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path: root/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
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Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd')
-rw-r--r--game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd574
1 files changed, 572 insertions, 2 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
index 29bd56b..5de2d25 100644
--- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
+++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
@@ -4,19 +4,371 @@ var _active : bool = false
const _screen : NationManagement.Screen = NationManagement.Screen.POPULATION
+const _scene_name : String = "country_pops"
+
+var _pop_screen_panel : Panel
+
+var _province_listbox : GUIListBox
+var _province_list_scroll_index : int = 0
+var _province_list_types : Array[MenuSingleton.ProvinceListEntry]
+var _province_list_indices : PackedInt32Array
+var _province_list_panels : Array[Panel]
+var _province_list_button_icons : Array[GFXSpriteTexture]
+var _province_list_name_labels : Array[Label]
+var _province_list_size_labels : Array[Label]
+var _province_list_growth_icons : Array[GFXSpriteTexture]
+var _province_list_colony_buttons : Array[Button]
+var _province_list_national_focus_icons : Array[GFXSpriteTexture]
+var _province_list_expand_icons : Array[GFXSpriteTexture]
+
+var _pop_filter_buttons : Array[Button]
+var _pop_filter_icons : Array[GFXSpriteTexture]
+var _pop_filter_selected_icons : Array[GFXButtonStateTexture]
+var _pop_filter_hover_icons : Array[GFXButtonStateTexture]
+
+var _distribution_charts : Array[GFXPieChartTexture]
+var _distribution_lists : Array[GUIListBox]
+
+var _pop_list_scrollbar : GUIScrollbar
+var _pop_list_scroll_index : int = 0
+
+var _pop_list_rows : Array[Panel]
+var _pop_list_size_labels : Array[Label]
+var _pop_list_type_buttons : Array[Button]
+var _pop_list_type_icons : Array[GFXSpriteTexture]
+var _pop_list_producing_icons : Array[GFXSpriteTexture]
+var _pop_list_culture_labels : Array[Label]
+var _pop_list_religion_icons : Array[GFXSpriteTexture]
+var _pop_list_location_labels : Array[Label]
+var _pop_list_militancy_labels : Array[Label]
+var _pop_list_consciousness_labels : Array[Label]
+var _pop_list_ideology_charts : Array[GFXPieChartTexture]
+var _pop_list_issues_charts : Array[GFXPieChartTexture]
+var _pop_list_unemployment_progressbars : Array[TextureProgressBar]
+var _pop_list_cash_labels : Array[Label]
+var _pop_list_life_needs_progressbars : Array[TextureProgressBar]
+var _pop_list_everyday_needs_progressbars : Array[TextureProgressBar]
+var _pop_list_luxury_needs_progressbars : Array[TextureProgressBar]
+var _pop_list_rebel_icons : Array[GFXSpriteTexture]
+var _pop_list_social_movement_icons : Array[GFXSpriteTexture]
+var _pop_list_political_movement_icons : Array[GFXSpriteTexture]
+var _pop_list_national_movement_flags : Array[GFXMaskedFlagTexture]
+var _pop_list_size_change_icons : Array[GFXSpriteTexture]
+var _pop_list_literacy_labels : Array[Label]
+
func _ready() -> void:
GameSingleton.gamestate_updated.connect(_update_info)
+ MenuSingleton.population_menu_province_list_changed.connect(_setup_province_list)
+ MenuSingleton.population_menu_province_list_selected_changed.connect(_update_province_list)
+ MenuSingleton.population_menu_pops_changed.connect(_update_pops)
Events.NationManagementScreens.update_active_nation_management_screen.connect(_on_update_active_nation_management_screen)
- add_gui_element("country_pops", "country_pop")
+ add_gui_element(_scene_name, "country_pop")
var close_button : Button = get_button_from_nodepath(^"./country_pop/close_button")
if close_button:
close_button.pressed.connect(Events.NationManagementScreens.close_nation_management_screen.bind(_screen))
+ _pop_screen_panel = get_panel_from_nodepath(^"./country_pop")
+
+ # province list is set up via the population_menu_provinces_changed signal
+ _setup_sort_buttons()
+ _setup_pop_filter_buttons()
+ _setup_distribution_windows()
