diff options
Diffstat (limited to 'game/addons')
33 files changed, 1879 insertions, 0 deletions
diff --git a/game/addons/keychain/Keychain.gd b/game/addons/keychain/Keychain.gd new file mode 100644 index 0000000..ff939f3 --- /dev/null +++ b/game/addons/keychain/Keychain.gd @@ -0,0 +1,212 @@ +extends Node + +const TRANSLATIONS_PATH := "res://addons/keychain/translations" +const PROFILES_PATH := "user://shortcut_profiles" + +# Change these settings +var profiles := [preload("profiles/default.tres")] +var selected_profile: ShortcutProfile = profiles[0] +var profile_index := 0 +# Syntax: "action_name": InputAction.new("Action Display Name", "Group", true) +# Note that "action_name" must already exist in the Project's Input Map. +var actions := {} +# Syntax: "Group Name": InputGroup.new("Parent Group Name") +var groups := {} +var ignore_actions := [] +var ignore_ui_actions := true +var changeable_types := [true, true, true, true] +var multiple_menu_accelerators := false +var config_path := "user://cache.ini" +var config_file: ConfigFile + + +class InputAction: + var display_name := "" + var group := "" + var global := true + + func _init(_display_name := "",_group := "",_global := true): + display_name = _display_name + group = _group + global = _global + + func update_node(_action: String) -> void: + pass + + func handle_input(_event: InputEvent, _action: String) -> bool: + return false + + +# This class is useful for the accelerators of PopupMenu items +# It's possible for PopupMenu items to have multiple shortcuts by using +# set_item_shortcut(), but we have no control over the accelerator text that appears. +# Thus, we are stuck with using accelerators instead of shortcuts. +# If Godot ever receives the ability to change the accelerator text of the items, +# we could in theory remove this class. +# If you don't care about PopupMenus in the same scene as ShortcutEdit +# such as projects like Pixelorama where everything is in the same scene, +# then you can ignore this class. +class MenuInputAction: + extends InputAction + var node_path := "" + var node: PopupMenu + var menu_item_id := 0 + var echo := false + + func _init( + _display_name := "", + _group := "", + _global := true, + _node_path := "", + _menu_item_id := 0, + _echo := false + ) -> void: + super._init(_display_name, _group, _global) + node_path = _node_path + menu_item_id = _menu_item_id + echo = _echo + + func get_node(root: Node) -> void: + var temp_node = root.get_node(node_path) + if temp_node is PopupMenu: + node = node + elif temp_node is MenuButton: + node = temp_node.get_popup() + + func update_node(action: String) -> void: + if !node: + return + var first_key: InputEventKey = Keychain.action_get_first_key(action) + var accel := first_key.get_keycode_with_modifiers() if first_key else 0 + node.set_item_accelerator(menu_item_id, accel) + + func handle_input(event: InputEvent, action: String) -> bool: + if not node: + return false + if event.is_action_pressed(action, false, true): + if event is InputEventKey: + var acc: int = node.get_item_accelerator(menu_item_id) + # If the event is the same as the menu item's accelerator, skip + if acc == event.get_keycode_with_modifiers(): + return true + node.emit_signal("id_pressed", menu_item_id) + return true + if event.is_action(action, true) and echo: + if event.is_echo(): + node.emit_signal("id_pressed", menu_item_id) + return true + + return false + + +class InputGroup: + var parent_group := "" + var folded := true + var tree_item: TreeItem + + func _init(_parent_group := "", _folded := true) -> void: + parent_group = _parent_group + folded = _folded + + +func _ready() -> void: + if !config_file: + config_file = ConfigFile.new() + if !config_path.is_empty(): + config_file.load(config_path) + + set_process_input(multiple_menu_accelerators) + + # Load shortcut profiles + DirAccess.make_dir_recursive_absolute(PROFILES_PATH) + var profile_dir := DirAccess.open(PROFILES_PATH) + profile_dir.make_dir(PROFILES_PATH) + profile_dir.list_dir_begin() # TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547 + var file_name = profile_dir.get_next() + while file_name != "": + if !profile_dir.current_is_dir(): + if file_name.get_extension() == "tres": + var file = load(PROFILES_PATH.path_join(file_name)) + if file is ShortcutProfile: + profiles.append(file) + file_name = profile_dir.get_next() + + # If there are no profiles besides the default, create one custom + if profiles.size() == 1: + var profile := ShortcutProfile.new() + profile.name = "Custom" + profile.resource_path = PROFILES_PATH.path_join("custom.tres") + var saved := profile.save() + if saved: + profiles.append(profile) + + for profile in profiles: + profile.fill_bindings() + + var l18n_dir := DirAccess.open(TRANSLATIONS_PATH) + l18n_dir.list_dir_begin() # TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547 + file_name = l18n_dir.get_next() + while file_name != "": + if !l18n_dir.current_is_dir(): + if file_name.get_extension() == "po": + var t: Translation = load(TRANSLATIONS_PATH.path_join(file_name)) + TranslationServer.add_translation(t) + file_name = l18n_dir.get_next() + + profile_index = config_file.get_value("shortcuts", "shortcuts_profile", 0) + change_profile(profile_index) + + for action in actions: + var input_action: InputAction = actions[action] + if input_action is MenuInputAction: + input_action.get_node(get_tree().current_scene) + + +func _input(event: InputEvent) -> void: + if event is InputEventMouseMotion: + return + + for action in actions: + var input_action: InputAction = actions[action] + var done: bool = input_action.handle_input(event, action) + if done: + return + + +func change_profile(index: int) -> void: + if index >= profiles.size(): + index = profiles.size() - 1 + profile_index = index + selected_profile = profiles[index] + for action in selected_profile.bindings: + action_erase_events(action) + for event in selected_profile.bindings[action]: + action_add_event(action, event) + + +func action_add_event(action: String, event: InputEvent) -> void: + InputMap.action_add_event(action, event) + if action in actions: + actions[action].update_node(action) + + +func action_erase_event(action: String, event: InputEvent) -> void: + InputMap.action_erase_event(action, event) + if action in actions: + actions[action].update_node(action) + + +func action_erase_events(action: String) -> void: + InputMap.action_erase_events(action) + if