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path: root/game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd
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Diffstat (limited to 'game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd')
-rw-r--r--game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd b/game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd
index 0cef057..01e6623 100644
--- a/game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd
+++ b/game/src/Game/GameSession/MapControlPanel/MapControlPanel.gd
@@ -19,6 +19,7 @@ func _add_mapmode_button(identifier : String) -> void:
button.toggle_mode = true
button.button_group = _mapmode_button_group
button.mouse_filter = MOUSE_FILTER_PASS
+ button.focus_mode = FOCUS_NONE
_mapmodes_grid.add_child(button)
if _mapmode_button_group.get_pressed_button() == null:
button.button_pressed = true