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-rw-r--r--game/src/Game/GameStart.gd8
1 files changed, 8 insertions, 0 deletions
diff --git a/game/src/Game/GameStart.gd b/game/src/Game/GameStart.gd
index bfbbfb1..fa7568b 100644
--- a/game/src/Game/GameStart.gd
+++ b/game/src/Game/GameStart.gd
@@ -1,11 +1,19 @@
extends Control
const LoadingScreen = preload("res://src/Game/LoadingScreen.gd")
+const SoundTabScene = preload("res://src/Game/Menu/OptionMenu/SoundTab.tscn")
@export_subgroup("Nodes")
@export var loading_screen : LoadingScreen
func _ready() -> void:
+ # Hack to ensure Sound Options load
+ var sound_tab := SoundTabScene.instantiate()
+ sound_tab.visible = false
+ add_child(sound_tab)
+ Events.Options.load_settings_from_file()
+ sound_tab.queue_free()
+
loading_screen.start_loading_screen(_initialize_game)
# REQUIREMENTS