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-rw-r--r--game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd146
-rw-r--r--game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd50
2 files changed, 94 insertions, 102 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
index 42f0791..3c2fb3b 100644
--- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
+++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd
@@ -4,36 +4,36 @@ var _active : bool = false
var _incVal : int = 0 # incremental value to see the UI update, replace later by real values
# income
-var _lower_class_label : Label
-var _middle_class_label : Label
-var _upper_class_label : Label
-var _gold_label : Label
-var _total_inc_label : Label
+var _lower_class_label : GUITextLabel
+var _middle_class_label : GUITextLabel
+var _upper_class_label : GUITextLabel
+var _gold_label : GUITextLabel
+var _total_inc_label : GUITextLabel
# debt
-var _national_bank_label : Label
-var _total_funds_label : Label
-var _debt_val_label : Label
-var _interest_val_label : Label
+var _national_bank_label : GUITextLabel
+var _total_funds_label : GUITextLabel
+var _debt_val_label : GUITextLabel
+var _interest_val_label : GUITextLabel
# costs
-var _nat_stock_val_label : Label
-var _nat_stock_exp_label : Label
-var _mil_cost_val_label : Label
-var _overseas_cost_val_label : Label
-var _ind_sub_val_label : Label
-var _admin_efficiency_label : Label
-var _education_exp_label : Label
-var _administration_exp_label : Label
-var _social_exp_label : Label
-var _military_exp_label : Label
-var _total_exp_label : Label
+var _nat_stock_val_label : GUITextLabel
+var _nat_stock_exp_label : GUITextLabel
+var _mil_cost_val_label : GUITextLabel
+var _overseas_cost_val_label : GUITextLabel
+var _ind_sub_val_label : GUITextLabel
+var _admin_efficiency_label : GUITextLabel
+var _education_exp_label : GUITextLabel
+var _administration_exp_label : GUITextLabel
+var _social_exp_label : GUITextLabel
+var _military_exp_label : GUITextLabel
+var _total_exp_label : GUITextLabel
# others
-var _tariffs_percent_label : Label
-var _tariff_val_label : Label
-var _diplomatic_balance_label : Label
-var _balance_label : Label
+var _tariffs_percent_label : GUITextLabel
+var _tariff_val_label : GUITextLabel
+var _diplomatic_balance_label : GUITextLabel
+var _balance_label : GUITextLabel
var _lower_class_chart : GFXPieChartTexture
var _middle_class_chart : GFXPieChartTexture
@@ -55,90 +55,90 @@ func _ready() -> void:
# labels
# income
- _lower_class_label = get_label_from_nodepath(^"./country_budget/tax_0_inc")
- _middle_class_label = get_label_from_nodepath(^"./country_budget/tax_1_inc")
- _upper_class_label = get_label_from_nodepath(^"./country_budget/tax_2_inc")
- _gold_label = get_label_from_nodepath(^"./country_budget/gold_inc")
- _total_inc_label = get_label_from_nodepath(^"./country_budget/total_inc")
+ _lower_class_label = get_gui_text_label_from_nodepath(^"./country_budget/tax_0_inc")
+ _middle_class_label = get_gui_text_label_from_nodepath(^"./country_budget/tax_1_inc")
+ _upper_class_label = get_gui_text_label_from_nodepath(^"./country_budget/tax_2_inc")
+ _gold_label = get_gui_text_label_from_nodepath(^"./country_budget/gold_inc")
+ _total_inc_label = get_gui_text_label_from_nodepath(^"./country_budget/total_inc")
# debt
- _national_bank_label = get_label_from_nodepath(^"./country_budget/national_bank_val")
- _total_funds_label = get_label_from_nodepath(^"./country_budget/total_funds_val")
- _debt_val_label = get_label_from_nodepath(^"./country_budget/debt_val")
- _interest_val_label = get_label_from_nodepath(^"./country_budget/interest_val")
+ _national_bank_label = get_gui_text_label_from_nodepath(^"./country_budget/national_bank_val")
+ _total_funds_label = get_gui_text_label_from_nodepath(^"./country_budget/total_funds_val")
+ _debt_val_label = get_gui_text_label_from_nodepath(^"./country_budget/debt_val")
+ _interest_val_label = get_gui_text_label_from_nodepath(^"./country_budget/interest_val")
# costs
- _nat_stock_val_label = get_label_from_nodepath(^"./country_budget/nat_stock_val")
- _nat_stock_exp_label = get_label_from_nodepath(^"./country_budget/nat_stock_est")
- _mil_cost_val_label = get_label_from_nodepath(^"./country_budget/mil_cost_val")
- _overseas_cost_val_label = get_label_from_nodepath(^"./country_budget/overseas_cost_val")
