diff options
Diffstat (limited to 'game/src/Game/Autoload/Events/Localisation.gd')
-rw-r--r-- | game/src/Game/Autoload/Events/Localisation.gd | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/game/src/Game/Autoload/Events/Localisation.gd b/game/src/Game/Autoload/Events/Localisation.gd index eda7e51..9048b7a 100644 --- a/game/src/Game/Autoload/Events/Localisation.gd +++ b/game/src/Game/Autoload/Events/Localisation.gd @@ -14,10 +14,10 @@ func get_default_locale() -> String: return ProjectSettings.get_setting("internationalization/locale/fallback", "en_GB") func load_localisation(dir_path : String) -> void: - if LoadLocalisation.load_localisation_dir(dir_path) == OK: - print("loaded locales: ", TranslationServer.get_loaded_locales()) - else: - push_error("Failed to load localisation directory: ", dir_path) + if LoadLocalisation.load_localisation_dir(dir_path) != OK: + push_error("Error loading localisation directory: ", dir_path) + var loaded_locales : PackedStringArray = TranslationServer.get_loaded_locales() + print("Loaded ", loaded_locales.size(), " locales: ", loaded_locales) # REQUIREMENTS # * SS-57 @@ -28,3 +28,6 @@ func _init(): push_error("Missing localisation_path setting!") else: load_localisation(localisation_dir_path) + +func tr_number(num) -> String: + return TextServerManager.get_primary_interface().format_number(str(num)) |