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path: root/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
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Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd')
-rw-r--r--game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
index c3e091e..0bcf64a 100644
--- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
+++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
@@ -76,7 +76,7 @@ func _ready() -> void:
_pop_screen_panel = get_panel_from_nodepath(^"./country_pop")
- # province list is set up via the population_menu_provinces_changed signal
+ _setup_province_list()
_setup_sort_buttons()
_setup_pop_filter_buttons()
_setup_distribution_windows()