- _ind_sub_val_label = get_label_from_nodepath(^"./country_budget/ind_sub_val")
- _admin_efficiency_label = get_label_from_nodepath(^"./country_budget/admin_efficiency")
- _education_exp_label = get_label_from_nodepath(^"./country_budget/exp_val_0")
- _administration_exp_label = get_label_from_nodepath(^"./country_budget/exp_val_1")
- _social_exp_label = get_label_from_nodepath(^"./country_budget/exp_val_2")
- _military_exp_label = get_label_from_nodepath(^"./country_budget/exp_val_3")
- _total_exp_label = get_label_from_nodepath(^"./country_budget/total_exp")
+ _nat_stock_val_label = get_gui_text_label_from_nodepath(^"./country_budget/nat_stock_val")
+ _nat_stock_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/nat_stock_est")
+ _mil_cost_val_label = get_gui_text_label_from_nodepath(^"./country_budget/mil_cost_val")
+ _overseas_cost_val_label = get_gui_text_label_from_nodepath(^"./country_budget/overseas_cost_val")
+ _ind_sub_val_label = get_gui_text_label_from_nodepath(^"./country_budget/ind_sub_val")
+ _admin_efficiency_label = get_gui_text_label_from_nodepath(^"./country_budget/admin_efficiency")
+ _education_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_0")
+ _administration_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_1")
+ _social_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_2")
+ _military_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/exp_val_3")
+ _total_exp_label = get_gui_text_label_from_nodepath(^"./country_budget/total_exp")
# others
- _tariffs_percent_label = get_label_from_nodepath(^"./country_budget/tariffs_percent")
- _tariff_val_label = get_label_from_nodepath(^"./country_budget/tariff_val")
- _diplomatic_balance_label = get_label_from_nodepath(^"./country_budget/diplomatic_balance")
- _balance_label = get_label_from_nodepath(^"./country_budget/balance")
+ _tariffs_percent_label = get_gui_text_label_from_nodepath(^"./country_budget/tariffs_percent")
+ _tariff_val_label = get_gui_text_label_from_nodepath(^"./country_budget/tariff_val")
+ _diplomatic_balance_label = get_gui_text_label_from_nodepath(^"./country_budget/diplomatic_balance")
+ _balance_label = get_gui_text_label_from_nodepath(^"./country_budget/balance")
# sliders
# income
var _lower_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider")
if _lower_class_slider and _lower_class_label:
- _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s£" % value)
+ _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3))
_lower_class_slider.emit_value_changed()
var _middle_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_1_slider")
if _middle_class_slider and _middle_class_label:
- _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s£" % value)
+ _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3))
_middle_class_slider.emit_value_changed()
var _upper_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_2_slider")
if _upper_class_slider and _upper_class_label:
- _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s£" % value)
+ _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3))
_upper_class_slider.emit_value_changed()
# costs
var _land_stockpile_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/land_stockpile_slider")
if _land_stockpile_slider and _mil_cost_val_label:
- _land_stockpile_slider.value_changed.connect(func(value : int) -> void: _mil_cost_val_label.text = "%s£" % value)
+ _land_stockpile_slider.value_changed.connect(func(value : int) -> void: _mil_cost_val_label.text = "%s¤" % GUINode.float_to_string_dp(value, 2))
_land_stockpile_slider.emit_value_changed()
var _naval_stockpile_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/naval_stockpile_slider")
if _naval_stockpile_slider and _overseas_cost_val_label:
- _naval_stockpile_slider.value_changed.connect(func(value : int) -> void: _overseas_cost_val_label.text = "%s£" % value)
+ _naval_stockpile_slider.value_changed.connect(func(value : int) -> void: _overseas_cost_val_label.text = "%s¤" % GUINode.float_to_string_dp(value, 1))
_naval_stockpile_slider.emit_value_changed()
var _projects_stockpile_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/projects_stockpile_slider")
if _projects_stockpile_slider:
if _nat_stock_val_label:
- _projects_stockpile_slider.value_changed.connect(func(value : int) -> void: _nat_stock_val_label.text = "%s£" % value)