action in actions: + actions[action].update_node(action) + + +func action_get_first_key(action: String) -> InputEventKey: + var first_key: InputEventKey = null + var events := InputMap.action_get_events(action) + for event in events: + if event is InputEventKey: + first_key = event + break + return first_key diff --git a/game/addons/keychain/LICENSE b/game/addons/keychain/LICENSE new file mode 100644 index 0000000..5deb9a7 --- /dev/null +++ b/game/addons/keychain/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2022 Orama Interactive + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/game/addons/keychain/ShortcutEdit.gd b/game/addons/keychain/ShortcutEdit.gd new file mode 100644 index 0000000..fe4e69f --- /dev/null +++ b/game/addons/keychain/ShortcutEdit.gd @@ -0,0 +1,416 @@ +extends Control + +enum { KEYBOARD, MOUSE, JOY_BUTTON, JOY_AXIS } + +const MOUSE_BUTTON_NAMES := [ + "Left Button", + "Right Button", + "Middle Button", + "Wheel Up Button", + "Wheel Down Button", + "Wheel Left Button", + "Wheel Right Button", + "X Button 1", + "X Button 2", +] + +const JOY_BUTTON_NAMES := [ + "DualShock Cross, Xbox A, Nintendo B", + "DualShock Circle, Xbox B, Nintendo A", + "DualShock Square, Xbox X, Nintendo Y", + "DualShock Triangle, Xbox Y, Nintendo X", + "L, L1", + "R, R1", + "L2", + "R2", + "L3", + "R3", + "Select, DualShock Share, Nintendo -", + "Start, DualShock Options, Nintendo +", + "D-Pad Up", + "D-Pad Down", + "D-Pad Left", + "D-Pad Right", + "Home, DualShock PS, Guide", + "Xbox Share, PS5 Microphone, Nintendo Capture", + "Xbox Paddle 1", + "Xbox Paddle 2", + "Xbox Paddle 3", + "Xbox Paddle 4", + "PS4/5 Touchpad", +] + +const JOY_AXIS_NAMES := [ + "(Left Stick Left)", + "(Left Stick Right)", + "(Left Stick Up)", + "(Left Stick Down)", + "(Right Stick Left)", + "(Right Stick Right)", + "(Right Stick Up)", + "(Right Stick Down)", + "", + "", + "", + "", + "", + "(L2)", + "", + "(R2)", + "", + "", + "", + "", +] + +var currently_editing_tree_item: TreeItem +var is_editing := false +# Textures taken from Godot https://github.com/godotengine/godot/tree/master/editor/icons +var add_tex: Texture2D = preload("assets/add.svg") +var edit_tex: Texture2D = preload("assets/edit.svg") +var delete_tex: Texture2D = preload("assets/close.svg") +var joy_axis_tex: Texture2D = preload("assets/joy_axis.svg") +var joy_button_tex: Texture2D = preload("assets/joy_button.svg") +var key_tex: Texture2D = preload("assets/keyboard.svg") +var key_phys_tex: Texture2D = preload("assets/keyboard_physical.svg") +var mouse_tex: Texture2D = preload("assets/mouse.svg") +var shortcut_tex: Texture2D = preload("assets/shortcut.svg") +var folder_tex: Texture2D = preload("assets/folder.svg") + +@onready var tree: Tree = $VBoxContainer/ShortcutTree +@onready var profile_option_button: OptionButton = find_child("ProfileOptionButton") +@onready var rename_profile_button: Button = find_child("RenameProfile") +@onready var delete_profile_button: Button = find_child("DeleteProfile") +@onready var shortcut_type_menu: PopupMenu = $ShortcutTypeMenu +@onready var keyboard_shortcut_selector: ConfirmationDialog = $KeyboardShortcutSelectorDialog +@onready var mouse_shortcut_selector: ConfirmationDialog = $MouseShortcutSelectorDialog +@onready var joy_key_shortcut_selector: ConfirmationDialog = $JoyKeyShortcutSelectorDialog +@onready var joy_axis_shortcut_selector: ConfirmationDialog = $JoyAxisShortcutSelectorDialog +@onready var profile_settings: ConfirmationDialog = $ProfileSettings +@onready var profile_name: LineEdit = $ProfileSettings/ProfileName +@onready var delete_confirmation: ConfirmationDialog = $DeleteConfirmation + + +func _ready() -> void: + for profile in Keychain.profiles: + profile_option_button.add_item(profile.name) + + _fill_selector_options() + + # Remove input types that are not changeable + var i := 0 + for type in Keychain.changeable_types: + if !type: + shortcut_type_menu.remove_item(i) + else: + i += 1 + + profile_option_button.select(Keychain.profile_index) + _on_ProfileOptionButton_item_selected(Keychain.profile_index) + if OS.get_name() == "HTML5": + $VBoxContainer/HBoxContainer/OpenProfileFolder.queue_free() + + +func _construct_tree() -> void: + var buttons_disabled := false if Keychain.selected_profile.customizable else true + var tree_root: TreeItem = tree.create_item() + for group in Keychain.groups: # Create groups + var input_group: Keychain.InputGroup = Keychain.groups[group] + _create_group_tree_item(input_group, group) + + for action in InputMap.get_actions(): # Fill the tree with actions and their events + if action in Keychain.ignore_actions: + continue + if Keychain.ignore_ui_actions and (action as String).begins_with("ui_"): + continue + + var display_name := get_action_name(action) + var group_name := "" + if action in Keychain.actions: + var input_action: Keychain.InputAction = Keychain.actions[action] + group_name = input_action.group + + var tree_item: TreeItem + if not group_name.is_empty() and group_name in Keychain.groups: + var input_group: Keychain.InputGroup = Keychain.groups[group_name] + var group_root: TreeItem = input_group.tree_item + tree_item = tree.create_item(group_root) + + else: + tree_item = tree.create_item(tree_root) + + tree_item.set_text(0, display_name) + tree_item.set_metadata(0, action) + tree_item.set_icon(0, shortcut_tex) + for event in InputMap.action_get_events(action): + add_event_tree_item(event, tree_item) + + tree_item.add_button(0, add_tex, 0, buttons_disabled, "Add") + tree_item.add_button(0, delete_tex, 1, buttons_disabled, "Delete") + tree_item.collapsed = true + + +func _fill_selector_options() -> void: + keyboard_shortcut_selector.entered_shortcut.visible = true + keyboard_shortcut_selector.option_button.visible = false + mouse_shortcut_selector.input_type_l.text = "Mouse Button Index:" + joy_key_shortcut_selector.input_type_l.text = "Joypad Button Index:" + joy_axis_shortcut_selector.input_type_l.text = "Joypad Axis Index:" + + var mouse_option_button: OptionButton = mouse_shortcut_selector.option_button + for option in MOUSE_BUTTON_NAMES: + mouse_option_button.add_item(option) + + var joy_key_option_button: OptionButton = joy_key_shortcut_selector.option_button + for i in JOY_BUTTON_MAX: + var text: String = tr("Button") + " %s" % i + if i < JOY_BUTTON_NAMES.size(): + text += " (%s)" % tr(JOY_BUTTON_NAMES[i]) + joy_key_option_button.add_item(text) + + var joy_axis_option_button: OptionButton = joy_axis_shortcut_selector.option_button + var i := 0.0 + for option in JOY_AXIS_NAMES: + var sign_symbol = "+" if floor(i) != i else "-" + var text: String = tr("Axis") + " %s %s %s" % [floor(i), sign_symbol, tr(option)] + joy_axis_option_button.add_item(text) + i += 0.5 + + +func _create_group_tree_item(group: Keychain.InputGroup, group_name: String) -> void: + if group.tree_item: + return + + var group_root: TreeItem + if group.parent_group: + var parent_group: Keychain.InputGroup = Keychain.groups[group.parent_group] + _create_group_tree_item(parent_group, group.parent_group) + group_root = tree.create_item(parent_group.tree_item) + else: + group_root = tree.create_item(tree.get_root()) + group_root.set_text(0, group_name) + group_root.set_icon(0, folder_tex) + group.tree_item = group_root + if group.folded: + group_root.collapsed = true + + +func get_action_name(action: String) -> String: + var display_name := "" + if action in Keychain.actions: + display_name = Keychain.actions[action].display_name + + if display_name.is_empty(): + display_name = _humanize_snake_case(action) + return display_name + + +func _humanize_snake_case(text: String) -> String: + text = text.replace("_", " ") + var first_letter := text.left(1) + first_letter = first_letter.capitalize() + text = text.right(-1) + text = text.insert(0, first_letter) + return text + + +func add_event_tree_item(event: InputEvent, action_tree_item: TreeItem) -> void: + var event_class := event.get_class() + match event_class: + "InputEventKey": + if !Keychain.changeable_types[0]: + return + "InputEventMouseButton": + if !Keychain.changeable_types[1]: + return + "InputEventJoypadButton": + if !Keychain.changeable_types[2]: + return + "InputEventJoypadMotion": + if !Keychain.changeable_types[3]: + return + + var buttons_disabled := false if Keychain.selected_profile.customizable else true + var event_tree_item: TreeItem = tree.create_item(action_tree_item) + event_tree_item.set_text(0, event_to_str(event)) + event_tree_item.set_metadata(0, event) + match event_class: + "InputEventKey": + var scancode: int = event.get_keycode_with_modifiers() + if scancode > 0: + event_tree_item.set_icon(0, key_tex) + else: + event_tree_item.set_icon(0, key_phys_tex) + "InputEventMouseButton": + event_tree_item.set_icon(0, mouse_tex) + "InputEventJoypadButton": + event_tree_item.set_icon(0, joy_button_tex) + "InputEventJoypadMotion": + event_tree_item.set_icon(0, joy_axis_tex) + event_tree_item.add_button(0, edit_tex, 0, buttons_disabled, "Edit") + event_tree_item.add_button(0, delete_tex, 1, buttons_disabled, "Delete") + + +func event_to_str(event: InputEvent) -> String: + var output := "" + if event is InputEventKey: + var scancode: int = 0 + if event.keycode != 0: + scancode = event.get_keycode_with_modifiers() + var physical_str := "" + if scancode == 0: + scancode = event.get_physical_keycode_with_modifiers() + physical_str = " " + tr("(Physical)") + output = OS.get_keycode_string(scancode) + physical_str + + elif event is InputEventMouseButton: + output = tr(MOUSE_BUTTON_NAMES[event.button_index - 1]) + + elif event is InputEventJoypadButton: + var button_index: int = event.button_index + output = tr("Button") + if button_index >= JOY_BUTTON_NAMES.size(): + output += " %s" % button_index + else: + output += " %s (%s)" % [button_index, tr(JOY_BUTTON_NAMES[button_index])] + + elif event is InputEventJoypadMotion: + var positive_axis: bool = event.axis_value > 0 + var axis_value: int = event.axis * 2 + int(positive_axis) + var sign_symbol = "+" if positive_axis else "-" + output = tr("Axis") + output += " %s %s %s" % [event.axis, sign_symbol, tr(JOY_AXIS_NAMES[axis_value])] + return output + + +func _on_shortcut_tree_button_clicked(item: TreeItem, _column: int, id: int, _mbi: int) -> void: + var action = item.get_metadata(0) + currently_editing_tree_item = item + if action is StringName: + if id == 0: # Add + var rect: Rect2 = tree.get_item_area_rect(item, 0) + rect.position.x = rect.end.x - 42 + rect.position.y += 42 - tree.get_scroll().y + rect.position += global_position + rect.size = Vector2(110, 23 * shortcut_type_menu.get_item_count()) + shortcut_type_menu.popup(rect) + elif id == 1: # Delete + Keychain.action_erase_events(action) + Keychain.selected_profile.change_action(action) + for child in item.get_children(): + child.free() + + elif action is InputEvent: + var parent_action = item.get_parent().get_metadata(0) + if id == 0: # Edit + if action is InputEventKey: + keyboard_shortcut_selector.popup_centered() + elif action is InputEventMouseButton: + mouse_shortcut_selector.popup_centered() + elif action is InputEventJoypadButton: + joy_key_shortcut_selector.popup_centered() + elif action is InputEventJoypadMotion: + joy_axis_shortcut_selector.popup_centered() + elif id == 1: # Delete + if not parent_action is StringName: + return + Keychain.action_erase_event(parent_action, action) + Keychain.selected_profile.change_action(parent_action) + item.free() + + +func _on_ShortcutTree_item_activated() -> void: + var selected_item: TreeItem = tree.get_selected() + if selected_item.get_button_count(0) > 0 and !selected_item.is_button_disabled(0, 0): + _on_shortcut_tree_button_clicked(tree.get_selected(), 0, 0, 0) + + +func _on_ShortcutTypeMenu_id_pressed(id: int) -> void: + if id == KEYBOARD: + keyboard_shortcut_selector.popup_centered() + elif id == MOUSE: + mouse_shortcut_selector.popup_centered() + elif id == JOY_BUTTON: + joy_key_shortcut_selector.popup_centered() + elif id == JOY_AXIS: + joy_axis_shortcut_selector.popup_centered() + + +func _on_ProfileOptionButton_item_selected(index: int) -> void: + Keychain.change_profile(index) + rename_profile_button.disabled = false if Keychain.selected_profile.customizable else true + delete_profile_button.disabled = false if Keychain.selected_profile.customizable else true + + # Re-construct the tree + for group in Keychain.groups: + Keychain.groups[group].tree_item = null + tree.clear() + _construct_tree() + Keychain.config_file.set_value("shortcuts", "shortcuts_profile", index) + Keychain.config_file.save(Keychain.config_path) + + +func _on_NewProfile_pressed() -> void: + is_editing = false + profile_name.text = "New Shortcut Profile" + profile_settings.title = "New Shortcut Profile" + profile_settings.popup_centered() + + +func _on_RenameProfile_pressed() -> void: + is_editing = true + profile_name.text = Keychain.selected_profile.name + profile_settings.title = "Rename Shortcut Profile" + profile_settings.popup_centered() + + +func _on_DeleteProfile_pressed() -> void: + delete_confirmation.popup_centered() + + +func _on_OpenProfileFolder_pressed() -> void: + OS.shell_open(ProjectSettings.globalize_path(Keychain.PROFILES_PATH)) + + +func _on_ProfileSettings_confirmed() -> void: + var file_name := profile_name.text + ".tres" + var profile := ShortcutProfile.new() + profile.name = profile_name.text + profile.resource_path = Keychain.PROFILES_PATH.path_join(file_name) + profile.fill_bindings() + var saved := profile.save() + if not saved: + return + + if is_editing: + var old_file_name: String = Keychain.selected_profile.resource_path + if old_file_name != file_name: + _delete_profile_file(old_file_name) + Keychain.profiles[Keychain.profile_index] = profile + profile_option_button.set_item_text(Keychain.profile_index, profile.name) + else: # Add new shortcut profile + Keychain.profiles.append(profile) + profile_option_button.add_item(profile.name) + Keychain.profile_index = Keychain.profiles.size() - 1 + profile_option_button.select(Keychain.profile_index) + _on_ProfileOptionButton_item_selected(Keychain.profile_index) + + +func _delete_profile_file(file_name: String) -> void: + var dir := DirAccess.open(file_name.get_base_dir()) + var err := dir.get_open_error() + if err != OK: + print("Error deleting shortcut profile %s. Error code: %s" % [file_name, err]) + return + dir.remove(file_name) + + +func _on_DeleteConfirmation_confirmed() -> void: + _delete_profile_file(Keychain.selected_profile.resource_path) + profile_option_button.remove_item(Keychain.profile_index) + Keychain.profiles.remove_at(Keychain.profile_index) + Keychain.profile_index -= 1 + if Keychain.profile_index < 0: + Keychain.profile_index = 0 + profile_option_button.select(Keychain.profile_index) + _on_ProfileOptionButton_item_selected(Keychain.profile_index) diff --git a/game/addons/keychain/ShortcutEdit.tscn b/game/addons/keychain/ShortcutEdit.tscn new file mode 100644 index 0000000..daeb0b8 --- /dev/null +++ b/game/addons/keychain/ShortcutEdit.tscn @@ -0,0 +1,113 @@ +[gd_scene load_steps=7 format=3 uid="uid://bq7ibhm0txl5p"] + +[ext_resource type="Script" path="res://addons/keychain/ShortcutEdit.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://ca58ufal2ufd8" path="res://addons/keychain/assets/joy_button.svg" id="2"] +[ext_resource type="Texture2D" uid="uid://c2s5rm4nec5yh" path="res://addons/keychain/assets/keyboard.svg" id="3"] +[ext_resource type="Texture2D" uid="uid://bb6q6om3d08cm" path="res://addons/keychain/assets/joy_axis.svg" id="4"] +[ext_resource type="Texture2D" uid="uid://bma7xj2rqqcr8" path="res://addons/keychain/assets/mouse.svg" id="5"] +[ext_resource type="PackedScene" uid="uid://bfjcafe2kvx7n" path="res://addons/keychain/ShortcutSelectorDialog.tscn" id="6"] + +[node name="ShortcutEdit" type="VBoxContainer"] +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +size_flags_vertical = 3 +script = ExtResource("1") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 2 +size_flags_vertical = 3 + +[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] +layout_mode = 2 + +[node name="ProfileLabel" type="Label" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +text = "Shortcut profile:" + +[node name="ProfileOptionButton" type="OptionButton" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +mouse_default_cursor_shape = 2 + +[node name="NewProfile" type="Button" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "New" + +[node name="RenameProfile" type="Button" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "Rename" + +[node name="DeleteProfile" type="Button" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "Delete" + +[node name="OpenProfileFolder" type="Button" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "Open Folder" + +[node name="ShortcutTree" type="Tree" parent="VBoxContainer"] +layout_mode = 2 +size_flags_vertical = 3 +hide_root = true + +[node name="ShortcutTypeMenu" type="PopupMenu" parent="."] +size = Vector2i(154, 116) +item_count = 4 +item_0/text = "Key" +item_0/icon = ExtResource("3") +item_0/id = 0 +item_1/text = "Mouse Button" +item_1/icon = ExtResource("5") +item_1/id = 1 +item_2/text = "Joy Button" +item_2/icon = ExtResource("2") +item_2/id = 2 +item_3/text = "Joy Axis" +item_3/icon = ExtResource("4") +item_3/id = 3 + +[node name="KeyboardShortcutSelectorDialog" parent="." instance=ExtResource("6")] +size = Vector2i(417, 134) + +[node name="MouseShortcutSelectorDialog" parent="." instance=ExtResource("6")] +size = Vector2i(417, 134) +input_type = 1 + +[node name="JoyKeyShortcutSelectorDialog" parent="." instance=ExtResource("6")] +size = Vector2i(417, 134) +input_type = 2 + +[node name="JoyAxisShortcutSelectorDialog" parent="." instance=ExtResource("6")] +size = Vector2i(417, 134) +input_type = 3 + +[node name="ProfileSettings" type="ConfirmationDialog" parent="."] + +[node name="ProfileName" type="LineEdit" parent="ProfileSettings"] +offset_left = 8.0 +offset_top = 8.0 +offset_right = 192.0 +offset_bottom = 51.0 +caret_blink = true +caret_blink_interval = 0.5 + +[node name="DeleteConfirmation" type="ConfirmationDialog" parent="."] +size = Vector2i(427, 100) +dialog_text = "Are you sure you want to delete this shortcut profile?" + +[connection signal="item_selected" from="VBoxContainer/HBoxContainer/ProfileOptionButton" to="." method="_on_ProfileOptionButton_item_selected"] +[connection signal="pressed" from="VBoxContainer/HBoxContainer/NewProfile" to="." method="_on_NewProfile_pressed"] +[connection signal="pressed" from="VBoxContainer/HBoxContainer/RenameProfile" to="." method="_on_RenameProfile_pressed"] +[connection signal="pressed" from="VBoxContainer/HBoxContainer/DeleteProfile" to="." method="_on_DeleteProfile_pressed"] +[connection signal="pressed" from="VBoxContainer/HBoxContainer/OpenProfileFolder" to="." method="_on_OpenProfileFolder_pressed"] +[connection signal="button_clicked" from="VBoxContainer/ShortcutTree" to="." method="_on_shortcut_tree_button_clicked"] +[connection signal="item_activated" from="VBoxContainer/ShortcutTree" to="." method="_on_ShortcutTree_item_activated"] +[connection signal="id_pressed" from="ShortcutTypeMenu" to="." method="_on_ShortcutTypeMenu_id_pressed"] +[connection signal="confirmed" from="ProfileSettings" to="." method="_on_ProfileSettings_confirmed"] +[connection