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Diffstat (limited to 'game/src/Game/LoadingScreen.gd')
-rw-r--r-- | game/src/Game/LoadingScreen.gd | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/game/src/Game/LoadingScreen.gd b/game/src/Game/LoadingScreen.gd index c7dad9c..08cd2a8 100644 --- a/game/src/Game/LoadingScreen.gd +++ b/game/src/Game/LoadingScreen.gd @@ -21,7 +21,6 @@ func start_loading_screen(thread_safe_function : Callable) -> void: thread.wait_to_finish() thread.start(thread_safe_function) - Events.Loader.startup_load_begun.emit() func try_update_loading_screen(percent_complete: float, quote_should_change = false): # forces the function to behave as if deferred @@ -29,11 +28,6 @@ func try_update_loading_screen(percent_complete: float, quote_should_change = fa progress_bar.value = percent_complete if quote_should_change: quote_label.text = quotes[randi() % quotes.size()] - if is_equal_approx(percent_complete, 100): - thread.wait_to_finish() - Events.Loader.startup_load_ended.emit() - else: - Events.Loader.startup_load_changed.emit(percent_complete) func _ready(): if Engine.is_editor_hint(): return |