+ _projects_stockpile_slider.value_changed.connect(func(value : int) -> void: _nat_stock_val_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
if _nat_stock_exp_label:
- _projects_stockpile_slider.value_changed.connect(func(value : int) -> void: _nat_stock_exp_label.text = "%s£" % value)
+ _projects_stockpile_slider.value_changed.connect(func(value : int) -> void: _nat_stock_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
_projects_stockpile_slider.emit_value_changed()
var _exp_0_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_0_slider")
if _exp_0_slider and _education_exp_label:
- _exp_0_slider.value_changed.connect(func(value : int) -> void: _education_exp_label.text = "%s£" % value)
+ _exp_0_slider.value_changed.connect(func(value : int) -> void: _education_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
_exp_0_slider.emit_value_changed()
var _exp_1_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_1_slider")
if _exp_1_slider:
if _administration_exp_label:
- _exp_1_slider.value_changed.connect(func(value : int) -> void: _administration_exp_label.text = "%s£" % value)
+ _exp_1_slider.value_changed.connect(func(value : int) -> void: _administration_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
if _admin_efficiency_label:
_exp_1_slider.value_changed.connect(func(value : int) -> void: _admin_efficiency_label.text = "%s%%" % value)
_exp_1_slider.emit_value_changed()
var _exp_2_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_2_slider")
if _exp_2_slider and _social_exp_label:
- _exp_2_slider.value_changed.connect(func(value : int) -> void: _social_exp_label.text = "%s£" % value)
+ _exp_2_slider.value_changed.connect(func(value : int) -> void: _social_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
_exp_2_slider.emit_value_changed()
var _exp_3_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/exp_3_slider")
if _exp_3_slider and _military_exp_label:
- _exp_3_slider.value_changed.connect(func(value : int) -> void: _military_exp_label.text = "%s£" % value)
+ _exp_3_slider.value_changed.connect(func(value : int) -> void: _military_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
_exp_3_slider.emit_value_changed()
# others
var _tariff_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tariff_slider")
if _tariff_slider:
if _tariff_val_label:
- _tariff_slider.value_changed.connect(func(value : int) -> void: _tariff_val_label.text = "%s£" % value)
+ _tariff_slider.value_changed.connect(func(value : int) -> void: _tariff_val_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(value))
if _tariffs_percent_label:
_tariff_slider.value_changed.connect(func(value : int) -> void: _tariffs_percent_label.text = "%s%%" % value)
_tariff_slider.emit_value_changed()
@@ -188,38 +188,36 @@ func _update_info() -> void:
if _active:
if _gold_label:
- _gold_label.text = "%s£" % (_incVal - (_incVal % 7))
+ _gold_label.text = "%s¤" % GUINode.float_to_string_dp(_incVal - (_incVal % 7), 1)
if _total_inc_label:
- _total_inc_label.text = "%s£" % _incVal
+ _total_inc_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(_incVal)
if _national_bank_label:
- _national_bank_label.text = "%s£" % (_incVal * 2)
+ _national_bank_label.text = "%s¤" % GUINode.float_to_string_suffixed(_incVal * 2)
if _total_funds_label:
- _total_funds_label.text = "%s£" % (_incVal * 3)
+ _total_funds_label.text = "%s¤" % GUINode.float_to_string_suffixed(_incVal * 3)
if _debt_val_label:
- _debt_val_label.text = "%s£" % (_incVal * 4)
+ _debt_val_label.text = "%s¤" % GUINode.float_to_string_dp(_incVal * 4, 1)
if _interest_val_label:
- _interest_val_label.text = "%s£" % (_incVal * 5)
+ _interest_val_label.text = "%s¤" % GUINode.float_to_string_dp(_incVal * 5, 2)
if _ind_sub_val_label:
- _ind_sub_val_label.text = "%s£" % (_incVal * 6)
+ _ind_sub_val_label.text = "%s¤" % GUINode.float_to_string_dp(_incVal * 6, 1)
if _diplomatic_balance_label:
- _diplomatic_balance_label.text = "%s£" % (_incVal * 8)
+ # TODO - check colours and +/- when non-zero
+ _diplomatic_balance_label.text = "§Y%s¤" % GUINode.float_to_string_dp(_incVal * 8, 1)
if _total_exp_label:
- _total_exp_label.text = "%s£" % (_incVal + 1)
+ _total_exp_label.text = "%s¤" % GUINode.float_to_string_dp_dynamic(_incVal + 1)
if _balance_label:
