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m---------extension/deps/openvic-simulation0
-rw-r--r--extension/src/openvic-extension/classes/GFXPieChartTexture.hpp45
-rw-r--r--extension/src/openvic-extension/singletons/MenuSingleton.cpp21
-rw-r--r--extension/src/openvic-extension/singletons/ModelSingleton.cpp14
-rw-r--r--extension/src/openvic-extension/singletons/ModelSingleton.hpp9
-rw-r--r--extension/src/openvic-extension/singletons/PopulationMenu.cpp6
6 files changed, 67 insertions, 28 deletions
diff --git a/extension/deps/openvic-simulation b/extension/deps/openvic-simulation
-Subproject 9479a873095e23503994a0ef3b675b06320df4b
+Subproject f83e869def6608f64606aead24ad1cfbb6f5c72
diff --git a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp
index 8683b10..3135050 100644
--- a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp
+++ b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp
@@ -38,23 +38,50 @@ namespace OpenVic {
/* Generate slice data from a distribution of HasIdentifierAndColour derived objects, sorted by their weight.
* The resulting Array of Dictionaries can be used as an argument for set_slices_array. */
- template<std::derived_from<HasIdentifierAndColour> T>
- static godot_pie_chart_data_t distribution_to_slices_array(fixed_point_map_t<T const*> const& dist) {
+ template<typename Container>
+ static godot_pie_chart_data_t distribution_to_slices_array(Container const& dist)
+ requires(
+ (
+ /* fixed_point_map_t<T const*>, T derived from HasIdentifierAndColour */
+ utility::is_specialization_of_v<Container, tsl::ordered_map> &&
+ std::derived_from<std::remove_pointer_t<typename Container::key_type>, HasIdentifierAndColour> &&
+ std::is_same_v<typename Container::mapped_type, fixed_point_t>
+ ) || (
+ /* IndexedMap<T, fixed_point_t>, T derived from HasIdentifierAndColour */
+ utility::is_specialization_of_v<Container, IndexedMap> &&
+ std::derived_from<typename Container::key_t, HasIdentifierAndColour> &&
+ std::is_same_v<typename Container::value_t, fixed_point_t>
+ )
+ ) {
using namespace godot;
- using entry_t = std::pair<T const*, fixed_point_t>;
+ using entry_t = std::pair<HasIdentifierAndColour const*, fixed_point_t>;
std::vector<entry_t> sorted_dist;
- sorted_dist.reserve(dist.size());
- for (entry_t const& entry : dist) {
- ERR_CONTINUE_MSG(
- entry.first == nullptr, vformat("Null distribution key with value %f", entry.second.to_float())
- );
- sorted_dist.push_back(entry);
+
+ if constexpr (utility::is_specialization_of_v<Container, tsl::ordered_map>) {
+ sorted_dist.reserve(dist.size());
+ for (entry_t const& entry : dist) {
+ ERR_CONTINUE_MSG(
+ entry.first == nullptr, vformat("Null distribution key with value %f", entry.second.to_float())
+ );
+ sorted_dist.push_back(entry);
+ }
+ } else {
+ for (size_t index = 0; index < dist.size(); ++index) {
+ fixed_point_t const& value = dist[index];
+ if (value != 0) {
+ HasIdentifierAndColour const* key = &dist(index);
+ sorted_dist.emplace_back(key, value);
+ }
+ }
}
+
std::sort(sorted_dist.begin(), sorted_dist.end(), [](entry_t const& lhs, entry_t const& rhs) -> bool {
return lhs.first < rhs.first;
});
+
godot_pie_chart_data_t array;
ERR_FAIL_COND_V(array.resize(sorted_dist.size()) != OK, {});
+
for (size_t idx = 0; idx < array.size(); ++idx) {
auto const& [key, val] = sorted_dist[idx];
Dictionary sub_dict;
diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
index b4baf40..36e5f58 100644
--- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp
@@ -226,19 +226,22 @@ Dictionary MenuSingleton::get_province_info_from_index(int32_t index) const {
ret[province_info_total_population_key] = province->get_total_population();
- fixed_point_map_t<PopType const*> const& pop_types = province->get_pop_type_distribution();
- if (!pop_types.empty()) {
- ret[province_info_pop_types_key] = GFXPieChartTexture::distribution_to_slices_array(pop_types);
+ GFXPieChartTexture::godot_pie_chart_data_t pop_types =
+ GFXPieChartTexture::distribution_to_slices_array(province->get_pop_type_distribution());
+ if (!pop_types.is_empty()) {
+ ret[province_info_pop_types_key] = std::move(pop_types);
}
- fixed_point_map_t<Ideology const*> const& ideologies = province->get_ideology_distribution();
- if (!ideologies.empty()) {
- ret[province_info_pop_ideologies_key] = GFXPieChartTexture::distribution_to_slices_array(ideologies);
+ GFXPieChartTexture::godot_pie_chart_data_t ideologies =
+ GFXPieChartTexture::distribution_to_slices_array(province->get_ideology_distribution());
+ if (!ideologies.is_empty()) {
+ ret[province_info_pop_ideologies_key] = std::move(ideologies);
}
- fixed_point_map_t<Culture const*> const& cultures = province->get_culture_distribution();
- if (!cultures.empty()) {
- ret[province_info_pop_cultures_key] = GFXPieChartTexture::distribution_to_slices_array(cultures);
+ GFXPieChartTexture::godot_pie_chart_data_t cultures =
+ GFXPieChartTexture::distribution_to_slices_array(province->get_culture_distribution());
+ if (!cultures.is_empty()) {
+ ret[province_info_pop_cultures_key] = std::move(cultures);
}
std::vector<CountryDefinition const*> const& cores = province->get_cores();
diff --git a/extension/src/openvic-extension/singletons/ModelSingleton.cpp b/extension/src/openvic-extension/singletons/ModelSingleton.cpp
index 7dea1bd..5fb9cf8 100644
--- a/extension/src/openvic-extension/singletons/ModelSingleton.cpp
+++ b/extension/src/openvic-extension/singletons/ModelSingleton.cpp
@@ -4,6 +4,8 @@
#include <godot_cpp/variant/utility_functions.hpp>
+#include <openvic-simulation/map/ProvinceInstance.hpp>
+
#include "openvic-extension/singletons/GameSingleton.hpp"
#include "openvic-extension/utility/ClassBindings.hpp"
#include "openvic-extension/utility/Utilities.hpp"
@@ -180,8 +182,12 @@ Dictionary ModelSingleton::make_model_dict(GFX::Actor const& actor) const {
/* Returns false if an error occurs while trying to add a unit model for the province, true otherwise.
* Returning true doesn't necessarily mean a unit was added, e.g. when units is empty. */
-template<utility::is_derived_from_specialization_of<UnitInstanceGroup> T>
-bool ModelSingleton::add_unit_dict(ordered_set<T*> const& units, TypedArray<Dictionary>& unit_array) const {
+template<UnitType::branch_t Branch>
+bool ModelSingleton::add_unit_dict(
+ ordered_set<UnitInstanceGroupBranched<Branch>*> const& units, TypedArray<Dictionary>& unit_array
+) const {
+ using _UnitInstanceGroup = UnitInstanceGroupBranched<Branch>;
+
GameSingleton const* game_singleton = GameSingleton::get_singleton();
ERR_FAIL_NULL_V(game_singleton, false);
@@ -204,7 +210,7 @@ bool ModelSingleton::add_unit_dict(ordered_set<T*> const& units, TypedArray<Dict
bool ret = true;
/* Last unit to enter the province is shown on top. */
- T const& unit = *units.back();
+ _UnitInstanceGroup const& unit = *units.back();
ERR_FAIL_COND_V_MSG(unit.empty(), false, vformat("Empty unit \"%s\"", std_view_to_godot_string(unit.get_name())));
