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path: root/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
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Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd')
-rw-r--r--game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd10
1 files changed, 5 insertions, 5 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
index 3c2fb3b..90df650 100644
--- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
+++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
@@ -87,15 +87,15 @@ func _ready() -> void:
# income
var _lower_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider")
if _lower_class_slider and _lower_class_label:
- _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3))
+ _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1))
_lower_class_slider.emit_value_changed()
var _middle_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_1_slider")
if _middle_class_slider and _middle_class_label:
- _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3))
+ _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1))
_middle_class_slider.emit_value_changed()
var _upper_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_2_slider")
if _upper_class_slider and _upper_class_label:
- _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3))
+ _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1))
_upper_class_slider.emit_value_changed()
# costs
@@ -123,7 +123,7 @@ func _ready() -> void:
if _administration_exp_label:
_exp_1_slider.value_changed.connect(func(value : int) -> void: _administration_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
if _admin_efficiency_label:
- _exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % value)
+ _exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % GUINode.float_to_string_dp(value, 1))
_exp_1_slider.emit_value_changed()
var _exp_2_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_2_slider")
if _exp_2_slider and _social_exp_label:
@@ -140,7 +140,7 @@ func _ready() -> void:
if _tariff_val_label:
_tariff_slider.value_changed.connect(func(value : int) -> void: _tariff_val_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
if _tariffs_percent_label:
- _tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % value)
+ _tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % GUINode.float_to_string_dp(value, 1))
_tariff_slider.emit_value_changed()
# debt buttons