- _balance_label.text = "%s£" % _incVal
- _balance_label.add_theme_color_override(&"font_color",
- Color.DARK_GREEN if _incVal > 0 else
- (Color.RED if _incVal < 0 else Color.BLACK)
- )
+ var balance : float = _incVal * 2.5
+ _balance_label.text = "§%s%s¤" % ["G+" if balance > 0.0 else "R" if balance < 0.0 else "Y+", GUINode.float_to_string_dp_dynamic(balance)]
# TODO - set strata tax and debt charts
# TODO - update sliders to reflect changes in limits
diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
index ad15fbb..92ae6e2 100644
--- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
+++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd
@@ -14,8 +14,8 @@ var _province_list_types : Array[MenuSingleton.ProvinceListEntry]
var _province_list_indices : PackedInt32Array
var _province_list_panels : Array[Panel]
var _province_list_button_icons : Array[GFXSpriteTexture]
-var _province_list_name_labels : Array[Label]
-var _province_list_size_labels : Array[Label]
+var _province_list_name_labels : Array[GUITextLabel]
+var _province_list_size_labels : Array[GUITextLabel]
var _province_list_growth_icons : Array[GFXSpriteTexture]
var _province_list_colony_buttons : Array[Button]
var _province_list_national_focus_icons : Array[GFXSpriteTexture]
@@ -33,19 +33,19 @@ var _pop_list_scrollbar : GUIScrollbar
var _pop_list_scroll_index : int = 0
var _pop_list_rows : Array[Panel]
-var _pop_list_size_labels : Array[Label]
+var _pop_list_size_labels : Array[GUITextLabel]
var _pop_list_type_buttons : Array[Button]
var _pop_list_type_icons : Array[GFXSpriteTexture]
var _pop_list_producing_icons : Array[GFXSpriteTexture]
-var _pop_list_culture_labels : Array[Label]
+var _pop_list_culture_labels : Array[GUITextLabel]
var _pop_list_religion_icons : Array[GFXSpriteTexture]
-var _pop_list_location_labels : Array[Label]
-var _pop_list_militancy_labels : Array[Label]
-var _pop_list_consciousness_labels : Array[Label]
+var _pop_list_location_labels : Array[GUITextLabel]
+var _pop_list_militancy_labels : Array[GUITextLabel]
+var _pop_list_consciousness_labels : Array[GUITextLabel]
var _pop_list_ideology_charts : Array[GFXPieChartTexture]
var _pop_list_issues_charts : Array[GFXPieChartTexture]
var _pop_list_unemployment_progressbars : Array[TextureProgressBar]
-var _pop_list_cash_labels : Array[Label]
+var _pop_list_cash_labels : Array[GUITextLabel]
var _pop_list_life_needs_progressbars : Array[TextureProgressBar]
var _pop_list_everyday_needs_progressbars : Array[TextureProgressBar]
var _pop_list_luxury_needs_progressbars : Array[TextureProgressBar]
@@ -58,7 +58,7 @@ var _pop_list_political_movement_icons : Array[GFXSpriteTexture]
var _pop_list_national_movement_texture_rects : Array[TextureRect]
var _pop_list_national_movement_flags : Array[GFXMaskedFlagTexture]
var _pop_list_size_change_icons : Array[GFXSpriteTexture]
-var _pop_list_literacy_labels : Array[Label]
+var _pop_list_literacy_labels : Array[GUITextLabel]
func _ready() -> void:
GameSingleton.gamestate_updated.connect(_update_info)
@@ -142,9 +142,9 @@ func _generate_province_list_row(index : int, type : MenuSingleton.ProvinceListE
)
_province_list_button_icons[index] = GUINode.get_gfx_sprite_texture_from_node(base_button)
- _province_list_name_labels[index] = GUINode.get_label_from_node(entry_panel.get_node(^"./poplist_name"))
+ _province_list_name_labels[index] = GUINode.get_gui_text_label_from_node(entry_panel.get_node(^"./poplist_name"))
- _province_list_size_labels[index] = GUINode.get_label_from_node(entry_panel.get_node(^"./poplist_numpops"))
+ _province_list_size_labels[index] = GUINode.get_gui_text_label_from_node(entry_panel.get_node(^"./poplist_numpops"))
_province_list_growth_icons[index] = GUINode.get_gfx_sprite_texture_from_node(entry_panel.get_node(^"./growth_indicator"))
@@ -273,9 +273,9 @@ func _setup_distribution_windows() -> void:
_pop_screen_panel.add_child(distribution_panel)
distribution_panel.set_position(distribution_start + distribution_step * Vector2(index % columns, index / columns))
- var name_label : Label = GUINode.get_label_from_node(distribution_panel.get_node(^"./item_name"))
+ var name_label : GUITextLabel = GUINode.get_gui_text_label_from_node(distribution_panel.get_node(^"./item_name"))
if name_label:
- name_label.text = distribution_names[index]
