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path: root/game/src/Game/GameSession/ProvinceOverviewPanel.gd
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Diffstat (limited to 'game/src/Game/GameSession/ProvinceOverviewPanel.gd')
-rw-r--r--game/src/Game/GameSession/ProvinceOverviewPanel.gd6
1 files changed, 6 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
index 13e7111..42f6765 100644
--- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd
+++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
@@ -125,6 +125,12 @@ func _ready() -> void:
push_error("Failed to generate province overview panel!")
return
+ # Disables all consuming invisible panel
+ var prov_view := get_panel_from_nodepath(^"./province_view")
+ if prov_view:
+ prov_view.mouse_filter = Control.MOUSE_FILTER_IGNORE
+ set_click_mask_from_nodepaths([^"./province_view/background"])
+
var close_button : Button = get_button_from_nodepath(^"./province_view/close_button")
if close_button:
close_button.pressed.connect(_on_close_button_pressed)