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path: root/game/src/Game/Menu/MainMenu/MainMenu.gd
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Diffstat (limited to 'game/src/Game/Menu/MainMenu/MainMenu.gd')
-rw-r--r--game/src/Game/Menu/MainMenu/MainMenu.gd16
1 files changed, 8 insertions, 8 deletions
diff --git a/game/src/Game/Menu/MainMenu/MainMenu.gd b/game/src/Game/Menu/MainMenu/MainMenu.gd
index 9d0edc6..cc8841f 100644
--- a/game/src/Game/Menu/MainMenu/MainMenu.gd
+++ b/game/src/Game/Menu/MainMenu/MainMenu.gd
@@ -9,42 +9,42 @@ var _new_game_button : BaseButton
# REQUIREMENTS:
# * SS-3
-func _ready():
+func _ready() -> void:
_on_new_game_button_visibility_changed()
# REQUIREMENTS:
# * SS-14
# * UIFUN-32
-func _on_new_game_button_pressed():
+func _on_new_game_button_pressed() -> void:
print("Start a new game!")
new_game_button_pressed.emit()
-func _on_continue_button_pressed():
+func _on_continue_button_pressed() -> void:
print("Continue last game!")
-func _on_multi_player_button_pressed():
+func _on_multi_player_button_pressed() -> void:
print("Have fun with friends!")
-func _on_options_button_pressed():
+func _on_options_button_pressed() -> void:
print("Check out some options!")
options_button_pressed.emit()
# REQUIREMENTS
# * UI-32
# * UIFUN-36
-func _on_credits_button_pressed():
+func _on_credits_button_pressed() -> void:
credits_button_pressed.emit()
# REQUIREMENTS
# * SS-4
# * UIFUN-3
-func _on_exit_button_pressed():
+func _on_exit_button_pressed() -> void:
print("See you later!")
get_tree().quit()
-func _on_new_game_button_visibility_changed():
+func _on_new_game_button_visibility_changed() -> void:
if visible:
_new_game_button.grab_focus.call_deferred()