signal="confirmed" from="DeleteConfirmation" to="." method="_on_DeleteConfirmation_confirmed"] diff --git a/game/addons/keychain/ShortcutProfile.gd b/game/addons/keychain/ShortcutProfile.gd new file mode 100644 index 0000000..0fb269a --- /dev/null +++ b/game/addons/keychain/ShortcutProfile.gd @@ -0,0 +1,38 @@ +class_name ShortcutProfile +extends Resource + +@export var name := "" +@export var customizable := true +@export var bindings := {} + + +func _init() -> void: + bindings = bindings.duplicate(true) + + +func fill_bindings() -> void: + var unnecessary_actions = bindings.duplicate() # Checks if the profile has any unused actions + for action in InputMap.get_actions(): + if not action in bindings: + bindings[action] = InputMap.action_get_events(action) + unnecessary_actions.erase(action) + for action in unnecessary_actions: + bindings.erase(action) + save() + + +func change_action(action: String) -> void: + if not customizable: + return + bindings[action] = InputMap.action_get_events(action) + save() + + +func save() -> bool: + if !customizable: + return false + var err := ResourceSaver.save(self, resource_path) + if err != OK: + print("Error saving shortcut profile %s. Error code: %s" % [resource_path, err]) + return false + return true diff --git a/game/addons/keychain/ShortcutSelectorDialog.gd b/game/addons/keychain/ShortcutSelectorDialog.gd new file mode 100644 index 0000000..38cb555 --- /dev/null +++ b/game/addons/keychain/ShortcutSelectorDialog.gd @@ -0,0 +1,199 @@ +extends ConfirmationDialog + +enum InputTypes { KEYBOARD, MOUSE, JOY_BUTTON, JOY_AXIS } + +@export var input_type: InputTypes = InputTypes.KEYBOARD +var listened_input: InputEvent + +@onready var root: Node = get_parent() +@onready var input_type_l: Label = $VBoxContainer/InputTypeLabel +@onready var entered_shortcut: LineEdit = $VBoxContainer/EnteredShortcut +@onready var option_button: OptionButton = $VBoxContainer/OptionButton +@onready var already_exists: Label = $VBoxContainer/AlreadyExistsLabel + + +func _ready() -> void: + set_process_input(false) + if input_type == InputTypes.KEYBOARD: + get_ok_button().focus_neighbor_top = entered_shortcut.get_path() + get_cancel_button().focus_neighbor_top = entered_shortcut.get_path() + entered_shortcut.focus_neighbor_bottom = get_ok_button().get_path() + else: + get_ok_button().focus_neighbor_top = option_button.get_path() + get_cancel_button().focus_neighbor_top = option_button.get_path() + option_button.focus_neighbor_bottom = get_ok_button().get_path() + +# get_close_button().focus_mode = Control.FOCUS_NONE + + +func _input(event: InputEvent) -> void: + if not event is InputEventKey: + return + if event.pressed: + listened_input = event + entered_shortcut.text = OS.get_keycode_string(event.get_keycode_with_modifiers()) + _show_assigned_state(event) + + +func _show_assigned_state(event: InputEvent) -> void: + var metadata = root.currently_editing_tree_item.get_metadata(0) + var action := "" + if metadata is InputEvent: # Editing an input event + action = root.currently_editing_tree_item.get_parent().get_metadata(0) + elif metadata is StringName: # Adding a new input event to an action + action = metadata + + var matching_pair: Array = _find_matching_event_in_map(action, event) + if matching_pair: + already_exists.text = tr("Already assigned to: %s") % root.get_action_name(matching_pair[0]) + else: + already_exists.text = "" + + +func _on_ShortcutSelectorDialog_confirmed() -> void: + if listened_input == null: + return + _apply_shortcut_change(listened_input) + + +func _apply_shortcut_change(input_event: InputEvent) -> void: + var metadata = root.currently_editing_tree_item.get_metadata(0) + if metadata is InputEvent: # Editing an input event + var parent_metadata = root.currently_editing_tree_item.get_parent().get_metadata(0) + var changed: bool = _set_shortcut(parent_metadata, metadata, input_event) + if !changed: + return + root.currently_editing_tree_item.set_metadata(0, input_event) + root.currently_editing_tree_item.set_text(0, root.event_to_str(input_event)) + elif metadata is StringName: # Adding a new input event to an action + var changed: bool = _set_shortcut(metadata, null, input_event) + if !changed: + return + root.add_event_tree_item(input_event, root.currently_editing_tree_item) + + +func _set_shortcut(action: StringName, old_event: InputEvent, new_event: InputEvent) -> bool: + if InputMap.action_has_event(action, new_event): # If the current action already has that event + return false + if old_event: + Keychain.action_erase_event(action, old_event) + + # Loop through other actions to see if the event exists there, to re-assign it + var matching_pair := _find_matching_event_in_map(action, new_event) + + if matching_pair: + var group := "" + if action in Keychain.actions: + group = Keychain.actions[action].group + + var action_to_replace: StringName = matching_pair[0] + var input_to_replace: InputEvent = matching_pair[1] + Keychain.action_erase_event(action_to_replace, input_to_replace) + Keychain.selected_profile.change_action(action_to_replace) + var tree_item: TreeItem = root.tree.get_root() + var prev_tree_item: TreeItem + while tree_item != null: # Loop through Tree's TreeItems... + var metadata = tree_item.get_metadata(0) + if metadata is InputEvent: + if input_to_replace.is_match(metadata): + var map_action: StringName = tree_item.get_parent().get_metadata(0) + if map_action == action_to_replace: + tree_item.free() + break + + tree_item = _get_next_tree_item(tree_item) + + Keychain.action_add_event(action, new_event) + Keychain.selected_profile.change_action(action) + return true + + +# Based on https://github.com/godotengine/godot/blob/master/scene/gui/tree.cpp#L685 +func _get_next_tree_item(current: TreeItem) -> TreeItem: + if current.get_first_child(): + current = current.get_first_child() + elif current.get_next(): + current = current.get_next() + else: + while current and !current.get_next(): + current = current.get_parent() + if current: + current = current.get_next() + return current + + +func _find_matching_event_in_map(action: StringName, event: InputEvent) -> Array: + var group := "" + if action in Keychain.actions: + group = Keychain.actions[action].group + + for map_action in InputMap.get_actions(): + if map_action in Keychain.ignore_actions: + continue + if Keychain.ignore_ui_actions and (map_action as String).begins_with("ui_"): + continue + for