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path: root/game/src/Game/GameSession/ProvinceOverviewPanel.gd
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Diffstat (limited to 'game/src/Game/GameSession/ProvinceOverviewPanel.gd')
-rw-r--r--game/src/Game/GameSession/ProvinceOverviewPanel.gd10
1 files changed, 0 insertions, 10 deletions
diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
index 5616927..f162370 100644
--- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd
+++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
@@ -200,16 +200,6 @@ func _ready() -> void:
push_error("Failed to generate building slot ", current_slot_count, " / ", target_slot_count)
break
- # TODO - fix checkbox positions
- for path : NodePath in [
- ^"./province_view/province_buildings/rallypoint_checkbox",
- ^"./province_view/province_buildings/rallypoint_merge_checkbox",
- ^"./province_view/province_buildings/rallypoint_checkbox_naval",
- ^"./province_view/province_buildings/rallypoint_merge_checkbox_naval"
- ]:
- var rally_checkbox : CheckBox = get_check_box_from_nodepath(path)
- rally_checkbox.set_position(rally_checkbox.get_position() - Vector2(3, 3))
-
hide_nodes([
^"./province_view/province_view_header/state_modifiers",
^"./province_view/province_view_header/occupation_progress",