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-rw-r--r--game/src/Game/Autoload/Events/GameDebug.gd1
-rw-r--r--game/src/Game/Autoload/Events/Localisation.gd1
-rw-r--r--game/src/Game/Autoload/Events/Options.gd1
-rw-r--r--game/src/Game/Autoload/Events/ShaderManager.gd1
4 files changed, 4 insertions, 0 deletions
diff --git a/game/src/Game/Autoload/Events/GameDebug.gd b/game/src/Game/Autoload/Events/GameDebug.gd
index df7a23a..ea4a157 100644
--- a/game/src/Game/Autoload/Events/GameDebug.gd
+++ b/game/src/Game/Autoload/Events/GameDebug.gd
@@ -1,4 +1,5 @@
extends RefCounted
+class_name GameDebugSingleton
# REQUIREMENTS:
# * SS-56
diff --git a/game/src/Game/Autoload/Events/Localisation.gd b/game/src/Game/Autoload/Events/Localisation.gd
index eda7e51..91f9ca0 100644
--- a/game/src/Game/Autoload/Events/Localisation.gd
+++ b/game/src/Game/Autoload/Events/Localisation.gd
@@ -1,4 +1,5 @@
extends RefCounted
+class_name LocalisationSingleton
# REQUIREMENTS
# * SS-59, SS-60, SS-61
diff --git a/game/src/Game/Autoload/Events/Options.gd b/game/src/Game/Autoload/Events/Options.gd
index fbeccef..2e9b90b 100644
--- a/game/src/Game/Autoload/Events/Options.gd
+++ b/game/src/Game/Autoload/Events/Options.gd
@@ -1,4 +1,5 @@
extends RefCounted
+class_name OptionsSingleton
signal save_settings(save_file: ConfigFile)
signal load_settings(load_file: ConfigFile)
diff --git a/game/src/Game/Autoload/Events/ShaderManager.gd b/game/src/Game/Autoload/Events/ShaderManager.gd
index a503c52..731dc3c 100644
--- a/game/src/Game/Autoload/Events/ShaderManager.gd
+++ b/game/src/Game/Autoload/Events/ShaderManager.gd
@@ -1,4 +1,5 @@
extends RefCounted
+class_name ShaderManagerSingleton
const param_province_shape_tex : StringName = &"province_shape_tex"
const param_province_shape_subdivisions : StringName = &"province_shape_subdivisions"