map_event in InputMap.action_get_events(map_action): + if !event.is_match(map_event): + continue + + if map_action in Keychain.actions: + # If it's local, check if it's the same group, otherwise ignore + if !Keychain.actions[action].global or !Keychain.actions[map_action].global: + if Keychain.actions[map_action].group != group: + continue + + return [map_action, map_event] + + return [] + + +func _on_ShortcutSelectorDialog_about_to_show() -> void: + if input_type == InputTypes.KEYBOARD: + listened_input = null + already_exists.text = "" + entered_shortcut.text = "" + await get_tree().process_frame + entered_shortcut.grab_focus() + else: + var metadata = root.currently_editing_tree_item.get_metadata(0) + if metadata is InputEvent: # Editing an input event + var index := 0 + if metadata is InputEventMouseButton: + index = metadata.button_index - 1 + elif metadata is InputEventJoypadButton: + index = metadata.button_index + elif metadata is InputEventJoypadMotion: + index = metadata.axis * 2 + index += round(metadata.axis_value) / 2.0 + 0.5 + option_button.select(index) + _on_OptionButton_item_selected(index) + + elif metadata is StringName: # Adding a new input event to an action + option_button.select(0) + _on_OptionButton_item_selected(0) + + +func _on_ShortcutSelectorDialog_popup_hide() -> void: + set_process_input(false) + + +func _on_OptionButton_item_selected(index: int) -> void: + if input_type == InputTypes.MOUSE: + listened_input = InputEventMouseButton.new() + listened_input.button_index = index + 1 + elif input_type == InputTypes.JOY_BUTTON: + listened_input = InputEventJoypadButton.new() + listened_input.button_index = index + elif input_type == InputTypes.JOY_AXIS: + listened_input = InputEventJoypadMotion.new() + listened_input.axis = index / 2 + listened_input.axis_value = -1.0 if index % 2 == 0 else 1.0 + _show_assigned_state(listened_input) + + +func _on_EnteredShortcut_focus_entered() -> void: + set_process_input(true) + + +func _on_EnteredShortcut_focus_exited() -> void: + set_process_input(false) diff --git a/game/addons/keychain/ShortcutSelectorDialog.tscn b/game/addons/keychain/ShortcutSelectorDialog.tscn new file mode 100644 index 0000000..d8f528f --- /dev/null +++ b/game/addons/keychain/ShortcutSelectorDialog.tscn @@ -0,0 +1,46 @@ +[gd_scene load_steps=2 format=3 uid="uid://bfjcafe2kvx7n"] + +[ext_resource type="Script" path="res://addons/keychain/ShortcutSelectorDialog.gd" id="1"] + +[node name="ShortcutSelectorDialog" type="ConfirmationDialog"] +script = ExtResource("1") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +offset_left = 8.0 +offset_top = 8.0 +offset_right = 341.0 +offset_bottom = 64.0 + +[node name="InputTypeLabel" type="Label" parent="VBoxContainer"] +layout_mode = 2 +offset_right = 333.0 +offset_bottom = 14.0 +text = "Press a key or a key combination to set the shortcut" + +[node name="EnteredShortcut" type="LineEdit" parent="VBoxContainer"] +visible = false +layout_mode = 2 +offset_top = 18.0 +offset_right = 333.0 +offset_bottom = 32.0 +editable = false +virtual_keyboard_enabled = false + +[node name="OptionButton" type="OptionButton" parent="VBoxContainer"] +layout_mode = 2 +offset_top = 18.0 +offset_right = 333.0 +offset_bottom = 38.0 +mouse_default_cursor_shape = 2 + +[node name="AlreadyExistsLabel" type="Label" parent="VBoxContainer"] +layout_mode = 2 +offset_top = 42.0 +offset_right = 333.0 +offset_bottom = 56.0 + +[connection signal="about_to_popup" from="." to="." method="_on_ShortcutSelectorDialog_about_to_show"] +[connection signal="confirmed" from="." to="." method="_on_ShortcutSelectorDialog_confirmed"] +[connection signal="focus_entered" from="VBoxContainer/EnteredShortcut" to="." method="_on_EnteredShortcut_focus_entered"] +[connection signal="focus_exited" from="VBoxContainer/EnteredShortcut" to="." method="_on_EnteredShortcut_focus_exited"] +[connection signal="item_selected" from="VBoxContainer/OptionButton" to="." method="_on_OptionButton_item_selected"] diff --git a/game/addons/keychain/assets/add.svg b/game/addons/keychain/assets/add.svg new file mode 100644 index 0000000..afad08a --- /dev/null +++ b/game/addons/keychain/assets/add.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6z" fill="#e0e0e0"/></svg> diff --git a/game/addons/keychain/assets/add.svg.import b/game/addons/keychain/assets/add.svg.import new file mode 100644 index 0000000..25442bd --- /dev/null +++ b/game/addons/keychain/assets/add.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c4433pa25cxp2" +path="res://.godot/imported/add.svg-4084e314648c872072757f9b0f544cf9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/add.svg" +dest_files=["res://.godot/imported/add.svg-4084e314648c872072757f9b0f544cf9.ctex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/assets/close.svg b/game/addons/keychain/assets/close.svg new file mode 100644 index 0000000..331727a --- /dev/null +++ b/game/addons/keychain/assets/close.svg 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+compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/assets/edit.svg b/game/addons/keychain/assets/edit.svg new file mode 100644 index 0000000..6fc7ae0 --- /dev/null +++ b/game/addons/keychain/assets/edit.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1c-.554 0-1 .446-1 1v2h4v-2c0-.554-.446-1-1-1zm-1 4v7l2 3 2-3v-7zm1 1h1v5h-1z" fill="#e0e0e0"/></svg> diff --git a/game/addons/keychain/assets/edit.svg.import b/game/addons/keychain/assets/edit.svg.import new file mode 100644 index 0000000..73ee367 --- /dev/null +++ b/game/addons/keychain/assets/edit.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://df8gl3u2nqpl3" +path="res://.godot/imported/edit.svg-cd9834545a8696f1e8611efa12a48f33.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/edit.svg" +dest_files=["res://.godot/imported/edit.svg-cd9834545a8696f1e8611efa12a48f33.ctex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/assets/folder.svg b/game/addons/keychain/assets/folder.svg new file mode 100644 index 0000000..c2def25 --- /dev/null +++ b/game/addons/keychain/assets/folder.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 2a1 1 0 0 0 -1 1v2 6 2a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1v-7a1 1 0 0 0 -1-1h-4a1 1 0 0 1 -1-1v-1a1 1 0 0 0 -1-1z" fill="#e0e0e0"/></svg> diff --git a/game/addons/keychain/assets/folder.svg.import b/game/addons/keychain/assets/folder.svg.import new file mode 100644 index 0000000..d2eece2 --- /dev/null +++ b/game/addons/keychain/assets/folder.