CountryDefinition const* country = unit.get_country()->get_country_definition();
@@ -220,7 +226,7 @@ bool ModelSingleton::add_unit_dict(ordered_set<T*> const& units, TypedArray<Dict
std::string_view actor_name = display_unit_type->get_sprite();
std::string_view mount_actor_name, mount_attach_node_name;
- if constexpr (std::same_as<T, ArmyInstance>) {
+ if constexpr (Branch == UnitType::branch_t::LAND) {
RegimentType const* regiment_type = reinterpret_cast<RegimentType const*>(display_unit_type);
if (!regiment_type->get_sprite_override().empty()) {
diff --git a/extension/src/openvic-extension/singletons/ModelSingleton.hpp b/extension/src/openvic-extension/singletons/ModelSingleton.hpp
index ad1a6d8..8030ffd 100644
--- a/extension/src/openvic-extension/singletons/ModelSingleton.hpp
+++ b/extension/src/openvic-extension/singletons/ModelSingleton.hpp
@@ -3,7 +3,8 @@
#include <godot_cpp/classes/object.hpp>
#include <openvic-simulation/interface/GFXObject.hpp>
-#include <openvic-simulation/military/UnitInstance.hpp>
+#include <openvic-simulation/military/UnitInstanceGroup.hpp>
+#include <openvic-simulation/types/OrderedContainers.hpp>
namespace OpenVic {
struct BuildingInstance;
@@ -31,8 +32,10 @@ namespace OpenVic {
godot::Dictionary make_animation_dict(GFX::Actor::Animation const& animation) const;
godot::Dictionary make_model_dict(GFX::Actor const& actor) const;
- template<utility::is_derived_from_specialization_of<UnitInstanceGroup> T>
- bool add_unit_dict(ordered_set<T*> const& units, godot::TypedArray<godot::Dictionary>& unit_array) const;
+ template<UnitType::branch_t Branch>
+ bool add_unit_dict(
+ ordered_set<UnitInstanceGroupBranched<Branch>*> const& units, godot::TypedArray<godot::Dictionary>& unit_array
+ ) const;
bool add_building_dict(
BuildingInstance const& building, ProvinceInstance const& province,
diff --git a/extension/src/openvic-extension/singletons/PopulationMenu.cpp b/extension/src/openvic-extension/singletons/PopulationMenu.cpp
index 1237e86..db2ac53 100644
--- a/extension/src/openvic-extension/singletons/PopulationMenu.cpp
+++ b/extension/src/openvic-extension/singletons/PopulationMenu.cpp
@@ -407,12 +407,12 @@ void MenuSingleton::_population_menu_update_filtered_pops() {
population_menu.distributions[0][&pop->get_type()] += pop->get_size();
population_menu.distributions[1][&pop->get_religion()] += pop->get_size();
population_menu.distributions[2] +=
- cast_map<HasIdentifierAndColour>(pop->get_ideologies() * static_cast<int32_t>(pop->get_size()));
+ pop->get_ideologies() * static_cast<fixed_point_t>(static_cast<int32_t>(pop->get_size()));
population_menu.distributions[3][&pop->get_culture()] += pop->get_size();
population_menu.distributions[4] +=
cast_map<HasIdentifierAndColour>(pop->get_issues() * static_cast<int32_t>(pop->get_size()));
population_menu.distributions[5] +=
- cast_map<HasIdentifierAndColour>(pop->get_votes() * static_cast<int32_t>(pop->get_size()));
+ pop->get_votes() * static_cast<fixed_point_t>(static_cast<int32_t>(pop->get_size()));
}
for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) {
@@ -467,7 +467,7 @@ MenuSingleton::sort_func_t MenuSingleton::_get_population_menu_sort_func(populat
};
case SORT_IDEOLOGY:
return [](Pop const* a, Pop const* b) -> bool {
- return sorted_fixed_map_less_than(a->get_ideologies(), b->get_ideologies());
+ return sorted_indexed_map_less_than(a->get_ideologies(), b->get_ideologies());
};
case SORT_ISSUES:
return [](Pop const* a, Pop const* b) -> bool {