diff options
Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd index 3c2fb3b..90df650 100644 --- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd @@ -87,15 +87,15 @@ func _ready() -> void: # income var _lower_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider") if _lower_class_slider and _lower_class_label: - _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3)) + _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) _lower_class_slider.emit_value_changed() var _middle_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_1_slider") if _middle_class_slider and _middle_class_label: - _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3)) + _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) _middle_class_slider.emit_value_changed() var _upper_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_2_slider") if _upper_class_slider and _upper_class_label: - _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3)) + _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) _upper_class_slider.emit_value_changed() # costs @@ -123,7 +123,7 @@ func _ready() -> void: if _administration_exp_label: _exp_1_slider.value_changed.connect(func(value : int) -> void: _administration_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value)) if _admin_efficiency_label: - _exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % value) + _exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % GUINode.float_to_string_dp(value, 1)) _exp_1_slider.emit_value_changed() var _exp_2_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_2_slider") if _exp_2_slider and _social_exp_label: @@ -140,7 +140,7 @@ func _ready() -> void: if _tariff_val_label: _tariff_slider.value_changed.connect(func(value : int) -> void: _tariff_val_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value)) if _tariffs_percent_label: - _tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % value) + _tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % GUINode.float_to_string_dp(value, 1)) _tariff_slider.emit_value_changed() # debt buttons |