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b0gbmkb8xwksb" +path="res://.godot/imported/folder.svg-490bb7e2d2aa4425de998b1d382cf534.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/folder.svg" 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+uid="uid://c2s5rm4nec5yh" +path="res://.godot/imported/keyboard.svg-fac365b6f70899f1dfa71ce4b4761ac6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/keyboard.svg" +dest_files=["res://.godot/imported/keyboard.svg-fac365b6f70899f1dfa71ce4b4761ac6.ctex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/assets/keyboard_physical.svg b/game/addons/keychain/assets/keyboard_physical.svg new file mode 100644 index 0000000..4364e0b --- /dev/null +++ b/game/addons/keychain/assets/keyboard_physical.svg @@ -0,0 +1 @@ +<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill-opacity=".996"><path d="m4 2a1 1 0 0 0 -1 1v9.084c0 .506.448.916 1 .916h8c.552 0 1-.41 1-.916v-9.084a1 1 0 0 0 -1-1zm2.762 1.768h2.476l3.264 7.464h-2.604l-.502-1.3h-2.835l-.502 1.3h-2.561zm1.217 2.474-.725 1.878h1.45z" fill="#e0e0e0"/><path d="m27 2h7v14h-7z" fill="#fff"/><path d="m1 4v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2v-9h-1v9a1 1 0 0 1 -1 1h-10a1 1 0 0 1 -1-1v-9z" fill="#e0e0e0"/></g></svg> diff --git a/game/addons/keychain/assets/keyboard_physical.svg.import b/game/addons/keychain/assets/keyboard_physical.svg.import new file mode 100644 index 0000000..86e2b3e --- /dev/null +++ b/game/addons/keychain/assets/keyboard_physical.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cmh8eaibhn5y8" +path="res://.godot/imported/keyboard_physical.svg-f50c796569ade32b57ece1ba0bd7dfbb.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/keyboard_physical.svg" +dest_files=["res://.godot/imported/keyboard_physical.svg-f50c796569ade32b57ece1ba0bd7dfbb.ctex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/assets/mouse.svg b/game/addons/keychain/assets/mouse.svg new file mode 100644 index 0000000..2175120 --- /dev/null +++ b/game/addons/keychain/assets/mouse.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1.1016a5 5 0 0 0 -4 4.8984h4zm2 .0039063v4.8945h4a5 5 0 0 0 -4-4.8945zm-6 6.8945v2a5 5 0 0 0 5 5 5 5 0 0 0 5-5v-2z" fill="#e0e0e0"/></svg> diff --git a/game/addons/keychain/assets/mouse.svg.import b/game/addons/keychain/assets/mouse.svg.import new file mode 100644 index 0000000..21c2216 --- /dev/null +++ b/game/addons/keychain/assets/mouse.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bma7xj2rqqcr8" +path="res://.godot/imported/mouse.svg-559695787f3bb55c16dc66bd6a9b9032.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/mouse.svg" +dest_files=["res://.godot/imported/mouse.svg-559695787f3bb55c16dc66bd6a9b9032.ctex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/assets/shortcut.svg b/game/addons/keychain/assets/shortcut.svg new file mode 100644 index 0000000..4ef16f0 --- /dev/null +++ b/game/addons/keychain/assets/shortcut.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m4 2c-.55228 0-1 .4477-1 1v9.084c.0004015.506.448.91602 1 .91602h8c.552 0 .9996-.41002 1-.91602v-9.084c0-.5523-.44772-1-1-1zm-3 2v9a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2v-9h-1v9a.99998.99998 0 0 1 -1 1h-10a1 1 0 0 1 -1-1v-9zm6 0h3l-1 3h2l-4 4 1-3h-2z" fill="#e0e0e0" fill-opacity=".99608"/></svg> diff --git a/game/addons/keychain/assets/shortcut.svg.import b/game/addons/keychain/assets/shortcut.svg.import new file mode 100644 index 0000000..ae3bd49 --- /dev/null +++ b/game/addons/keychain/assets/shortcut.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bmi24jp4fqi7k" +path="res://.godot/imported/shortcut.svg-401daac18a817142e2b29e5801e00053.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/keychain/assets/shortcut.svg" +dest_files=["res://.godot/imported/shortcut.svg-401daac18a817142e2b29e5801e00053.ctex"] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/game/addons/keychain/plugin.cfg b/game/addons/keychain/plugin.cfg new file mode 100644 index 0000000..095c8ee --- /dev/null +++ b/game/addons/keychain/plugin.cfg @@ -0,0 +1,7 @@ +[plugin] + +name="Keychain" +description="A plugin for the Godot Engine that aims to give the player full control over the input actions of the game." +author="Orama Interactive" +version="2.0" +script="plugin.gd" diff --git a/game/addons/keychain/plugin.gd b/game/addons/keychain/plugin.gd new file mode 100644 index 0000000..1eb1d3c --- /dev/null +++ b/game/addons/keychain/plugin.gd @@ -0,0 +1,10 @@ +@tool +extends EditorPlugin + + +func _enter_tree() -> void: + add_autoload_singleton("Keychain", "res://addons/keychain/Keychain.gd") + + +func _exit_tree() -> void: + remove_autoload_singleton("Keychain") diff --git a/game/addons/keychain/profiles/default.tres b/game/addons/keychain/profiles/default.tres new file mode 100644 index 0000000..b952157 --- /dev/null +++ b/game/addons/keychain/profiles/default.tres @@ -0,0 +1,9 @@ +[gd_resource type="Resource" script_class="ShortcutProfile" load_steps=2 format=3 uid="uid://df04uev1epmmo"] + +[ext_resource type="Script" path="res://addons/keychain/ShortcutProfile.gd" id="1"] + +[resource] +script = ExtResource("1") +name = "Default" +customizable = false +bindings = {} diff --git a/game/addons/keychain/translations/README.md b/game/addons/keychain/translations/README.md new file mode 100644 index 0000000..086527b --- /dev/null +++ b/game/addons/keychain/translations/README.md @@ -0,0 +1,4 @@ +# Localization files for Keychain +Keychain uses .po files to handle localization. More information in the Godot documentation: [Localization using gettext](https://docs.godotengine.org/en/stable/tutorials/i18n/localization_using_gettext.html) + +Simply add a .po file of the language you want to provide localization for, and Keychain will automatically add it to the TranslationServer when the project runs. diff --git a/game/addons/keychain/translations/Translations.pot b/game/addons/keychain/translations/Translations.pot new file mode 100644 index 0000000..1f10c77 --- /dev/null +++ b/game/addons/keychain/translations/Translations.pot @@ -0,0 +1,209 @@ +msgid "" +msgstr "" + +msgid "OK" +msgstr "" + +msgid "Cancel" +msgstr "" + +msgid "Add" +msgstr "" + +msgid "Edit" +msgstr "" + +msgid "Delete" +msgstr "" + +msgid "Shortcut profile:" +msgstr "" + +msgid "Default" +msgstr "" + +msgid "Custom" +msgstr "" + +msgid "New" +msgstr "" + +msgid "Rename" +msgstr "" + +msgid "Open Folder" +msgstr "" + +msgid "New Shortcut Profile" +msgstr "" + +msgid "Rename Shortcut Profile" +msgstr "" + +msgid "Are you sure you want to delete this shortcut profile?" +msgstr "" + +msgid "Key" +msgstr "" + +msgid "Mouse Button" +msgstr "" + +msgid "Joy Button" +msgstr "" + +msgid "Joy Axis" +msgstr "" + +msgid "Button" +msgstr "" + +msgid "Axis" +msgstr "" + +msgid "(Physical)" +msgstr "" + +msgid "Set the shortcut" +msgstr "" + +msgid "Press a key or a key combination to set the shortcut" +msgstr "" + +msgid "Mouse Button Index:" +msgstr "" + +msgid "Joypad Button Index:" +msgstr "" + +msgid "Joypad Axis Index:" +msgstr "" + +msgid "Already assigned to: %s" +msgstr "" + +msgid "Left Button" +msgstr "" + +msgid "Right Button" +msgstr "" + +msgid "Middle Button" +msgstr "" + +msgid "Wheel Up Button" +msgstr "" + +msgid "Wheel Down Button" +msgstr "" + +msgid "Wheel Left Button" +msgstr "" + +msgid "Wheel Right Button" +msgstr "" + +msgid "X Button 1" +msgstr "" + +msgid "X Button 2" +msgstr "" + +msgid "DualShock Cross, Xbox A, Nintendo B" +msgstr "" + +msgid "DualShock Circle, Xbox B, Nintendo A" +msgstr "" + +msgid "DualShock Square, Xbox X, Nintendo Y" +msgstr "" + +msgid "DualShock Triangle, Xbox Y, Nintendo X" +msgstr "" + +msgid "L, L1" +msgstr "" + +msgid "R, R1" +msgstr "" + +msgid "L2" +msgstr "" + +msgid "R2" +msgstr "" + +msgid "L3" +msgstr "" + +msgid "R3" +msgstr "" + +msgid "Select, DualShock Share, Nintendo -" +msgstr "" + +msgid "Start, DualShock Options, Nintendo +" +msgstr "" + +msgid "D-Pad Up" +msgstr "" + +msgid "D-Pad Down" +msgstr "" + +msgid "D-Pad Left" +msgstr "" + +msgid "D-Pad Right" +msgstr "" + +msgid "Home, DualShock PS, Guide" +msgstr "" + +msgid "Xbox Share, PS5 Microphone, Nintendo Capture" +msgstr "" + +msgid "Xbox Paddle 1" +msgstr "" + +msgid "Xbox Paddle 2" +msgstr "" + +msgid "Xbox Paddle 3" +msgstr "" + +msgid "Xbox Paddle 4" +msgstr "" + +msgid "PS4/5 Touchpad" +msgstr "" + +msgid "(Left Stick Left)" +msgstr "" + +msgid "(Left Stick Right)" +msgstr "" + +msgid "(Left Stick Up)" +msgstr "" + +msgid "(Left Stick Down)" +msgstr "" + +msgid "(Right Stick Left)" +msgstr "" + +msgid "(Right Stick Right)" +msgstr "" + +msgid "(Right Stick Up)" +msgstr "" + +msgid "(Right Stick Down)" +msgstr "" + +msgid "(L2)" +msgstr "" + +msgid "(R2)" +msgstr "" diff --git a/game/addons/keychain/translations/el_GR.po b/game/addons/keychain/translations/el_GR.po new file mode 100644 index 0000000..4b6ce8b --- /dev/null +++ b/game/addons/keychain/translations/el_GR.po @@ -0,0 +1,215 @@ +msgid "" +msgstr "" +"Project-Id-Version: Keychain\n" +"Last-Translator: Overloaded\n" +"Language-Team: none\n" +"Language: el_GR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +msgid "OK" +msgstr "Εντάξει" + +msgid "Cancel" +msgstr "Άκυρο" + +msgid "Add" +msgstr "Προσθήκη" + +msgid "Edit" +msgstr "Επεξεργασία" + +msgid "Delete" +msgstr "Διαγραφή" + +msgid "Shortcut profile:" +msgstr "Προφίλ συντομέυσεων:" + +msgid "Default" +msgstr "Προεπιλογή" + +msgid "Custom" +msgstr "Προσαρμοσμένο" + +msgid "New" +msgstr "Νέο" + +msgid "Rename" +msgstr "Μετονομασία" + +msgid "Open Folder" +msgstr "Άνοιγμα φακέλου" + +msgid "New Shortcut Profile" +msgstr "Νέο προφίλ συντομέυσεων" + +msgid "Rename Shortcut Profile" +msgstr "Μετονομασία προφίλ συντομεύσεων" + +msgid "Are you sure you want to delete this shortcut profile?" +msgstr "Είστε σίγουροι πως θέλετε να διαγραφτεί αυτό το προφίλ συντομέυσεων;" + +msgid "Key" +msgstr "Πλήκτρο" + +msgid "Mouse Button" +msgstr "Κουμπί ποντικιού" + +msgid "Joy Button" +msgstr "Κουμπί χειριστηρίου" + +msgid "Joy Axis" +msgstr "Άξονας χειριστηρίου" + +msgid "Button" +msgstr "Κουμπί" + +msgid "Axis" +msgstr "Άξονας" + +msgid "(Physical)" +msgstr "(Φυσικό)" + +msgid "Set the shortcut" +msgstr "Επιλέξτε μια συντόμευση" + +msgid "Press a key or a key combination to set the shortcut" +msgstr "Πατήστε ένα πλήκτρο ή συνδυασμό πλήκτρων για να ορίσετε τη συντόμευση" + +msgid "Mouse Button Index:" +msgstr "Δείκτης κουμπιού ποντικού" + +msgid "Joypad Button Index:" +msgstr "Δείκτης κουμπιού χειριστηρίου" + +msgid "Joypad Axis Index:" +msgstr "Δείκτης άξονα χειριστηρίου" + +msgid "Already assigned to: %s" +msgstr "Έχει ήδη εκχωρηθεί σε: %s" + +msgid "Left Button" +msgstr "Αριστερό κουμπί" + +msgid "Right Button" +msgstr "Δεξί κουμπί" + +msgid "Middle Button" +msgstr "Μεσαίο κουμπί" + +msgid "Wheel Up Button" +msgstr "Τρόχος πάνω" + +msgid "Wheel Down Button" +msgstr "Τρόχος κάτω" + +msgid "Wheel Left Button" +msgstr "Τρόχος αριστερά" + +msgid "Wheel Right Button" +msgstr "Τρόχος δεξιά" + +msgid "X Button 1" +msgstr "Κουμπί X 1" + +msgid "X Button 2" +msgstr "Κουμπί X 2" + +msgid "DualShock Cross, Xbox A, Nintendo B" +msgstr "DualShock Σταυρός, Xbox A, Nintendo B" + +msgid "DualShock Circle, Xbox B, Nintendo A" +msgstr "DualShock Κύκλος, Xbox B, Nintendo A" + +msgid "DualShock Square, Xbox X, Nintendo Y" +msgstr "DualShock Τετράγωνο, Xbox X, Nintendo Y" + +msgid "DualShock Triangle, Xbox Y, Nintendo X" +msgstr "DualShock Τρίγωνο, Xbox Y, Nintendo X" + +msgid "L, L1" +msgstr "L, L1" + +msgid "R, R1" +msgstr "R, R1" + +msgid "L2" +msgstr "L2" + +msgid "R2" +msgstr "R2" + +msgid "L3" +msgstr "L3" + +msgid "R3" +msgstr "R3" + +msgid "Select, DualShock Share, Nintendo -" +msgstr "" + +msgid "Start, DualShock Options, Nintendo +" +msgstr "" + +msgid "D-Pad Up" +msgstr "D-Pad Πάνω" + +msgid "D-Pad Down" +msgstr "D-Pad Κάτω" + +msgid "D-Pad Left" +msgstr "D-Pad Αριστερά" + +msgid "D-Pad Right" +msgstr "D-Pad Δεξιά" + +msgid "Home, DualShock PS, Guide" +msgstr "" + +msgid "Xbox Share, PS5 Microphone, Nintendo Capture" +msgstr "Xbox Share, PS5 Μικρόφωνο, Nintendo Capture" + +msgid "Xbox Paddle 1" +msgstr "" + +msgid "Xbox Paddle 2" +msgstr "" + +msgid "Xbox Paddle 3" +msgstr "" + +msgid "Xbox Paddle 4" +msgstr "" + +msgid "PS4/5 Touchpad" +msgstr "PS4/5 επιφάνεια αφής" + +msgid "(Left Stick Left)" +msgstr "(Αριστερό Stick Αριστερά)" + +msgid "(Left Stick Right)" +msgstr "(Αριστερό Stick Δεξιά)" + +msgid "(Left Stick Up)" +msgstr "(Αριστερό Stick Πάνω)" + +msgid "(Left Stick Down)" +msgstr "(Αριστερό Stick Κάτω)" + +msgid "(Right Stick Left)" +msgstr "(Δεξί Stick Αριστερά)" + +msgid "(Right Stick Right)" +msgstr "(Δεξί Stick Δεξιά)" + +msgid "(Right Stick Up)" +msgstr "(Δεξί Stick Πάνω)" + +msgid "(Right Stick Down)" +msgstr "(Δεξί Stick Κάτω)" + +msgid "(L2)" +msgstr "(L2)" + +msgid "(R2)" +msgstr "(R2)" |