+ name_label.set_text(distribution_names[index])
distribution_chart = GUINode.get_gfx_pie_chart_texture_from_node(distribution_panel.get_node(^"./chart"))
distribution_list = GUINode.get_gui_listbox_from_node(distribution_panel.get_node(^"./member_names"))
@@ -318,7 +318,7 @@ func _setup_pop_list() -> void:
height += pop_row_panel.size.y
_pop_list_rows.push_back(pop_row_panel)
- _pop_list_size_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_size")))
+ _pop_list_size_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_size")))
var pop_type_button : Button = GUINode.get_button_from_node(pop_row_panel.get_node(^"./pop_type"))
# TODO - open pop details menu on pop type button press
@@ -328,21 +328,17 @@ func _setup_pop_list() -> void:
_pop_list_producing_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_producing_icon")))
- var culture_label : Label = GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_nation"))
- if culture_label:
- culture_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ var culture_label : GUITextLabel = GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_nation"))
_pop_list_culture_labels.push_back(culture_label)
_pop_list_religion_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./pop_religion")))
- var location_label : Label = GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_location"))
- if location_label:
- location_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
+ var location_label : GUITextLabel = GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_location"))
_pop_list_location_labels.push_back(location_label)
- _pop_list_militancy_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_mil")))
+ _pop_list_militancy_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_mil")))
- _pop_list_consciousness_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_con")))
+ _pop_list_consciousness_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_con")))
_pop_list_ideology_charts.push_back(GUINode.get_gfx_pie_chart_texture_from_node(pop_row_panel.get_node(^"./pop_ideology")))
@@ -350,7 +346,7 @@ func _setup_pop_list() -> void:
_pop_list_unemployment_progressbars.push_back(GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./pop_unemployment_bar")))
- _pop_list_cash_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_cash")))
+ _pop_list_cash_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_cash")))
var pop_list_life_needs_progressbar : TextureProgressBar = GUINode.get_progress_bar_from_node(pop_row_panel.get_node(^"./lifeneed_progress"))
if pop_list_life_needs_progressbar:
@@ -394,7 +390,7 @@ func _setup_pop_list() -> void:
_pop_list_size_change_icons.push_back(GUINode.get_gfx_sprite_texture_from_node(pop_row_panel.get_node(^"./growth_indicator")))
- _pop_list_literacy_labels.push_back(GUINode.get_label_from_node(pop_row_panel.get_node(^"./pop_literacy")))
+ _pop_list_literacy_labels.push_back(GUINode.get_gui_text_label_from_node(pop_row_panel.get_node(^"./pop_literacy")))
func _notification(what : int) -> void:
match what:
@@ -462,7 +458,6 @@ func _update_province_list(scroll_index : int = -1) -> void:
GUINode.format_province_name(province_list_info[name_key]) if type == MenuSingleton.LIST_ENTRY_PROVINCE
else province_list_info[name_key]
)
- _province_list_name_labels[index].set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
if _province_list_size_labels[index]:
_province_list_size_labels[index].set_text(GUINode.int_to_string_suffixed(province_list_info[size_key]))
@@ -551,12 +546,11 @@ func _update_distributions():
if colour_icon_rect:
colour_icon_rect.set_modulate(distribution_row[slice_colour_key])
- var identifier_label : Label = GUINode.get_label_from_node(child.get_node(^"./legend_title"))
+ var identifier_label : GUITextLabel = GUINode.get_gui_text_label_from_node(child.get_node(^"./legend_title"))
if identifier_label:
- identifier_label.set_text_overrun_behavior(TextServer.OVERRUN_TRIM_ELLIPSIS)
identifier_label.set_text(distribution_row[slice_identifier_key])
- var weight_label : Label = GUINode.get_label_from_node(child.get_node(^"./legend_value"))
+ var weight_label : GUITextLabel = GUINode.get_gui_text_label_from_node(child.get_node(^"./legend_value"))
if weight_label:
weight_label.set_text("%s%%" % GUINode.float_to_string_dp(distribution_row[slice_weight_key] * 100.0, 1))