+ _setup_pop_list()
+
_update_info()
+func _generate_province_list_row(index : int, type : MenuSingleton.ProvinceListEntry) -> Error:
+ while _province_list_types.size() <= index:
+ _province_list_types.push_back(MenuSingleton.LIST_ENTRY_NONE)
+ _province_list_indices.push_back(-1)
+ _province_list_panels.push_back(null)
+ _province_list_button_icons.push_back(null)
+ _province_list_name_labels.push_back(null)
+ _province_list_size_labels.push_back(null)
+ _province_list_growth_icons.push_back(null)
+ _province_list_colony_buttons.push_back(null)
+ _province_list_national_focus_icons.push_back(null)
+ _province_list_expand_icons.push_back(null)
+
+ if _province_list_types[index] == type:
+ return OK
+
+ if _province_list_panels[index]:
+ _province_listbox.remove_child(_province_list_panels[index])
+
+ _province_list_types[index] = MenuSingleton.LIST_ENTRY_NONE
+ _province_list_indices[index] = -1
+ _province_list_panels[index] = null
+ _province_list_button_icons[index] = null
+ _province_list_name_labels[index] = null
+ _province_list_size_labels[index] = null
+ _province_list_growth_icons[index] = null
+ _province_list_colony_buttons[index] = null
+ _province_list_national_focus_icons[index] = null
+ _province_list_expand_icons[index] = null
+
+ if type == MenuSingleton.LIST_ENTRY_NONE:
+ return OK
+
+ const gui_element_names : Dictionary = {
+ MenuSingleton.LIST_ENTRY_COUNTRY: "poplistitem_country",
+ MenuSingleton.LIST_ENTRY_STATE: "poplistitem_state",
+ MenuSingleton.LIST_ENTRY_PROVINCE: "poplistitem_province"
+ }
+
+ var entry_panel : Panel = GUINode.generate_gui_element(_scene_name, gui_element_names[type])
+
+ if not entry_panel:
+ return FAILED
+
+ _province_list_types[index] = type
+
+ _province_list_panels[index] = entry_panel
+
+ var base_button : Button = GUINode.get_button_from_node(entry_panel.get_node(^"./poplistbutton"))
+ if base_button:
+ base_button.pressed.connect(
+ func() -> void: MenuSingleton.population_menu_select_province_list_entry(_province_list_indices[index])
+ )
+ _province_list_button_icons[index] = GUINode.get_gfx_sprite_texture_from_node(base_button)
+
+ _province_list_name_labels[index] = GUINode.get_label_from_node(entry_panel.get_node(^"./poplist_name"))
+
+ _province_list_size_labels[index] = GUINode.get_label_from_node(entry_panel.get_node(^"./poplist_numpops"))
+
+ _province_list_growth_icons[index] = GUINode.get_gfx_sprite_texture_from_node(entry_panel.get_node(^"./growth_indicator"))
+
+ if type == MenuSingleton.LIST_ENTRY_STATE:
+ _province_list_colony_buttons[index] = GUINode.get_button_from_node(entry_panel.get_node(^"./colonial_state_icon"))
+
+ var national_focus_button : Button = GUINode.get_button_from_node(entry_panel.get_node(^"./state_focus"))
+ if national_focus_button:
+ # TODO - connect national focus button to national focus selection submenu
+ _province_list_national_focus_icons[index] = GUINode.get_gfx_sprite_texture_from_node(national_focus_button)
+
+ var expand_button : Button = GUINode.get_button_from_node(entry_panel.get_node(^"./expand"))
+ if expand_button:
+ expand_button.pressed.connect(
+ func() -> void: MenuSingleton.population_menu_toggle_expanded(_province_list_indices[index])
+ )
+ _province_list_expand_icons[index] = GUINode.get_gfx_sprite_texture_from_node(expand_button)
+
+ _province_listbox.add_child(entry_panel)
+ _province_listbox.move_child(entry_panel, index)
+
+ return OK
+
+func _setup_province_list() -> void:
+ if not _province_listbox:
+ _province_listbox = get_gui_listbox_from_nodepath(^"./country_pop/pop_province_list")
+
+ if not _province_listbox:
+ return
+ _province_listbox.scroll_index_changed.connect(_update_province_list)
+
+ if _province_list_panels.size() < 1 or not _province_list_panels[0]:
+ if _generate_province_list_row(0, MenuSingleton.LIST_ENTRY_COUNTRY) != OK or _province_list_panels.size() < 1 or not _province_list_panels[0]:
+ push_error("Failed to generate country row in population menu province list to determine row height!")
