emplace_back( + Utilities::std_to_godot_string(country->get_identifier()), get_country_name(*country), power + ); + } + std::sort( + industrial_power_from_investments.begin(), industrial_power_from_investments.end(), + [](auto const& a, auto const& b) -> bool { + // Sort by greatest power, then by country name alphabetically + return std::get<2>(a) != std::get<2>(b) ? std::get<2>(a) > std::get<2>(b) : std::get<1>(a) < std::get<1>(b); + } + ); + for (auto const& [country_identifier, country_name, power] : industrial_power_from_investments) { + industrial_power_tooltip += "\n" + GUILabel::get_flag_marker() + country_identifier + country_name + ": " + + GUILabel::get_colour_marker() + "Y" + GUINode::float_to_string_dp(power, 3) + GUILabel::get_colour_marker() + + "!"; + } + + ret[industrial_power_tooltip_key] = std::move(industrial_power_tooltip); + } + + static const StringName military_power_key = "military_power"; + static const StringName military_rank_key = "military_rank"; + static const StringName military_power_tooltip_key = "military_power_tooltip"; + + ret[military_power_key] = country->get_military_power().to_int32_t(); + ret[military_rank_key] = static_cast<uint64_t>(country->get_military_rank()); + { + String military_power_tooltip; + + for (auto const& [source, power] : { + std::pair + { "MIL_FROM_TROOPS", country->get_military_power_from_land() }, + { "MIL_FROM_CAP_SHIPS", country->get_military_power_from_sea() }, + { "MIL_FROM_LEADERS", country->get_military_power_from_leaders() } + }) { + if (power != 0) { + military_power_tooltip += "\n" + tr(source) + ": " + GUILabel::get_colour_marker() + "Y" + + GUINode::float_to_string_dp(power, 3) + GUILabel::get_colour_marker() + "!"; + } + } + + ret[military_power_tooltip_key] = std::move(military_power_tooltip); + } + + static const StringName colonial_power_available_key = "colonial_power_available"; + static const StringName colonial_power_max_key = "colonial_power_max"; + static const StringName colonial_power_tooltip_key = "colonial_power_tooltip"; + // TODO - colonial power info + ret[colonial_power_available_key] = 0; + ret[colonial_power_max_key] = 0; + ret[colonial_power_tooltip_key] = String {}; + + // Production + + // Budget + + // Technology + + // Politics + + // Population + + // Trade + + // Diplomacy + + // Military + static const StringName regiment_count_key = "regiment_count"; + static const StringName max_supported_regiments_key = "max_supported_regiments"; + + ret[regiment_count_key] = static_cast<uint64_t>(country->get_regiment_count()); + ret[max_supported_regiments_key] = static_cast<uint64_t>(country->get_max_supported_regiment_count()); + + static const StringName mobilised_key = "mobilised"; + static const StringName mobilisation_regiments_key = "mobilisation_regiments"; + static const StringName mobilisation_impact_key = "mobilisation_impact"; + static const StringName war_policy_key = "war_policy"; + static const StringName mobilisation_max_regiments_key = "mobilisation_max_regiments"; + + if (country->is_mobilised()) { + ret[mobilised_key] = true; + } else { + ret[mobilised_key] = false; + ret[mobilisation_regiments_key] = static_cast<uint64_t>(country->get_mobilisation_potential_regiment_count()); + ret[mobilisation_impact_key] = country->get_mobilisation_impact().to_float(); + ret[war_policy_key] = String {}; // TODO - get ruling party's war policy + ret[mobilisation_max_regiments_key] = static_cast<uint64_t>(country->get_mobilisation_max_regiment_count()); + } + + return ret; +} + /* TIME/SPEED CONTROL PANEL */ void MenuSingleton::set_paused(bool paused) { diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.hpp b/extension/src/openvic-extension/singletons/MenuSingleton.hpp index 022bce5..3f07583 100644 --- a/extension/src/openvic-extension/singletons/MenuSingleton.hpp +++ b/extension/src/openvic-extension/singletons/MenuSingleton.hpp @@ -115,6 +115,10 @@ namespace OpenVic { MenuSingleton(); ~MenuSingleton(); + static godot::String get_tooltip_separator(); + godot::String get_country_name_from_identifier(godot::String const& country_identifier) const; + godot::String get_country_adjective_from_identifier(godot::String const& country_identifier) const; + /* TOOLTIP */ void show_tooltip( godot::String const& text, godot::Dictionary const& substitution_dict, godot::Vector2 const& position @@ -134,6 +138,9 @@ namespace OpenVic { int32_t get_administrative_pop_icon_index() const; int32_t get_rgo_owner_pop_icon_index() const; + /* TOPBAR */ + godot::Dictionary get_topbar_info() const; + /* TIME/SPEED CONTROL PANEL */ void set_paused(bool paused); void toggle_paused(); diff --git a/extension/src/openvic-extension/singletons/PopulationMenu.cpp b/extension/src/openvic-extension/singletons/PopulationMenu.cpp index 271068b..c96ef02 100644 --- a/extension/src/openvic-extension/singletons/PopulationMenu.cpp +++ b/extension/src/openvic-extension/singletons/PopulationMenu.cpp @@ -393,12 +393,12 @@ Error MenuSingleton::_population_menu_update_filtered_pops() { population_menu.distributions[0][&pop->get_type()] += pop->get_size(); population_menu.distributions[1][&pop->get_religion()] += pop->get_size(); population_menu.distributions[2] += - pop->get_ideologies() * static_cast<fixed_point_t>(static_cast<int32_t>(pop->get_size())); + pop->get_ideologies() * fixed_point_t::parse(pop->get_size()); population_menu.distributions[3][&pop->get_culture()] += pop->get_size(); population_menu.distributions[4] += - cast_map<HasIdentifierAndColour>(pop->get_issues() * static_cast<int32_t>(pop->get_size())); + cast_map<HasIdentifierAndColour>(pop->get_issues() * fixed_point_t::parse(pop->get_size())); population_menu.distributions[5] += - pop->get_votes() * static_cast<fixed_point_t>(static_cast<int32_t>(pop->get_size())); + pop->get_votes() * fixed_point_t::parse(pop->get_size()); } for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) { |