diff options
Diffstat (limited to 'game/src/Game/Autoload/Events')
-rw-r--r-- | game/src/Game/Autoload/Events/GameDebug.gd | 18 | ||||
-rw-r--r-- | game/src/Game/Autoload/Events/Localisation.gd | 1 | ||||
-rw-r--r-- | game/src/Game/Autoload/Events/Options.gd | 1 | ||||
-rw-r--r-- | game/src/Game/Autoload/Events/ShaderManager.gd | 1 |
4 files changed, 6 insertions, 15 deletions
diff --git a/game/src/Game/Autoload/Events/GameDebug.gd b/game/src/Game/Autoload/Events/GameDebug.gd index df7a23a..9e18343 100644 --- a/game/src/Game/Autoload/Events/GameDebug.gd +++ b/game/src/Game/Autoload/Events/GameDebug.gd @@ -1,21 +1,9 @@ extends RefCounted - -# REQUIREMENTS: -# * SS-56 -func _init(): - for engine_args in OS.get_cmdline_args(): - match(engine_args): - "--game-debug": - set_debug_mode(true) - - for engine_args in OS.get_cmdline_user_args(): - match(engine_args): - "--game-debug", "-d", "--debug", "--debug-mode": - set_debug_mode(true) +class_name GameDebugSingleton func set_debug_mode(value : bool) -> void: - ProjectSettings.set_setting("openvic/debug/enabled", value) + ArgumentParser.set_argument(&"game-debug", value) print("Set debug mode to: ", value) func is_debug_mode() -> bool: - return ProjectSettings.get_setting("openvic/debug/enabled", false) + return ArgumentParser.get_argument(&"game-debug", false) diff --git a/game/src/Game/Autoload/Events/Localisation.gd b/game/src/Game/Autoload/Events/Localisation.gd index 9048b7a..37b550d 100644 --- a/game/src/Game/Autoload/Events/Localisation.gd +++ b/game/src/Game/Autoload/Events/Localisation.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name LocalisationSingleton # REQUIREMENTS # * SS-59, SS-60, SS-61 diff --git a/game/src/Game/Autoload/Events/Options.gd b/game/src/Game/Autoload/Events/Options.gd index fbeccef..2e9b90b 100644 --- a/game/src/Game/Autoload/Events/Options.gd +++ b/game/src/Game/Autoload/Events/Options.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name OptionsSingleton signal save_settings(save_file: ConfigFile) signal load_settings(load_file: ConfigFile) diff --git a/game/src/Game/Autoload/Events/ShaderManager.gd b/game/src/Game/Autoload/Events/ShaderManager.gd index a503c52..731dc3c 100644 --- a/game/src/Game/Autoload/Events/ShaderManager.gd +++ b/game/src/Game/Autoload/Events/ShaderManager.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name ShaderManagerSingleton const param_province_shape_tex : StringName = &"province_shape_tex" const param_province_shape_subdivisions : StringName = &"province_shape_subdivisions" |