+ return
+
+ _province_listbox.set_fixed(MenuSingleton.get_population_menu_province_list_row_count(), _province_list_panels[0].size.y, false)
+
+func _setup_sort_buttons() -> void:
+ # button_path : NodePath, clear_text : bool, sort_key : GameSingleton.PopSortKey
+ const sort_button_info : Array[Array] = [
+ [^"./country_pop/sortby_size_button", false, MenuSingleton.SORT_SIZE],
+ [^"./country_pop/sortby_type_button", false, MenuSingleton.SORT_TYPE],
+ [^"./country_pop/sortby_nationality_button", false, MenuSingleton.SORT_CULTURE],
+ [^"./country_pop/sortby_religion_button", false, MenuSingleton.SORT_RELIGION],
+ [^"./country_pop/sortby_location_button", false, MenuSingleton.SORT_LOCATION],
+ [^"./country_pop/sortby_mil_button", true, MenuSingleton.SORT_MILITANCY],
+ [^"./country_pop/sortby_con_button", true, MenuSingleton.SORT_CONSCIOUSNESS],
+ [^"./country_pop/sortby_ideology_button", true, MenuSingleton.SORT_IDEOLOGY],
+ [^"./country_pop/sortby_issues_button", true, MenuSingleton.SORT_ISSUES],
+ [^"./country_pop/sortby_unemployment_button", true, MenuSingleton.SORT_UNEMPLOYMENT],
+ [^"./country_pop/sortby_cash_button", true, MenuSingleton.SORT_CASH],
+ [^"./country_pop/sortby_subsistence_button", true, MenuSingleton.SORT_LIFE_NEEDS],
+ [^"./country_pop/sortby_eve_button", true, MenuSingleton.SORT_EVERYDAY_NEEDS],
+ [^"./country_pop/sortby_luxury_button", true, MenuSingleton.SORT_LUXURY_NEEDS],
+ [^"./country_pop/sortby_revoltrisk_button", true, MenuSingleton.SORT_REBEL_FACTION],
+ [^"./country_pop/sortby_change_button", true, MenuSingleton.SORT_SIZE_CHANGE],
+ [^"./country_pop/sortby_literacy_button", true, MenuSingleton.SORT_LITERACY]
+ ]
+
+ for button_info : Array in sort_button_info:
+ var sort_button : Button = get_button_from_nodepath(button_info[0])
+ if sort_button:
+ if button_info[1]:
+ sort_button.set_text("")
+ sort_button.pressed.connect(MenuSingleton.population_menu_select_sort_key.bind(button_info[2]))
+
+func _setup_pop_filter_buttons() -> void:
+ if not _pop_screen_panel:
+ push_error("Cannot set up pop filter buttons without pop screen to add them to")
+ return
+
+ var pop_filter_sprite_indices : PackedInt32Array = MenuSingleton.get_population_menu_pop_filter_setup_info()
+
+ var pop_filter_start : Vector2 = GUINode.get_gui_position(_scene_name, "popfilter_start")
+ var pop_filter_step : Vector2 = GUINode.get_gui_position(_scene_name, "popfilter_offset")
+
+ for index : int in pop_filter_sprite_indices.size():
+ var pop_filter_button : Button = GUINode.get_button_from_node(GUINode.generate_gui_element(_scene_name, "pop_filter_button"))
+ var pop_filter_icon : GFXSpriteTexture = null
+ var pop_filter_selected_icon : GFXButtonStateTexture = null
+ var pop_filter_hover_icon : GFXButtonStateTexture = null
+
+ if pop_filter_button:
+ _pop_screen_panel.add_child(pop_filter_button)
+ pop_filter_button.set_position(pop_filter_start + pop_filter_step * index)
+ pop_filter_button.pressed.connect(MenuSingleton.population_menu_toggle_pop_filter.bind(index))
+ pop_filter_icon = GUINode.get_gfx_sprite_texture_from_node(pop_filter_button)
+
+ if pop_filter_icon:
+ pop_filter_icon.set_icon_index(pop_filter_sprite_indices[index])
+ pop_filter_selected_icon = pop_filter_icon.get_button_state_texture(GFXButtonStateTexture.SELECTED)
+ pop_filter_hover_icon = pop_filter_icon.get_button_state_texture(GFXButtonStateTexture.HOVER)
+
+ _pop_filter_buttons.push_back(pop_filter_button)
+ _pop_filter_icons.push_back(pop_filter_icon)
+ _pop_filter_selected_icons.push_back(pop_filter_selected_icon)
+ _pop_filter_hover_icons.push_back(pop_filter_hover_icon)
+
+ var select_all_button : Button = get_button_from_nodepath(^"./country_pop/popfilter_ALL")
+ if select_all_button:
+ select_all_button.pressed.connect(MenuSingleton.population_menu_select_all_pop_filters)
+
+ var deselect_all_button : Button = get_button_from_nodepath(^"./country_pop/popfilter_DESELECT_ALL")
+ if deselect_all_button:
+ deselect_all_button.pressed.connect(MenuSingleton.population_menu_deselect_all_pop_filters)
+
+func _setup_distribution_windows() -> void:
+ if not _pop_screen_panel:
+ push_error("Cannot set up distribution windows without pop screen to add them to")
+ return
+
+ const columns : int = 3
+
+ var distribution_names : PackedStringArray = MenuSingleton.get_population_menu_distribution_setup_info()
+
+ var distribution_start : Vector2 = GUINode.get_gui_position(_scene_name, "popdistribution_start")
+ var distribution_step : Vector2 = GUINode.get_gui_position(_scene_name, "popdistribution_offset")
+
+ for index : int in distribution_names.size():
+ var distribution_panel : Panel = GUINode.generate_gui_element(_scene_name, "distribution_window")
+ var distribution_chart : GFXPieChartTexture = null
+ var distribution_list : GUIListBox = null
+
+ if distribution_panel:
+ _pop_screen_panel.add_child(distribution_panel)
+ distribution_panel.set_position(distribution_start + distribution_step * Vector2(index % columns, index / columns))
+
+ var name_label : Label = GUINode.get_label_from_node(distribution_panel.get_node(^"./item_name"))
+ if name_label:
+ name_label.text = distribution_names[index]
+
+ distribution_chart = GUINode.get_gfx_pie_chart_texture_from_node(distribution_panel.get_node(^"./chart"))
+ distribution_list = GUINode.get_gui_listbox_from_node(distribution_panel.get_node(^"./member_names"))
+
+ _distribution_charts.push_back(distribution_chart)
+ _distribution_lists.push_back(distribution_list)
+
+func _setup_pop_list() -> void:
+ _pop_list_scrollbar = get_gui_scrollbar_from_nodepath(^"./country_pop/external_scroll_slider")
+
+ var pop_list_panel : Panel = get_panel_from_nodepath(^"./country_pop/pop_list")
+ if not pop_list_panel:
+ return
+
+ if _pop_list_scrollbar:
+ _pop_list_scrollbar.value_changed.connect(
+ func (value : int) -> void:
+ _pop_list_scroll_index = value
+ _update_pop_list()
+ )
+
+ pop_list_panel.gui_input.connect(
+ func (event : InputEvent) -> void:
+ if event is InputEventMouseButton:
+ if event.is_pressed():
+ if event.get_button_index() == MOUSE_BUTTON_WHEEL_UP:
+ _pop_list_scrollbar.decrement_value()
+ elif event.get_button_index() == MOUSE_BUTTON_WHEEL_DOWN:
+ _pop_list_scrollbar.increment_value()
+ )
+
+ var height : float = 0.0
+ while height < pop_list_panel.size.y:
+ var pop_row_panel : Panel = GUINode.generate_gui_element(_scene_name, "popinfomember_popview")
+ if not pop_row_panel:
+ break
+
+ pop_list_panel.add_child(pop_row_panel)
+ pop_row_panel.set_position(Vector2(0, height))
+ height += pop_row_panel.size.y
+ _pop_list_rows.push_back(pop_row_panel)
+
+ _pop_list_size_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_size")))
+
+ var pop_type_button : Button = GUINode.get_button_from_node(pop_row_panel.get_node(^"./pop_type"))
+ # TODO - open pop details menu on pop type button press
+ _pop_list_type_buttons.push_back(pop_type_button)
+
+ _pop_list_type_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_type_button))
+
+ _pop_list_producing_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_producing_icon")))
+
+ var culture_label : Label = GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_nation"))
+ if culture_label:
+ culture_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ _pop_list_culture_labels.push_back(culture_label)
+
+ _pop_list_religion_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_religion")))
+
+ var location_label : Label = GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_location"))
+ if location_label:
+ location_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ _pop_list_location_labels.push_back(location_label)
+
+ _pop_list_militancy_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_mil")))
+
+ _pop_list_consciousness_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_con")))
+
+ _pop_list_ideology_charts.push_back(GUINode.get_gfx_pie_chart_texture_from_node(pop_row_panel.get_node(^"./pop_ideology")))
