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Diffstat (limited to 'game/src/Game/GameSession/GameSession.tscn')
-rw-r--r--game/src/Game/GameSession/GameSession.tscn31
1 files changed, 3 insertions, 28 deletions
diff --git a/game/src/Game/GameSession/GameSession.tscn b/game/src/Game/GameSession/GameSession.tscn
index 81eb5e9..f60831f 100644
--- a/game/src/Game/GameSession/GameSession.tscn
+++ b/game/src/Game/GameSession/GameSession.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=24 format=3 uid="uid://bgnupcshe1m7r"]
+[gd_scene load_steps=21 format=3 uid="uid://bgnupcshe1m7r"]
[ext_resource type="Script" path="res://src/Game/GameSession/GameSession.gd" id="1_eklvp"]
[ext_resource type="PackedScene" uid="uid://cvl76duuym1wq" path="res://src/Game/MusicConductor/MusicPlayer.tscn" id="2_kt6aa"]
@@ -18,15 +18,8 @@
[ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/TradeMenu.gd" id="10_mv1r6"]
[ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/DiplomacyMenu.gd" id="11_fu7ys"]
[ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/MilitaryMenu.gd" id="12_6h6nc"]
-[ext_resource type="Script" path="res://src/Game/GameSession/Menubar/Minimap.gd" id="15_ckojr"]
-[ext_resource type="Shader" path="res://src/Game/GameSession/Menubar/Minimap.gdshader" id="15_gtm7r"]
[ext_resource type="Script" path="res://src/Game/GameSession/Tooltip.gd" id="20_3306e"]
-[ext_resource type="Script" path="res://src/Game/GameSession/Menubar/Menubar.gd" id="20_s1i71"]
-
-[sub_resource type="ShaderMaterial" id="ShaderMaterial_6eoxs"]
-shader = ExtResource("15_gtm7r")
-shader_parameter/province_shape_subdivisions = null
-shader_parameter/selected_index = null
+[ext_resource type="Script" path="res://src/Game/GameSession/Menubar.gd" id="20_s1i71"]
[node name="GameSession" type="Control" node_paths=PackedStringArray("_model_manager", "_game_session_menu")]
editor_description = "SS-102, UI-546"
@@ -113,25 +106,8 @@ script = ExtResource("12_6h6nc")
[node name="Menubar" type="GUINode" parent="UICanvasLayer/UI"]
layout_mode = 1
anchors_preset = 15
-mouse_force_pass_scroll_events = false
script = ExtResource("20_s1i71")
-[node name="MinimapRect" type="ColorRect" parent="UICanvasLayer/UI/Menubar"]
-material = SubResource("ShaderMaterial_6eoxs")
-layout_mode = 1
-anchors_preset = 3
-anchor_left = 1.0
-anchor_top = 1.0
-anchor_right = 1.0
-anchor_bottom = 1.0
-offset_left = -1280.0
-offset_top = -720.0
-offset_right = -1280.0
-offset_bottom = -720.0
-grow_horizontal = 0
-grow_vertical = 0
-script = ExtResource("15_ckojr")
-
[node name="SearchPanel" type="GUINode" parent="UICanvasLayer/UI" node_paths=PackedStringArray("_map_view")]
layout_mode = 1
anchors_preset = 15
@@ -184,11 +160,10 @@ script = ExtResource("20_3306e")
[connection signal="detailed_view_changed" from="MapView" to="ModelManager" method="set_visible"]
[connection signal="map_view_camera_changed" from="MapView" to="UICanvasLayer/UI/Menubar" method="_on_map_view_camera_changed"]
[connection signal="game_session_menu_button_pressed" from="UICanvasLayer/UI/Menubar" to="." method="_on_game_session_menu_button_pressed"]
-[connection signal="map_view_camera_changed" from="UICanvasLayer/UI/Menubar" to="UICanvasLayer/UI/Menubar/MinimapRect" method="_on_map_view_camera_changed"]
+[connection signal="minimap_clicked" from="UICanvasLayer/UI/Menubar" to="MapView" method="_on_minimap_clicked"]
[connection signal="search_button_pressed" from="UICanvasLayer/UI/Menubar" to="UICanvasLayer/UI/SearchPanel" method="toggle_visibility"]
[connection signal="zoom_in_button_pressed" from="UICanvasLayer/UI/Menubar" to="MapView" method="zoom_in"]
[connection signal="zoom_out_button_pressed" from="UICanvasLayer/UI/Menubar" to="MapView" method="zoom_out"]
-[connection signal="minimap_clicked" from="UICanvasLayer/UI/Menubar/MinimapRect" to="MapView" method="_on_minimap_clicked"]
[connection signal="load_button_pressed" from="UICanvasLayer/UI/GameSessionMenu" to="UICanvasLayer/UI/SaveLoadMenu" method="show_for_load"]
[connection signal="options_button_pressed" from="UICanvasLayer/UI/GameSessionMenu" to="UICanvasLayer/UI/OptionsMenu" method="show"]
[connection signal="save_button_pressed" from="UICanvasLayer/UI/GameSessionMenu" to="UICanvasLayer/UI/SaveLoadMenu" method="show_for_save"]