+
+ _pop_list_issues_charts.push_back(GUINode.get_gfx_pie_chart_texture_from_node(pop_row_panel.get_node(^"./pop_issues")))
+
+ _pop_list_unemployment_progressbars.push_back(GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./pop_unemployment_bar")))
+
+ _pop_list_cash_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_cash")))
+
+ var pop_list_life_needs_progressbar : TextureProgressBar = GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./lifeneed_progress"))
+ if pop_list_life_needs_progressbar:
+ pop_list_life_needs_progressbar.position += Vector2(1, 0)
+ _pop_list_life_needs_progressbars.push_back(pop_list_life_needs_progressbar)
+
+ var pop_list_everyday_needs_progressbar : TextureProgressBar = GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./eveneed_progress"))
+ if pop_list_everyday_needs_progressbar:
+ pop_list_everyday_needs_progressbar.position += Vector2(1, 0)
+ _pop_list_everyday_needs_progressbars.push_back(pop_list_everyday_needs_progressbar)
+
+ _pop_list_luxury_needs_progressbars.push_back(GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./luxneed_progress")))
+
+ _pop_list_rebel_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_revolt")))
+
+ _pop_list_social_movement_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_movement_social")))
+
+ _pop_list_political_movement_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_movement_political")))
+
+ _pop_list_national_movement_flags.push_back(GUINode.get_gfx_masked_flag_texture_from_node(pop_row_panel.get_node(^"./pop_movement_flag")))
+
+ _pop_list_size_change_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./growth_indicator")))
+
+ _pop_list_literacy_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_literacy")))
+
func _notification(what : int) -> void:
match what:
NOTIFICATION_TRANSLATION_CHANGED:
@@ -28,7 +380,225 @@ func _on_update_active_nation_management_screen(active_screen : NationManagement
func _update_info() -> void:
if _active:
- # TODO - update UI state
+ # Province list
+ _update_province_list()
+
+ # Pop filter buttons, Distributions, Pop list
+ _update_pops()
+
show()
else:
hide()
+
+func get_growth_icon_index(size_change : int) -> int:
+ return 1 + int(size_change <= 0) + int(size_change < 0)
+
+func _update_province_list(scroll_index : int = -1) -> void:
+ if not _province_listbox:
+ return
+
+ if scroll_index >= 0:
+ _province_listbox.set_scroll_index(scroll_index, false)
+
+ _province_list_scroll_index = _province_listbox.get_scroll_index()
+
+ var province_list_info_list : Array[Dictionary] = MenuSingleton.get_population_menu_province_list_rows(_province_list_scroll_index, _province_listbox.get_fixed_visible_items())
+
+ for index : int in province_list_info_list.size():
+ const type_key : StringName = &"type"
+ const index_key : StringName = &"index"
+ const name_key : StringName = &"name"
+ const size_key : StringName = &"size"
+ const change_key : StringName = &"change"
+ const selected_key : StringName = &"selected"
+ const expanded_key : StringName = &"expanded"
+ const colony_key : StringName = &"colony"
+
+ var province_list_info : Dictionary = province_list_info_list[index]
+
+ var type : MenuSingleton.ProvinceListEntry = province_list_info[type_key]
+
+ if _generate_province_list_row(index, type) != OK:
+ continue
+
+ if type == MenuSingleton.LIST_ENTRY_NONE or type != _province_list_types[index]:
+ continue
+
+ _province_list_indices[index] = province_list_info[index_key]
+
+ if _province_list_button_icons[index]:
+ _province_list_button_icons[index].set_icon_index(1 + int(province_list_info[selected_key]))
+
+ if _province_list_name_labels[index]:
+ _province_list_name_labels[index].set_text(
+ GUINode.format_province_name(province_list_info[name_key]) if type == MenuSingleton.LIST_ENTRY_PROVINCE
+ else province_list_info[name_key]
+ )
+
+ if _province_list_size_labels[index]:
+ _province_list_size_labels[index].set_text(GUINode.int_to_formatted_string(province_list_info[size_key]))
+
+ if _province_list_growth_icons[index]:
+ _province_list_growth_icons[index].set_icon_index(get_growth_icon_index(province_list_info[change_key]))
+
+ if type == MenuSingleton.LIST_ENTRY_STATE:
+ if _province_list_colony_buttons[index]:
+ _province_list_colony_buttons[index].set_visible(province_list_info[colony_key])
+
+ if _province_list_expand_icons[index]:
+ _province_list_expand_icons[index].set_icon_index(1 + int(province_list_info[expanded_key]))
+
+ # TODO - set _province_list_national_focus_icons[index]
+
+ # Clear any excess rows
+ for index : int in range(province_list_info_list.size(), _province_list_types.size()):
+ _generate_province_list_row(index, MenuSingleton.LIST_ENTRY_NONE)
+
+func _update_pops() -> void:
+ _update_pop_filters()
+ _update_distributions()
+ _update_pop_list()
+
+func _update_pop_filters() -> void:
+ var pop_filter_info_list : Array[Dictionary] = MenuSingleton.get_population_menu_pop_filter_info()
+
+ for index : int in pop_filter_info_list.size():
+ const pop_filter_count_key : StringName = &"count"
+ const pop_filter_change_key : StringName = &"change"
+ const pop_filter_selected_key : StringName = &"selected"
+
+ var pop_filter_info : Dictionary = pop_filter_info_list[index]
+
+ var pop_filter_button : Button = _pop_filter_buttons[index]
+ if not pop_filter_button:
+ continue
+ pop_filter_button.disabled = pop_filter_info[pop_filter_count_key] <= 0
+
+ const normal_theme : StringName = &"normal"
+ const hover_theme : StringName = &"hover"
+
+ if pop_filter_info[pop_filter_selected_key] or pop_filter_button.disabled:
+ pop_filter_button.get_theme_stylebox(normal_theme).set_texture(_pop_filter_icons[index])
+ pop_filter_button.get_theme_stylebox(hover_theme).set_texture(_pop_filter_hover_icons[index])
+ else:
+ pop_filter_button.get_theme_stylebox(normal_theme).set_texture(_pop_filter_selected_icons[index])
+ pop_filter_button.get_theme_stylebox(hover_theme).set_texture(_pop_filter_selected_icons[index])
+ # TODO - size and promotion/demotion change tooltip
+
+func _update_distributions():
+ const slice_identifier_key : StringName = &"identifier"
+ const slice_colour_key : StringName = &"colour"
+ const slice_weight_key : StringName = &"weight"
+
+ var distribution_info_list : Array[Array] = MenuSingleton.get_population_menu_distribution_info()
+
+ for distribution_index : int in distribution_info_list.size():
+ var distribution_info : Array[Dictionary] = distribution_info_list[distribution_index]
+
+ if _distribution_charts[distribution_index]:
+ _distribution_charts[distribution_index].set_slices_array(distribution_info)
+
+ if _distribution_lists[distribution_index]:
+ distribution_info.sort_custom(func(a : Dictionary, b : Dictionary) -> bool: return a[slice_weight_key] > b[slice_weight_key])
+
+ var list : GUIListBox = _distribution_lists[distribution_index]
+
+ list.clear_children(distribution_info.size())
+
+ while list.get_child_count() < distribution_info.size():
+ var child : Panel = GUINode.generate_gui_element(_scene_name, "pop_legend_item")
+ if not child:
+ break
+ child.set_mouse_filter(Control.MOUSE_FILTER_IGNORE)
+ list.add_child(child)
+
+ for list_index in min(list.get_child_count(), distribution_info.size()):
+
+ var child : Panel = list.get_child(list_index)
+
+ var distribution_row : Dictionary = distribution_info[list_index]
+
+ var colour_icon_rect : TextureRect = GUINode.get_texture_rect_from_node(child.get_node(^"./legend_color"))
+ if colour_icon_rect:
+ colour_icon_rect.set_modulate(distribution_row[slice_colour_key])
+
+ var identifier_label : Label = GUINode.get_label_from_node(child.get_node(^"./legend_title"))
+ if identifier_label:
+ identifier_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ identifier_label.set_text(distribution_row[slice_identifier_key])
+
+ var weight_label : Label = GUINode.get_label_from_node(child.get_node(^"./legend_value"))
+ if weight_label:
+ weight_label.set_text("%s%%" % GUINode.float_to_formatted_string(distribution_row[slice_weight_key] * 100.0, 1))
+
+func _update_pop_list() -> void:
+ if _pop_list_scrollbar:
+ var max_scroll_index : int = MenuSingleton.get_population_menu_pop_row_count() - _pop_list_rows.size()
+ if max_scroll_index > 0:
+ _pop_list_scrollbar.set_limits(0, max_scroll_index)
+ _pop_list_scrollbar.show()
+ else:
+ _pop_list_scrollbar.set_limits(0, 0)
+ _pop_list_scrollbar.hide()
+
+ var pop_rows = MenuSingleton.get_population_menu_pop_rows(_pop_list_scroll_index, _pop_list_rows.size())
+
+ for index : int in _pop_list_rows.size():
+ if not _pop_list_rows[index]:
+ continue
+ if index < pop_rows.size():
+ const pop_size_key : StringName = &"size"
+ const pop_type_icon_key : StringName = &"pop_type_icon"
+ const pop_culture_key : StringName = &"culture"
+ const pop_religion_icon_key : StringName = &"religion_icon"
+ const pop_location_key : StringName = &"location"
+ const pop_militancy_key : StringName = &"militancy"
+ const pop_consciousness_key : StringName = &"consciousness"
+ const pop_ideology_key : StringName = &"ideology"
+ const pop_issues_key : StringName = &"issues"
+ const pop_unemployment_key : StringName = &"unemployment"
+ const pop_cash_key : StringName = &"cash"
+ const pop_life_needs_key : StringName = &"life_needs"
+ const pop_everyday_needs_key : StringName = &"everyday_needs"
+ const pop_luxury_needs_key : StringName = &"luxury_needs"
+ const pop_size_change_key : StringName = &"size_change"
+ const pop_literacy_key : StringName = &"literacy"
+
+ var pop_row : Dictionary = pop_rows[index]
+
+ if _pop_list_size_labels[index]:
+ _pop_list_size_labels[index].set_text(GUINode.int_to_formatted_string(pop_row[pop_size_key]))
+ if _pop_list_type_icons[index]:
+ _pop_list_type_icons[index].set_icon_index(pop_row[pop_type_icon_key])
+ if _pop_list_culture_labels[index]:
+ _pop_list_culture_labels[index].set_text(pop_row[pop_culture_key])
+ if _pop_list_religion_icons[index]:
+ _pop_list_religion_icons[index].set_icon_index(pop_row[pop_religion_icon_key])
+ if _pop_list_location_labels[index]:
+ _pop_list_location_labels[index].set_text(GUINode.format_province_name(pop_row[pop_location_key]))
+ if _pop_list_militancy_labels[index]:
+ _pop_list_militancy_labels[index].set_text(GUINode.float_to_formatted_string(pop_row[pop_militancy_key], 2))
+ if _pop_list_consciousness_labels[index]:
+ _pop_list_consciousness_labels[index].set_text(GUINode.float_to_formatted_string(pop_row[pop_consciousness_key], 2))
+ if _pop_list_ideology_charts[index]:
+ _pop_list_ideology_charts[index].set_slices_array(pop_row[pop_ideology_key])
+ if _pop_list_issues_charts[index]:
+ _pop_list_issues_charts[index].set_slices_array(pop_row[pop_issues_key])
+ if _pop_list_unemployment_progressbars[index]:
+ _pop_list_unemployment_progressbars[index].set_value_no_signal(pop_row[pop_unemployment_key])
+ if _pop_list_cash_labels[index]:
+ _pop_list_cash_labels[index].set_text(GUINode.float_to_formatted_string(pop_row[pop_cash_key], 2))
+ if _pop_list_life_needs_progressbars[index]:
+ _pop_list_life_needs_progressbars[index].set_value_no_signal(pop_row[pop_life_needs_key])
+ if _pop_list_everyday_needs_progressbars[index]:
+ _pop_list_everyday_needs_progressbars[index].set_value_no_signal(pop_row[pop_everyday_needs_key])
+ if _pop_list_luxury_needs_progressbars[index]:
+ _pop_list_luxury_needs_progressbars[index].set_value_no_signal(pop_row[pop_luxury_needs_key])
+ if _pop_list_size_change_icons[index]:
+ _pop_list_size_change_icons[index].set_icon_index(get_growth_icon_index(pop_row[pop_size_change_key]))
+ if _pop_list_literacy_labels[index]:
+ _pop_list_literacy_labels[index].set_text("%s%%" % GUINode.float_to_formatted_string(pop_row[pop_literacy_key], 2))
+
+ _pop_list_rows[index].show()
+ else:
+ _pop_list_rows[index].hide()